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https://git.code.sf.net/p/quake/quake2forge
synced 2024-12-12 13:42:21 +00:00
* Now builds both baseq2 and ctf game.so
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5 changed files with 39 additions and 5 deletions
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@ -1,5 +1,3 @@
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# $Id$
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# $Id$
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## Process this file with automake to create Makefile.in
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SUBDIRS = src game
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SUBDIRS = src game
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# $Id$
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# $Id$
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SUBDIRS = baseq2
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SUBDIRS = baseq2 ctf
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# $Id$
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# $Id$
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#############################################################################
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# CTF
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#############################################################################
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bin_PROGRAMS = game.so
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game_so_SOURCES = \
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g_ai.c \
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g_chase.c \
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g_cmds.c \
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g_combat.c \
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g_ctf.c \
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g_func.c \
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g_items.c \
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g_main.c \
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g_misc.c \
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g_monster.c \
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g_phys.c \
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g_save.c \
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g_spawn.c \
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g_svcmds.c \
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g_target.c \
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g_trigger.c \
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g_utils.c \
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g_weapon.c \
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m_move.c \
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p_client.c \
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p_hud.c \
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p_menu.c \
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p_trail.c \
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p_view.c \
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p_weapon.c \
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q_shared.c
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AM_CFLAGS = -fPIC
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AM_CPPFLAGS = -I../../src -I..
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LDFLAGS = -shared
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@ -17,7 +17,7 @@ along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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*/
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#include "../qcommon/gcc_attr.h"
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#include "gcc_attr.h"
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// game.h -- game dll information visible to server
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// game.h -- game dll information visible to server
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@ -17,7 +17,7 @@ along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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*/
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#include "../qcommon/gcc_attr.h"
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#include "gcc_attr.h"
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// q_shared.h -- included first by ALL program modules
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// q_shared.h -- included first by ALL program modules
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