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- Ulrich pointed out that the last release didn't contain
the asm stuff, tracked it down to a bug in the Makefile.am. Fixed that, bumped the version number, added news. - Updated release script to cope with version numbers with more than one decimal point.
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4 changed files with 17 additions and 2 deletions
7
NEWS
7
NEWS
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@ -1,6 +1,13 @@
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NEWS for quake2
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===============
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0.2.1 (06/02/03)
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-----
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* Important fix to the build system to include *all* the source files,
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especially the i386 assembler, when building the release tarballs on
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non-i386 architectures.
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0.2 (30/01/03)
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---
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@ -5,7 +5,7 @@ dnl stick the revision info into the resulting configure script
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AC_REVISION($Revision$) dnl
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AC_PREREQ(2.50)
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AC_INIT(quake2, 0.2, quake2-devel@lists.quakeforge.net)
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AC_INIT(quake2, 0.2.1, quake2-devel@lists.quakeforge.net)
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AC_CONFIG_AUX_DIR(.)
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AC_CONFIG_SRCDIR(src/main.c)
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AM_CONFIG_HEADER(config.h)
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@ -68,6 +68,14 @@ quake2_SOURCES = main.c q_sh.c vid_menu.c vid_so.c q_glob.c net_udp.c \
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\
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$(QUAKE2_ASM) $(SOUND)
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# include the asm and so forth when building on non-x86 architectures
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EXTRA_ref_soft_la_SOURCES = r_aclipa.S r_draw16.S r_drawa.S r_edgea.S \
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r_scana.S r_spr8.S r_surf8.S math.S \
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d_polysa.S r_varsa.S sys_dosa.S
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EXTRA_quake2_SOURCES = snd_mixa.S cd_sdl.c snd_sdl.c snd_dma.c \
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snd_mix.c snd_mem.c cd.c snd.c
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if BUILD_SDLQUAKE2
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quake2_CFLAGS = $(std_cflags) @PTHREAD_CFLAGS@ @SDL_CFLAGS@
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else
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@ -41,7 +41,7 @@ cp ../../cvs/ChangeLog .
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make distcheck
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VERSION=`echo $1 | sed -e 's/version_//' -e 's/_/./'`
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VERSION=`echo $1 | sed -e 's/version_//' -e 's/_/./g'`
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cp quake2-$VERSION.tar.gz ../../release
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