Added rocket launcher to NoAmmoWeaponChange. Closes Bug#29.

This commit is contained in:
Jay Dolan 2006-01-14 00:30:34 +00:00
parent 7a79a6b8df
commit ea82053181
2 changed files with 10 additions and 0 deletions

View file

@ -224,6 +224,11 @@ void NoAmmoWeaponChange(edict_t *ent){
ent->client->newweapon = FindItem("hyperblaster");
return;
}
if ( ent->client->pers.inventory[ITEM_INDEX(FindItem("rockets"))]
&& ent->client->pers.inventory[ITEM_INDEX(FindItem("rocket launcher"))]){
ent->client->newweapon = FindItem ("rocket launcher");
return;
}
if( ent->client->pers.inventory[ITEM_INDEX(FindItem("bullets"))]
&& ent->client->pers.inventory[ITEM_INDEX(FindItem("chaingun"))]){
ent->client->newweapon = FindItem("chaingun");

View file

@ -224,6 +224,11 @@ void NoAmmoWeaponChange(edict_t *ent){
ent->client->newweapon = FindItem("hyperblaster");
return;
}
if ( ent->client->pers.inventory[ITEM_INDEX(FindItem("rockets"))]
&& ent->client->pers.inventory[ITEM_INDEX(FindItem("rocket launcher"))]){
ent->client->newweapon = FindItem ("rocket launcher");
return;
}
if( ent->client->pers.inventory[ITEM_INDEX(FindItem("bullets"))]
&& ent->client->pers.inventory[ITEM_INDEX(FindItem("chaingun"))]){
ent->client->newweapon = FindItem("chaingun");