mirror of
https://git.code.sf.net/p/quake/quake2forge
synced 2024-12-12 05:32:24 +00:00
- Applied NetBSD patch from Quentin Garnier.
- Added a configure test for ossaudio for NetBSD. - Added a configure test for POSIX threads, from the GNU autoconf macro repository. - Fixed up some typos in the Rogue and Xatrix makefiles
This commit is contained in:
parent
9873502b19
commit
8ccc351f99
13 changed files with 251 additions and 79 deletions
189
acinclude.m4
189
acinclude.m4
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@ -228,3 +228,192 @@ int main (int argc, char *argv[])
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AC_SUBST(SDL_LIBS)
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rm -f conf.sdltest
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])
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dnl ACX_PTHREAD macro by Steven G. Johnson <stevenj@alum.mit.edu> and
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dnl Alejandro Forero Cuervo <bachue@bachue.com>. Found at:
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dnl http://www.gnu.org/software/ac-archive/Installed_Packages/acx_pthread.html
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AC_DEFUN([ACX_PTHREAD], [
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AC_REQUIRE([AC_CANONICAL_HOST])
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acx_pthread_ok=no
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# We used to check for pthread.h first, but this fails if pthread.h
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# requires special compiler flags (e.g. on True64 or Sequent).
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# It gets checked for in the link test anyway.
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# First of all, check if the user has set any of the PTHREAD_LIBS,
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# etcetera environment variables, and if threads linking works using
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# them:
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if test x"$PTHREAD_LIBS$PTHREAD_CFLAGS" != x; then
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save_CFLAGS="$CFLAGS"
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CFLAGS="$CFLAGS $PTHREAD_CFLAGS"
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save_LIBS="$LIBS"
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LIBS="$PTHREAD_LIBS $LIBS"
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AC_MSG_CHECKING([for pthread_join in LIBS=$PTHREAD_LIBS with CFLAGS=$PTHREAD_CFLAGS])
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AC_TRY_LINK_FUNC(pthread_join, acx_pthread_ok=yes)
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AC_MSG_RESULT($acx_pthread_ok)
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if test x"$acx_pthread_ok" = xno; then
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PTHREAD_LIBS=""
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PTHREAD_CFLAGS=""
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fi
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LIBS="$save_LIBS"
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CFLAGS="$save_CFLAGS"
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fi
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# We must check for the threads library under a number of different
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# names; the ordering is very important because some systems
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# (e.g. DEC) have both -lpthread and -lpthreads, where one of the
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# libraries is broken (non-POSIX).
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# Create a list of thread flags to try. Items starting with a "-" are
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# C compiler flags, and other items are library names, except for "none"
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# which indicates that we try without any flags at all.
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acx_pthread_flags="pthreads none -Kthread -kthread lthread -pthread -pthreads -mthreads pthread --thread-safe -mt"
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# The ordering *is* (sometimes) important. Some notes on the
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# individual items follow:
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# pthreads: AIX (must check this before -lpthread)
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# none: in case threads are in libc; should be tried before -Kthread and
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# other compiler flags to prevent continual compiler warnings
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# -Kthread: Sequent (threads in libc, but -Kthread needed for pthread.h)
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# -kthread: FreeBSD kernel threads (preferred to -pthread since SMP-able)
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# lthread: LinuxThreads port on FreeBSD (also preferred to -pthread)
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# -pthread: Linux/gcc (kernel threads), BSD/gcc (userland threads)
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# -pthreads: Solaris/gcc
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# -mthreads: Mingw32/gcc, Lynx/gcc
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# -mt: Sun Workshop C (may only link SunOS threads [-lthread], but it
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# doesn't hurt to check since this sometimes defines pthreads too;
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# also defines -D_REENTRANT)
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# pthread: Linux, etcetera
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# --thread-safe: KAI C++
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case "${host_cpu}-${host_os}" in
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*solaris*)
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# On Solaris (at least, for some versions), libc contains stubbed
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# (non-functional) versions of the pthreads routines, so link-based
