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- Corrected the comment for PKGDATADIR that Chris changed
with his 3dfx commit
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1 changed files with 1 additions and 1 deletions
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@ -365,7 +365,7 @@ eval PKGLIBDIR="$libdir/$PACKAGE"
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AC_DEFINE_UNQUOTED(PKGLIBDIR, "$PKGLIBDIR", [Define this to the path containing the dynamic modules (\${exec-prefix}/lib/quake2/)])
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AC_DEFINE_UNQUOTED(PKGLIBDIR, "$PKGLIBDIR", [Define this to the path containing the dynamic modules (\${exec-prefix}/lib/quake2/)])
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eval PKGDATADIR="$datadir/$PACKAGE"
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eval PKGDATADIR="$datadir/$PACKAGE"
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AC_DEFINE_UNQUOTED(PKGDATADIR, "$PKGDATADIR", [Define this to the path containing the game data (\${prefix}/share/games/quake2/)])
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AC_DEFINE_UNQUOTED(PKGDATADIR, "$PKGDATADIR", [Define this to the path containing the game data (\${prefix}/share/quake2/)])
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dnl ---------------------------------
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dnl ---------------------------------
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dnl Work out what refreshers to build
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dnl Work out what refreshers to build
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