mirror of
https://git.code.sf.net/p/quake/quake2forge
synced 2024-11-10 07:12:01 +00:00
dirty, evil hacks, but gl rendering
This commit is contained in:
parent
044af4903c
commit
f71b23e88d
4 changed files with 221 additions and 8 deletions
2
linux/.gitignore
vendored
2
linux/.gitignore
vendored
|
@ -1 +1,3 @@
|
|||
*.d
|
||||
debugi386
|
||||
releasei386
|
||||
|
|
|
@ -40,8 +40,8 @@ SVGALDFLAGS=-lvga
|
|||
XLDFLAGS=-L/usr/X11R6/lib -lX11 -lXext
|
||||
XCFLAGS=
|
||||
|
||||
GLLDFLAGS=-L/usr/local/glide/lib -L/usr/X11/lib -L/usr/local/lib \
|
||||
-L/usr/local/src/Mesa-2.6/lib -lMesaGL -lglide2x -lX11 -lXext -lvga
|
||||
GLLDFLAGS=-L/usr/local/glide/lib -L/usr/X11R6/lib -L/usr/local/lib \
|
||||
-lGL -lX11 -lXext -lvga
|
||||
GLCFLAGS=-I/usr/local/src/Mesa-2.6/include -I/usr/local/glide/include
|
||||
|
||||
SHLIBEXT=so
|
||||
|
@ -61,8 +61,8 @@ DO_SHLIB_AS=$(CC) $(CFLAGS) $(SHLIBCFLAGS) -DELF -x assembler-with-cpp -o $@ -c
|
|||
|
||||
TARGETS=$(BUILDDIR)/quake2 \
|
||||
$(BUILDDIR)/game$(ARCH).$(SHLIBEXT) \
|
||||
$(BUILDDIR)/ref_softx.$(SHLIBEXT)
|
||||
# $(BUILDDIR)/ref_gl.$(SHLIBEXT) \
|
||||
$(BUILDDIR)/ref_softx.$(SHLIBEXT) \
|
||||
$(BUILDDIR)/ref_gl.$(SHLIBEXT)
|
||||
# $(BUILDDIR)/ctf/game$(ARCH).$(SHLIBEXT) \
|
||||
# $(BUILDDIR)/ref_soft.$(SHLIBEXT) \
|
||||
# $(BUILDDIR)/xatrix/game$(ARCH).$(SHLIBEXT)
|
||||
|
@ -1002,7 +1002,7 @@ REF_GL_OBJS = \
|
|||
$(BUILDDIR)/ref_gl/gl_warp.o \
|
||||
\
|
||||
$(BUILDDIR)/ref_gl/qgl_linux.o \
|
||||
$(BUILDDIR)/ref_gl/gl_fxmesa.o \
|
||||
$(BUILDDIR)/ref_gl/gl_glx.o \
|
||||
$(BUILDDIR)/ref_gl/rw_in_svgalib.o \
|
||||
$(BUILDDIR)/ref_gl/q_shared.o \
|
||||
$(BUILDDIR)/ref_gl/q_shlinux.o \
|
||||
|
@ -1041,7 +1041,7 @@ $(BUILDDIR)/ref_gl/gl_warp.o : $(REF_GL_DIR)/gl_warp.c
|
|||
$(BUILDDIR)/ref_gl/qgl_linux.o : $(LINUX_DIR)/qgl_linux.c
|
||||
$(DO_GL_SHLIB_CC)
|
||||
|
||||
$(BUILDDIR)/ref_gl/gl_fxmesa.o : $(LINUX_DIR)/gl_fxmesa.c
|
||||
$(BUILDDIR)/ref_gl/gl_glx.o : $(LINUX_DIR)/gl_glx.c
|
||||
$(DO_GL_SHLIB_CC)
|
||||
|
||||
$(BUILDDIR)/ref_gl/rw_in_svgalib.o : $(LINUX_DIR)/rw_in_svgalib.c
|
||||
|
|
211
linux/gl_glx.c
Normal file
211
linux/gl_glx.c
Normal file
|
@ -0,0 +1,211 @@
|
|||
/*
|
||||
** GLW_IMP.C
|
||||
**
|
||||
** This file contains ALL Linux specific stuff having to do with the
|
||||
** OpenGL refresh. When a port is being made the following functions
|
||||
** must be implemented by the port:
|
||||
**
|
||||
** GLimp_EndFrame
|
||||
** GLimp_Init
|
||||
** GLimp_Shutdown
|
||||
** GLimp_SwitchFullscreen
|
||||
**
|
||||
*/
|
||||
|
||||
#include <termios.h>
|
||||
#include <sys/ioctl.h>
|
||||
#include <sys/stat.h>
|
||||
#include <sys/vt.h>
|
||||
#include <stdarg.h>
|
||||
#include <stdio.h>
|
||||
#include <signal.h>
|
||||
|
||||
#include "../ref_gl/gl_local.h"
|
||||
#include "../client/keys.h"