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# tests will erroneously succeed. (We need to link with -pthread or
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# -lpthread.) (The stubs are missing pthread_cleanup_push, or rather
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# a function called by this macro, so we could check for that, but
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# who knows whether they'll stub that too in a future libc.) So,
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# we'll just look for -pthreads and -lpthread first:
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acx_pthread_flags="-pthread -pthreads pthread -mt $acx_pthread_flags"
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;;
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esac
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if test x"$acx_pthread_ok" = xno; then
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for flag in $acx_pthread_flags; do
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case $flag in
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none)
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AC_MSG_CHECKING([whether pthreads work without any flags])
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;;
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-*)
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AC_MSG_CHECKING([whether pthreads work with $flag])
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PTHREAD_CFLAGS="$flag"
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;;
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*)
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AC_MSG_CHECKING([for the pthreads library -l$flag])
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PTHREAD_LIBS="-l$flag"
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;;
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esac
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save_LIBS="$LIBS"
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save_CFLAGS="$CFLAGS"
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LIBS="$PTHREAD_LIBS $LIBS"
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CFLAGS="$CFLAGS $PTHREAD_CFLAGS"
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# Check for various functions. We must include pthread.h,
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# since some functions may be macros. (On the Sequent, we
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# need a special flag -Kthread to make this header compile.)
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# We check for pthread_join because it is in -lpthread on IRIX
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# while pthread_create is in libc. We check for pthread_attr_init
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# due to DEC craziness with -lpthreads. We check for
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# pthread_cleanup_push because it is one of the few pthread
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# functions on Solaris that doesn't have a non-functional libc stub.
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# We try pthread_create on general principles.
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AC_TRY_LINK([#include <pthread.h>],
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[pthread_t th; pthread_join(th, 0);
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pthread_attr_init(0); pthread_cleanup_push(0, 0);
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pthread_create(0,0,0,0); pthread_cleanup_pop(0); ],
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[acx_pthread_ok=yes])
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LIBS="$save_LIBS"
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CFLAGS="$save_CFLAGS"
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AC_MSG_RESULT($acx_pthread_ok)
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if test "x$acx_pthread_ok" = xyes; then
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break;
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fi
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PTHREAD_LIBS=""
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PTHREAD_CFLAGS=""
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done
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fi
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# Various other checks:
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if test "x$acx_pthread_ok" = xyes; then
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save_LIBS="$LIBS"
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LIBS="$PTHREAD_LIBS $LIBS"
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save_CFLAGS="$CFLAGS"
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CFLAGS="$CFLAGS $PTHREAD_CFLAGS"
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# Detect AIX lossage: threads are created detached by default
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# and the JOINABLE attribute has a nonstandard name (UNDETACHED).
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AC_MSG_CHECKING([for joinable pthread attribute])
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AC_TRY_LINK([#include <pthread.h>],
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[int attr=PTHREAD_CREATE_JOINABLE;],
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ok=PTHREAD_CREATE_JOINABLE, ok=unknown)
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if test x"$ok" = xunknown; then
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AC_TRY_LINK([#include <pthread.h>],
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[int attr=PTHREAD_CREATE_UNDETACHED;],
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ok=PTHREAD_CREATE_UNDETACHED, ok=unknown)
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fi
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if test x"$ok" != xPTHREAD_CREATE_JOINABLE; then
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AC_DEFINE(PTHREAD_CREATE_JOINABLE, $ok,
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[Define to the necessary symbol if this constant
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uses a non-standard name on your system.])
