From e5027aefb5cde72a37533dab1f5379f4ea23519b Mon Sep 17 00:00:00 2001 From: Ragnvald Maartmann-Moe IV Date: Tue, 20 Apr 2004 19:04:04 +0000 Subject: [PATCH] Don't use slow gl_ext_pointparameters path unless user chooses to subject themselves to it. (Reduces complaints on #quakeforge about speed) --- src/gl_rmain.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/gl_rmain.c b/src/gl_rmain.c index 6be60d3..9478ff6 100644 --- a/src/gl_rmain.c +++ b/src/gl_rmain.c @@ -1072,7 +1072,7 @@ void R_Register( void ) gl_ext_swapinterval = ri.Cvar_Get( "gl_ext_swapinterval", "1", CVAR_ARCHIVE ); gl_ext_palettedtexture = ri.Cvar_Get( "gl_ext_palettedtexture", "1", CVAR_ARCHIVE ); gl_ext_multitexture = ri.Cvar_Get( "gl_ext_multitexture", "1", CVAR_ARCHIVE ); - gl_ext_pointparameters = ri.Cvar_Get( "gl_ext_pointparameters", "1", CVAR_ARCHIVE ); + gl_ext_pointparameters = ri.Cvar_Get( "gl_ext_pointparameters", "0", CVAR_ARCHIVE ); gl_ext_compiled_vertex_array = ri.Cvar_Get( "gl_ext_compiled_vertex_array", "1", CVAR_ARCHIVE ); gl_drawbuffer = ri.Cvar_Get( "gl_drawbuffer", "GL_BACK", 0 );