|
||||
#include "../linux/rw_linux.h"
|
||||
|
||||
#include <GL/gl.h>
|
||||
#include <GL/glx.h>
|
||||
|
||||
/*****************************************************************************/
|
||||
|
||||
static qboolean GLimp_SwitchFullscreen( int width, int height );
|
||||
qboolean GLimp_InitGL (void);
|
||||
|
||||
extern cvar_t *vid_fullscreen;
|
||||
extern cvar_t *vid_ref;
|
||||
|
||||
static GLXContext fc = NULL;
|
||||
/*
|
||||
#define NUM_RESOLUTIONS 3
|
||||
|
||||
static resolutions[NUM_RESOLUTIONS][3]={
|
||||
{ 512, 384, GR_RESOLUTION_512x384 },
|
||||
{ 640, 400, GR_RESOLUTION_640x400 },
|
||||
{ 640, 480, GR_RESOLUTION_640x480 }
|
||||
};
|
||||
|
||||
static int findres(int *width, int *height)
|
||||
{
|
||||
int i;
|
||||
|
||||
for(i=0;i<NUM_RESOLUTIONS;i++)
|
||||
if((*width<=resolutions[i][0]) && (*height<=resolutions[i][1])) {
|
||||
*width = resolutions[i][0];
|
||||
*height = resolutions[i][1];
|
||||
return resolutions[i][2];
|
||||
}
|
||||
|
||||
*width = 640;
|
||||
*height = 480;
|
||||
return GR_RESOLUTION_640x480;
|
||||
}
|
||||
*/
|
||||
static void signal_handler(int sig)
|
||||
{
|
||||
printf("Received signal %d, exiting...\n", sig);
|
||||
GLimp_Shutdown();
|
||||
_exit(0);
|
||||
}
|
||||
|
||||
static void InitSig(void)
|
||||
{
|
||||
signal(SIGHUP, signal_handler);
|
||||
signal(SIGQUIT, signal_handler);
|
||||
signal(SIGILL, signal_handler);
|
||||
signal(SIGTRAP, signal_handler);
|
||||
signal(SIGIOT, signal_handler);
|
||||
signal(SIGBUS, signal_handler);
|
||||
signal(SIGFPE, signal_handler);
|
||||
signal(SIGSEGV, signal_handler);
|
||||
signal(SIGTERM, signal_handler);
|
||||
}
|
||||
|
||||
extern Display *x_disp;
|
||||
extern XVisualInfo *x_visinfo;
|
||||
|
||||
/*
|
||||
** GLimp_SetMode
|
||||
*/
|
||||
int GLimp_SetMode( int *pwidth, int *pheight, int mode, qboolean fullscreen )
|
||||
{
|
||||
int width, height;
|
||||
GLint attribs[32];
|
||||
*pwidth=640; *pheight=480;
|
||||
ri.Con_Printf( PRINT_ALL, "Initializing OpenGL display\n");
|
||||
|
||||
ri.Con_Printf (PRINT_ALL, "...setting mode %d:", mode );
|
||||
|
||||
if ( !ri.Vid_GetModeInfo( &width, &height, mode ) )
|
||||
{
|
||||
ri.Con_Printf( PRINT_ALL, " invalid mode\n" );
|
||||
return rserr_invalid_mode;
|
||||
}
|
||||
|
||||
ri.Con_Printf( PRINT_ALL, " %d %d\n", width, height );
|
||||
|
||||
// destroy the existing window
|
||||
GLimp_Shutdown ();
|
||||
/*
|
||||
// set fx attribs
|
||||
attribs[0] = FXMESA_DOUBLEBUFFER;
|
||||
attribs[1] = FXMESA_ALPHA_SIZE;
|
||||
attribs[2] = 1;
|
||||
attribs[3] = FXMESA_DEPTH_SIZE;
|
||||
attribs[4] = 1;
|
||||
attribs[5] = FXMESA_NONE;
|
||||
fc = fxMesaCreateContext(0, findres(&width, &height), GR_REFRESH_75Hz,
|
||||
attribs);
|
||||
*/
|
||||
fc = glXCreateContext (x_disp, x_visinfo, NULL, True);
|
||||