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fi
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AC_MSG_RESULT(${ok})
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if test x"$ok" = xunknown; then
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AC_MSG_WARN([we do not know how to create joinable pthreads])
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fi
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AC_MSG_CHECKING([if more special flags are required for pthreads])
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flag=no
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case "${host_cpu}-${host_os}" in
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*-aix* | *-freebsd*) flag="-D_THREAD_SAFE";;
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*solaris* | alpha*-osf*) flag="-D_REENTRANT";;
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esac
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AC_MSG_RESULT(${flag})
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if test "x$flag" != xno; then
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PTHREAD_CFLAGS="$flag $PTHREAD_CFLAGS"
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fi
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LIBS="$save_LIBS"
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CFLAGS="$save_CFLAGS"
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# More AIX lossage: must compile with cc_r
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AC_CHECK_PROG(PTHREAD_CC, cc_r, cc_r, ${CC})
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else
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PTHREAD_CC="$CC"
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fi
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AC_SUBST(PTHREAD_LIBS)
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AC_SUBST(PTHREAD_CFLAGS)
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AC_SUBST(PTHREAD_CC)
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# Finally, execute ACTION-IF-FOUND/ACTION-IF-NOT-FOUND:
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if test x"$acx_pthread_ok" = xyes; then
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ifelse([$1],,AC_DEFINE(HAVE_PTHREAD,1,[Define if you have POSIX threads libraries and header files.]),[$1])
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:
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else
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acx_pthread_ok=no
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$2
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fi
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])dnl ACX_PTHREAD
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@ -49,6 +49,14 @@ dnl --------------------
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dnl Checks for libraries
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dnl --------------------
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dnl Check for ossaudio on NetBSD
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OSS_LIBS=""
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AC_CHECK_LIB([ossaudio], [_oss_ioctl], [OSS_LIBS="-lossaudio"])
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AC_SUBST(OSS_LIBS)
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dnl Check for POSIX threads
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ACX_PTHREAD(,AC_MSG_ERROR(["POSIX threads required!"]))
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dnl Check for SVGAlib
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AC_ARG_WITH(svgalib,
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[ --with-svgalib=DIR use SVGAlib found in DIR],
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@ -2,9 +2,8 @@
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SUBDIRS = . baseq2 ctf xatrix rogue
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ALL_CFLAGS = -Wall -Werror -pipe
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AM_LDFLAGS = -module -avoid-version -rpath $(pkglibdir)
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#AM_LDFLAGS = -shared
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std_cflags = -Wall -Werror -pipe
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module_ldflags = -module -avoid-version -rpath $(pkglibdir)
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bin_PROGRAMS = quake2
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pkglib_PROGRAMS = @VID_REFS@
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@ -52,29 +51,35 @@ quake2_SOURCES = main.c q_sh.c vid_menu.c vid_so.c glob.c net_udp.c \
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m_flash.c
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# \
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# #snd_mixa.S
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quake2_CFLAGS = $(ALL_CFLAGS) @INCLTDL@
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quake2_LDFLAGS = -lm -pthread
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quake2_LDADD = @LIBLTDL@
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quake2_CFLAGS = $(std_cflags) @INCLTDL@ @PTHREAD_CFLAGS@
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# the macro puts -pthread into cflags, but we want to link
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# with this flag too, so stick it into the ldflags if it's there...
