diff --git a/README b/README index bf5b1fd..86dda31 100644 --- a/README +++ b/README @@ -4,9 +4,10 @@ README for quake2 Compiling --------- -If you are checking this out from CVS, run ``./bootstrap'' first to set -up configure. You will need autoconf 2.50, automake 1.6, libtool 1.4, -or greater. Then follow the instructions in INSTALL. +If you are checking this out from CVS, type ``make'' (or ``gmake'' if your +make is not GNU Make) first to set up configure. You will need autoconf +2.50, automake 1.6, libtool 1.4, or greater. Then follow the instructions +in INSTALL. When specifying locations to arguments like --with-svgalib (i.e. all the options that can take a DIR argument as shown by ./configure --help), use @@ -26,6 +27,9 @@ you get an error that pics/colormap.pcx cannot be found, it means that pak0.pak is not in the game data path. Check what prefix you gave to configure, and make sure you have pak0.pak in the right directory. +The configure script will inform you of the directory that Quake2Forge +thinks your game data will be in. + Save Games ---------- diff --git a/configure.in b/configure.in index 627b97c..a10e547 100644 --- a/configure.in +++ b/configure.in @@ -1,26 +1,20 @@ -dnl stick the revision info into the resulting configure script -AC_REVISION($Revision$) dnl AC_PREREQ(2.50) -AC_INIT(quake2, 0.3, quake2-devel@lists.quakeforge.net) +AC_INIT(quake2, 0.3.1, quake2-devel@lists.quakeforge.net) AC_CONFIG_AUX_DIR(.) AC_CONFIG_SRCDIR(src/main.c) AM_CONFIG_HEADER(config.h) -dnl get the build and target hosts AC_CANONICAL_SYSTEM - -AM_INIT_AUTOMAKE([foreign dist-bzip2 dist-zip]) - -dnl configure --enable-maintainer-mode gets some extra targets -AM_MAINTAINER_MODE - -dnl set some macros AC_DEFINE_UNQUOTED(BUILDHOST, "${target_cpu}-${target_os}", [Set to the canonical name of the target machine]) AC_SUBST(PROGRAM) AC_SUBST(VERSION) +AM_INIT_AUTOMAKE([foreign dist-bzip2 dist-zip]) + +AM_MAINTAINER_MODE + dnl ---------------------------------- dnl Overall configuration success flag dnl ---------------------------------- @@ -498,7 +492,6 @@ if test "x$HAVE_SOLARIS" = xyes ; then fi AM_CONDITIONAL(BUILD_SNDSOLARIS, test "x$BUILD_SNDSOLARIS" = xyes) - dnl ------------------------------------------------------------- dnl Checks for typedefs, structures, and compiler characteristics dnl ------------------------------------------------------------- @@ -794,9 +787,9 @@ AC_MSG_RESULT([ Quake2Forge $VERSION: Automatic configuration OK. Configuration summary: - Platform: .......... ${host} - Video refreshers: .. ${VID_REFS- none}]) + + Dependent libraries:]) AC_MSG_RESULT([ SVGAlib: ......... $HAVE_SVGALIB]) if test "x${ac_with_svgalib}" = xyes; then @@ -812,6 +805,7 @@ if test "x${ac_with_svgalib}" = xyes; then fi AC_MSG_RESULT([ X11: ............. $HAVE_X]) + AC_MSG_RESULT([ OpenGL: .......... $HAVE_OPENGL]) if test "x${ac_with_opengl}" = xyes ; then if test "x${HAVE_OPENGL}" != xyes ; then @@ -826,11 +820,13 @@ if test "x${ac_with_opengl}" = xyes ; then fi AC_MSG_RESULT([ SDL: ............. $HAVE_SDL]) + dnl AC_MSG_RESULT([ Framebuffer: ..... $HAVE_FB]) + dnl AC_MSG_RESULT([ AAlib: ........... $HAVE_AA]) -AC_MSG_RESULT([ Sound drivers: ..... ${SNDDRIVERS- none}]) AC_MSG_RESULT([ OSS: ............. $HAVE_OSS]) + AC_MSG_RESULT([ ALSA: ............ $HAVE_ALSA]) if test "x${ac_with_alsa}" = xyes ; then if test "x${HAVE_ALSA}" != xyes ; then @@ -843,6 +839,7 @@ if test "x${ac_with_alsa}" = xyes ; then fi fi fi + AC_MSG_RESULT([ libao: ........... $HAVE_AO]) if test "x${ac_with_ao}" = xyes ; then if test "x${HAVE_AO}" != xyes ; then @@ -855,9 +852,13 @@ if test "x${ac_with_ao}" = xyes ; then fi fi fi -AC_MSG_RESULT([ solaris: ......... $HAVE_SOLARIS]) + +AC_MSG_RESULT([ solaris audioio: . $HAVE_SOLARIS]) AC_MSG_RESULT([ + Video refreshers: .. ${VID_REFS- none} + Sound drivers: ..... ${SNDDRIVERS- none} + Installation directories: Program: ........... $BINDIR