if (!fc)
|
||||
return rserr_invalid_mode;
|
||||
|
||||
*pwidth = width;
|
||||
*pheight = height;
|
||||
|
||||
// let the sound and input subsystems know about the new window
|
||||
ri.Vid_NewWindow (width, height);
|
||||
|
||||
fxMesaMakeCurrent(fc);
|
||||
|
||||
return rserr_ok;
|
||||
}
|
||||
|
||||
/*
|
||||
** GLimp_Shutdown
|
||||
**
|
||||
** This routine does all OS specific shutdown procedures for the OpenGL
|
||||
** subsystem. Under OpenGL this means NULLing out the current DC and
|
||||
** HGLRC, deleting the rendering context, and releasing the DC acquired
|
||||
** for the window. The state structure is also nulled out.
|
||||
**
|
||||
*/
|
||||
void GLimp_Shutdown( void )
|
||||
{
|
||||
if (fc) {
|
||||
fxMesaDestroyContext(fc);
|
||||
fc = NULL;
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
** GLimp_Init
|
||||
**
|
||||
** This routine is responsible for initializing the OS specific portions
|
||||
** of OpenGL.
|
||||
*/
|
||||
int GLimp_Init( void *hinstance, void *wndproc )
|
||||
{
|
||||
InitSig();
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
/*
|
||||
** GLimp_BeginFrame
|
||||
*/
|
||||
void GLimp_BeginFrame( float camera_seperation )
|
||||
{
|
||||
}
|
||||
|
||||
/*
|
||||
** GLimp_EndFrame
|
||||
**
|
||||
** Responsible for doing a swapbuffers and possibly for other stuff
|
||||
** as yet to be determined. Probably better not to make this a GLimp
|
||||
** function and instead do a call to GLimp_SwapBuffers.
|
||||
*/
|
||||
void GLimp_EndFrame (void)
|
||||
{
|
||||
glFlush();
|
||||
fxMesaSwapBuffers();
|
||||
}
|
||||
|
||||
/*
|
||||
** GLimp_AppActivate
|
||||
*/
|
||||
void GLimp_AppActivate( qboolean active )
|
||||
{
|
||||
}
|
||||
|
||||
extern void gl3DfxSetPaletteEXT(GLuint *pal);
|
||||
|
||||
void Fake_glColorTableEXT( GLenum target, GLenum internalformat,
|
||||
GLsizei width, GLenum format, GLenum type,
|
||||
const GLvoid *table )
|
||||
{
|
||||
byte temptable[256][4];
|
||||
byte *intbl;
|
||||
int i;
|
||||
|
||||
for (intbl = (byte *)table, i = 0; i < 256; i++) {
|
||||
temptable[i][2] = *intbl++;
|
||||
temptable[i][1] = *intbl++;
|
||||
temptable[i][0] = *intbl++;
|
||||
temptable[i][3] = 255;
|
||||
}
|
||||
gl3DfxSetPaletteEXT((GLuint *)temptable);
|
||||
}
|
||||
|
||||
|
|
@ -37,12 +37,12 @@
|
|||
/*****************************************************************************/
|
||||
|
||||
static qboolean doShm;
|
||||
static Display *x_disp;
|
||||
Display *x_disp;
|
||||
static Colormap x_cmap;
|
||||
static Window x_win;
|
||||
static GC x_gc;
|
||||
static Visual *x_vis;
|
||||
static XVisualInfo *x_visinfo;
|
||||
XVisualInfo *x_visinfo;
|
||||
//static XImage *x_image;
|
||||
|
||||
#define STD_EVENT_MASK (StructureNotifyMask | KeyPressMask \
|
||||
|
|
Loading…
Reference in a new issue