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# extra cflags at link time can't hurt
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quake2_LDFLAGS = @PTHREAD_CFLAGS@
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quake2_LDADD = @PTHREAD_LIBS@ @LIBLTDL@ @OSS_LIBS@ -lm
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# ref_glx
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if BUILD_GLX
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ref_glx_la_SOURCES = $(REF_GL_COMMON) gl_glx.c
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ref_glx_la_CFLAGS = $(ALL_CFLAGS) -fPIC @X_CFLAGS@ @OPENGL_CFLAGS@
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ref_glx_la_CFLAGS = $(std_cflags) -fPIC @X_CFLAGS@ @OPENGL_CFLAGS@
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ref_glx_la_LDADD = @X_PRE_LIBS@ @X_LIBS@ @XTRA_LIBS@ @X_EXTRA_LIBS@ @OPENGL_LIBS@ @DL_LIBS@
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ref_glx_la_LDFLAGS = $(module_ldflags)
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endif
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# ref_tdfx
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if BUILD_TDFX
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ref_tdfx_la_SOURCES = $(REF_GL_COMMON) rw_in_svgalib.c gl_fxmesa.c
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ref_tdfx_la_CFLAGS = $(ALL_CFLAGS) -fPIC @GLIDE_CFLAGS@ @X_CFLAGS@ @SVGALIB_CFLAGS@
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ref_tdfx_la_CFLAGS = $(std_cflags) -fPIC @GLIDE_CFLAGS@ @X_CFLAGS@ @SVGALIB_CFLAGS@
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ref_tdfx_la_LDADD = @GLIDE_LIBS@ @X_LIBS@ @SVGALIB_LIBS@
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ref_tdfx_la_LDFLAGS = $(module_ldflags)
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endif
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# ref_sdlgl
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if BUILD_SDLGL
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ref_sdlgl_la_SOURCES = $(REF_GL_COMMON) rw_sdl.c
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ref_sdlgl_la_CFLAGS = $(ALL_CFLAGS) -fPIC -DOPENGL @SDL_CFLAGS@ @OPENGL_CFLAGS@
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ref_sdlgl_la_CFLAGS = $(std_cflags) -fPIC -DOPENGL @SDL_CFLAGS@ @OPENGL_CFLAGS@
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ref_sdlgl_la_LDADD = @SDL_LIBS@ @OPENGL_LIBS@
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ref_sdlgl_la_LDFLAGS = $(module_ldflags)
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endif
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# ref_soft
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@ -86,20 +91,23 @@ DCOPY_S =
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endif
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ref_soft_la_SOURCES = $(REF_SOFT_COMMON) $(REF_SOFT_ASM) $(DCOPY_S) \
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rw_svgalib.c rw_in_svgalib.c
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ref_soft_la_CFLAGS = $(ALL_CFLAGS) -fPIC @SVGALIB_CFLAGS@
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ref_soft_la_CFLAGS = $(std_cflags) -fPIC @SVGALIB_CFLAGS@
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ref_soft_la_LDADD = @SVGALIB_LIBS@
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ref_soft_la_LDFLAGS = $(module_ldflags)
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endif
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# ref_softx
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if BUILD_SOFTX
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ref_softx_la_SOURCES = $(REF_SOFT_COMMON) $(REF_SOFT_ASM) rw_x11.c
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ref_softx_la_CFLAGS = $(ALL_CFLAGS) -fPIC @X_CFLAGS@
