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https://git.code.sf.net/p/quake/quake2forge
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- X11 key repeat fix.
- Added GPL blurb to sv_user.c
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3 changed files with 59 additions and 33 deletions
25
src/keys.c
25
src/keys.c
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@ -16,7 +16,7 @@
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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*Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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#include <ctype.h>
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@ -754,18 +754,17 @@ void Key_Event (int key, qboolean down, unsigned time)
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return;
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}
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// update auto-repeat status
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if (down)
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{
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key_repeats[key]++;
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if (key != K_BACKSPACE
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&& key != K_PAUSE
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&& key != K_PGUP
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&& key != K_KP_PGUP
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&& key != K_PGDN
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&& key != K_KP_PGDN
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&& key_repeats[key] > 1)
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return; // ignore most autorepeats
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/* update auto-repeat status */
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if (down) {
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key_repeats[key]++;
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if (key != K_BACKSPACE &&
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key != K_PAUSE &&
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key != K_PGUP &&
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key != K_KP_PGUP &&
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key != K_PGDN &&
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key != K_KP_PGDN &&
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key_repeats[key] > 1)
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return; // ignore most autorepeats
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if (key >= 200 && !keybindings[key])
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Com_Printf ("%s is unbound, hit F4 to set.\n", Key_KeynumToString (key) );
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25
src/rw_x11.c
25
src/rw_x11.c
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@ -925,6 +925,26 @@ int XLateKey(XKeyEvent *ev)
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return key;
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}
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/* Check to see if this is a repeated key.
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* (shamelessly lifted from icculus quake2 who
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* shamelessly lifted from SDL who
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* shamelessly lifted from GII -- thanks guys! :) */
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int X11_KeyRepeat(Display * dpy, XEvent * evt) {
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XEvent peekevt;
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int repeated = 0;
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if (XPending(dpy)) {
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XPeekEvent(dpy, &peekevt);
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if ((peekevt.type == KeyPress) &&
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(peekevt.xkey.keycode == evt->xkey.keycode) &&
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((peekevt.xkey.time - evt->xkey.time) < 2)) {
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repeated = 1;
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XNextEvent(dpy, &peekevt);
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}
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}
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return repeated;
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}
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void HandleEvents(void)
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{
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XEvent event;
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@ -940,9 +960,14 @@ void HandleEvents(void)
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switch(event.type) {
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case KeyPress:
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myxtime = event.xkey.time;
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if (in_state && in_state->Key_Event_fp)
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in_state->Key_Event_fp(XLateKey(&event.xkey), event.type == KeyPress);
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break;
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case KeyRelease:
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if (!X11_KeyRepeat(dpy, &event)) {
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if (in_state && in_state->Key_Event_fp)
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in_state->Key_Event_fp (XLateKey(&event.xkey), event.type == KeyPress);
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}
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break;
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case MotionNotify:
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@ -1,23 +1,25 @@
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/*
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Copyright (C) 1997-2001 Id Software, Inc.
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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// sv_user.c -- server code for moving users
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/* $Id$
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*
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* server code for moving users
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*
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* Copyright (C) 1997-2001 Id Software, Inc.
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* Copyright (c) 2002 The Quakeforge Project.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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*
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* See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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#include "server.h"
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