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ref_softx_la_CFLAGS = $(std_cflags) -fPIC @X_CFLAGS@
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ref_softx_la_LDADD = @X_PRE_LIBS@ @X_LIBS@ @XTRA_LIBS@ @X_EXTRA_LIBS@
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ref_softx_la_LDFLAGS = $(module_ldflags)
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endif
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# ref_softsdl
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if BUILD_SOFTSDL
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ref_softsdl_la_SOURCES = $(REF_SOFT_COMMON) $(REF_SOFT_ASM) rw_sdl.c
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ref_softsdl_la_CFLAGS = $(ALL_CFLAGS) -fPIC @SDL_CFLAGS@
|
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ref_softsdl_la_CFLAGS = $(std_cflags) -fPIC @SDL_CFLAGS@
|
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ref_softsdl_la_LDADD = @SDL_LIBS@
|
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ref_softsdl_la_LDFLAGS = $(module_ldflags)
|
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endif
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|
|
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@ -4,54 +4,17 @@
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pkglibdir=$(libdir)/@PACKAGE@/baseq2
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pkglib_LTLIBRARIES = game.la
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game_la_SOURCES = g_ai.c \
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p_client.c \
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g_chase.c \
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g_cmds.c \
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g_svcmds.c \
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g_combat.c \
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g_func.c \
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g_items.c \
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g_main.c \
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g_misc.c \
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g_monster.c \
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g_phys.c \
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g_save.c \
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g_spawn.c \
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g_target.c \
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g_trigger.c \
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g_turret.c \
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g_utils.c \
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g_weapon.c \
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m_actor.c \
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m_berserk.c \
|
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m_boss2.c \
|
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m_boss3.c \
|
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m_boss31.c \
|
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m_boss32.c \
|
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m_brain.c \
|
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m_chick.c \
|
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m_flipper.c \
|
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m_float.c \
|
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m_flyer.c \
|
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m_gladiator.c \
|
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m_gunner.c \
|
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m_hover.c \
|
||||
m_infantry.c \
|
||||
m_insane.c \
|
||||
m_medic.c \
|
||||
m_move.c \
|
||||
m_mutant.c \
|
||||
m_parasite.c \
|
||||
m_soldier.c \
|
||||
m_supertank.c \
|
||||
m_tank.c \
|
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p_hud.c \
|
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p_trail.c \
|
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p_view.c \
|
||||
p_weapon.c \
|
||||
q_shared.c \
|
||||
m_flash.c
|
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game_la_SOURCES = g_ai.c g_chase.c g_cmds.c g_svcmds.c g_combat.c \
|
||||
g_func.c g_items.c g_main.c g_misc.c g_monster.c \
|
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g_phys.c g_save.c g_spawn.c g_target.c g_trigger.c \
|
||||
g_turret.c g_utils.c g_weapon.c \
|
||||
m_actor.c m_berserk.c m_boss2.c m_boss3.c m_boss31.c \
|
||||
m_boss32.c m_brain.c m_chick.c m_flipper.c m_float.c \
|
||||
m_flyer.c m_gladiator.c m_gunner.c m_hover.c m_flash.c \
|
||||
m_infantry.c m_insane.c m_medic.c m_move.c m_mutant.c \
|
||||
m_parasite.c m_soldier.c m_supertank.c m_tank.c \
|
||||
p_client.c p_hud.c p_trail.c p_view.c p_weapon.c \
|
||||
q_shared.c
|
||||
|
||||
AM_CFLAGS = -fPIC -Wall -Werror -pipe
|
||||
AM_CPPFLAGS = -I..
|
||||
|
|
|
@ -30,7 +30,7 @@
|
|||
#ifndef __GLW_H__
|
||||
#define __GLW_H__
|
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|
||||
#if defined __linux__ || defined __bsd__ || defined __sgi || defined __FreeBSD__
|
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#if defined __linux__ || defined __bsd__ || defined __sgi || defined __FreeBSD__ || defined __NetBSD__
|
||||
|
||||
typedef struct
|
||||
{
|
||||
|
|
|
@ -47,7 +47,7 @@
|
|||
/* merged from sys_*.c -- jaq */
|
||||
#if defined(__linux__) || defined(__sgi)
|
||||
#include <mntent.h>
|
||||
#elif defined(__FreeBSD__) || defined(__bsd__)
|
||||
#elif defined(__FreeBSD__) || defined(__bsd__) || defined (__NetBSD__)
|
||||
#include <fstab.h>
|
||||
#elif defined(sun)
|
||||
#include <sys/file.h>
|
||||
|
@ -253,7 +253,6 @@ void *Sys_GetGameAPI (void *parms) {
|
|||
snprintf(name, MAX_OSPATH, "%s",
|
||||
game->string[0]?game->string:BASEDIRNAME);
|
||||
snprintf(path, MAX_OSPATH, "./%s:"PKGLIBDIR"/%s", name, name);
|
||||
Com_Printf("searchpath: %s\n", path);
|
||||
lt_dlsetsearchpath(path);
|
||||
|
||||
/* load the module */
|
||||
|
|
|
@ -53,7 +53,7 @@ void *Hunk_Begin (int maxsize)
|
|||
/* merged in from q_sh*.c -- jaq */
|
||||
#if defined(__linux__)
|
||||
membase = mmap(0, maxhunksize, PROT_READ|PROT_WRITE, MAP_PRIVATE|MAP_ANONYMOUS, -1, 0);
|
||||
#elif defined(__FreeBSD__) || defined(__bsd__)
|
||||
#elif defined(__FreeBSD__) || defined(__bsd__) || defined(__NetBSD__)
|
||||
membase = mmap(0, maxhunksize, PROT_READ|PROT_WRITE, MAP_PRIVATE|MAP_ANON, -1, 0);
|
||||
#elif defined(sun) || defined(__sgi)
|
||||
membase = malloc(maxhunksize);
|
||||
|
|
|
@ -43,7 +43,7 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
|||
#define CPUSTRING "AXP"
|
||||
#endif
|
||||
*/
|
||||
#elif defined(__linux__) || defined(__bsd__) || defined (__FreeBSD__)
|
||||
#elif defined(__linux__) || defined(__bsd__) || defined (__FreeBSD__) || defined (__NetBSD__)
|
||||
|
||||
#define BUILDSTRING "Linux"
|
||||
/*
|
||||
|
|
|
@ -70,7 +70,7 @@ static FILE * log_fp = NULL;
|
|||
#endif
|
||||
|
||||
/* merged in from qgl_bsd.c -- jaq */
|
||||
#if defined(__bsd__) || defined(__FreeBSD__)
|
||||
#if defined(__bsd__) || defined(__FreeBSD__) || defined(__NetBSD__)
|
||||
/*
|
||||
//FX Mesa Functions
|
||||
fxMesaContext (*qfxMesaCreateContext)(GLuint win, GrScreenResolution_t, GrScreenRefresh_t, const GLint attribList[]);
|
||||
|
@ -3019,7 +3019,7 @@ void QGL_Shutdown( void )
|
|||
qglVertexPointer = NULL;
|
||||
qglViewport = NULL;
|
||||
/* merged in from qgl_bsd.c -- jaq */
|
||||
#if defined(__bsd__) || defined(__FreeBSD__)
|
||||
#if defined(__bsd__) || defined(__FreeBSD__) || defined(__NetBSD__)
|
||||
/*
|
||||
qfxMesaCreateContext = NULL;
|
||||
qfxMesaCreateBestContext = NULL;
|
||||
|
@ -3039,7 +3039,7 @@ void QGL_Shutdown( void )
|
|||
}
|
||||
|
||||
/* merged in from qgl_bsd.c -- jaq */
|
||||
#if defined(__linux__) || defined (__FreeBSD__)
|
||||
#if defined(__linux__) || defined (__FreeBSD__) || defined(__NetBSD__)
|
||||
#define GPA( a ) dlsym( glw_state.OpenGLLib, a )
|
||||
|
||||
void *qwglGetProcAddress(char *symbol)
|
||||
|
@ -3438,7 +3438,7 @@ qboolean QGL_Init( const char *dllname )
|
|||
qglVertexPointer = dllVertexPointer = GPA( "glVertexPointer" );
|
||||
qglViewport = dllViewport = GPA( "glViewport" );
|
||||
/* merged in from qgl_bsd.c -- jaq */
|
||||
#if defined(__bsd__) || defined(__FreeBSD__)
|
||||
#if defined(__bsd__) || defined(__FreeBSD__) || defined(__NetBSD__)
|
||||
/*
|
||||
qfxMesaCreateContext = GPA("fxMesaCreateContext");
|
||||
qfxMesaCreateBestContext = GPA("fxMesaCreateBestContext");
|
||||
|
|
|
@ -459,7 +459,7 @@ void APIENTRY Fake_glColorTableEXT( GLenum target, GLenum internalformat,
|
|||
|
||||
#endif // linux
|
||||
|
||||
#if defined(__linux__) || defined(__bsd__) || defined(__FreeBSD__)
|
||||
#if defined(__linux__) || defined(__bsd__) || defined(__FreeBSD__) || defined(__NetBSD__)
|
||||
|
||||
extern void (*qgl3DfxSetPaletteEXT)(GLuint *);
|
||||
|
||||
|
|
|
@ -3,7 +3,6 @@
|
|||
if DO_ROGUE
|
||||
pkglibdir=$(libdir)/@PACKAGE@/rogue
|
||||
pkglib_LTLIBRARIES = game.la
|
||||
|
||||
game_la_SOURCES = dm_ball.c dm_tag.c \
|
||||
g_ai.c g_chase.c g_cmds.c g_combat.c g_func.c \
|
||||
g_items.c g_main.c g_misc.c g_monster.c g_newai.c \
|
||||
|
@ -20,7 +19,7 @@ game_la_SOURCES = dm_ball.c dm_tag.c \
|
|||
m_tank.c m_turret.c m_widow.c m_widow2.c \
|
||||
p_client.c p_hud.c p_trail.c p_view.c p_weapon.c \
|
||||
q_shared.c
|
||||
#game_so_CFLAGS = -fPIC -Wall -Werror -pipe
|
||||
game_so_CFLAGS = -I.. -fPIC -pipe
|
||||
game_so_LDFLAGS = -module -avoid-version -rpath $(pkglibdir)
|
||||
#game_la_CFLAGS = -fPIC -Wall -Werror -pipe
|
||||
game_la_CFLAGS = -I.. -fPIC -pipe
|
||||
game_la_LDFLAGS = -module -avoid-version -rpath $(pkglibdir)
|
||||
endif # DO_ROGUE
|
||||
|
|
|
@ -38,8 +38,13 @@
|
|||
#include <sys/wait.h>
|
||||
#include <stdio.h>
|
||||
|
||||
/* some have sys/soundcard.h, others have just soundcard.h */
|
||||
#ifdef HAVE_SYS_SOUNDCARD_H
|
||||
# include <sys/soundcard.h> /* others might be just soundcard.h */
|
||||
# include <sys/soundcard.h>
|
||||
#endif
|
||||
|
||||
#ifdef HAVE_SOUNDCARD_H
|
||||
# include <soundcard.h>
|
||||
#endif
|
||||
|
||||
#else /* __sgi */
|
||||
|
@ -99,6 +104,8 @@ void * thesound(void * arg) {
|
|||
frags_sent &= (dma.samples * (dma.samplebits/8) / FRAGSIZE) - 1;
|
||||
}
|
||||
pthread_exit(0L);
|
||||
/* Not reached */
|
||||
return NULL;
|
||||
}
|
||||
|
||||
qboolean SNDDMA_Init(void) {
|
||||
|
|
|
@ -3,7 +3,6 @@
|
|||
if DO_XATRIX
|
||||
pkglibdir=$(libdir)/@PACKAGE@/xatrix
|
||||
pkglib_LTLIBRARIES = game.la
|
||||
|
||||
game_la_SOURCES = g_ai.c g_chase.c g_cmds.c g_combat.c g_func.c \
|
||||
g_items.c g_main.c g_misc.c g_monster.c g_phys.c \
|
||||
g_save.c g_spawn.c g_svcmds.c g_target.c g_trigger.c \
|
||||
|
@ -17,7 +16,7 @@ game_la_SOURCES = g_ai.c g_chase.c g_cmds.c g_combat.c g_func.c \
|
|||
m_parasite.c m_soldier.c m_supertank.c m_tank.c \
|
||||
p_client.c p_hud.c p_trail.c p_view.c p_weapon.c \
|
||||
q_shared.c
|
||||
#game_so_CFLAGS = -fPIC -Wall -Werror -pipe
|
||||
game_so_CFLAGS = -I.. -fPIC -pipe
|
||||
game_so_LDFLAGS = -module -avoid-version -rpath $(pkglibdir)
|
||||
#game_la_CFLAGS = -fPIC -Wall -Werror -pipe
|
||||
game_la_CFLAGS = -I.. -fPIC -pipe
|
||||
game_la_LDFLAGS = -module -avoid-version -rpath $(pkglibdir)
|
||||
endif # DO_XATRIX
|
||||
|
|
Loading…
Reference in a new issue