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https://git.code.sf.net/p/quake/quake2forge
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fix the _ symbol prefix detection. software rendering now works
This commit is contained in:
parent
24da5fdadc
commit
81b31308fa
15 changed files with 51 additions and 3 deletions
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@ -78,6 +78,15 @@ AC_SUBST(ASFLAGS)
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SDL_FLAGS=`sdl-config --libs`
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AC_SUBST(SDL_FLAGS)
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AC_MSG_CHECKING(for underscore prefix in names)
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AC_TRY_LINK(
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[asm(".long _bar");
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int bar;],
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[],
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AC_DEFINE(HAVE_SYM_PREFIX_UNDERSCORE, 1, [Define this if C symbols are prefixed with an underscore]) AC_MSG_RESULT(yes),
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AC_MSG_RESULT(no)
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)
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AC_CONFIG_FILES([Makefile
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src/Makefile
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src/baseq2/Makefile
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@ -3,6 +3,9 @@
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// x86 assembly-language screen copying code.
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//
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#ifdef HAVE_CONFIG_H
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# include "config.h"
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#endif
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#include "../src/qasm.h"
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.data
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@ -3,6 +3,9 @@
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// x86 assembly-language polygon model drawing code
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//
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#ifdef HAVE_CONFIG_H
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# include "config.h"
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#endif
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#include "../src/qasm.h"
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#include "d_ifacea.h"
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@ -2,6 +2,9 @@
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// math.s
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// x86 assembly-language math routines.
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#ifdef HAVE_CONFIG_H
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# include "config.h"
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#endif
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#define GLQUAKE 1 // don't include unneeded defs
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#include "../src/qasm.h"
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@ -20,10 +20,10 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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#ifndef __ASM_I386__
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#define __ASM_I386__
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#if defined ELF && !defined __OpenBSD__
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#define C(label) label
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#else
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#ifdef HAVE_SYM_PREFIX_UNDERSCORE
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#define C(label) _##label
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#else
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#define C(label) label
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#endif
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@ -3,6 +3,9 @@
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// x86 assembly-language Alias model transform and project code.
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//
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#ifdef HAVE_CONFIG_H
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# include "config.h"
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#endif
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#include "../src/qasm.h"
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#include "d_ifacea.h"
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@ -4,6 +4,9 @@
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// subdivision.
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//
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#ifdef HAVE_CONFIG_H
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# include "config.h"
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#endif
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#include "../src/qasm.h"
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#include "d_ifacea.h"
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@ -3,6 +3,9 @@
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// x86 assembly-language edge clipping and emission code
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//
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#ifdef HAVE_CONFIG_H
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# include "config.h"
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#endif
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#include "../src/qasm.h"
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#include "d_ifacea.h"
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@ -3,6 +3,9 @@
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// x86 assembly-language edge-processing code.
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//
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#ifdef HAVE_CONFIG_H
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# include "config.h"
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#endif
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#include "../src/qasm.h"
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#if id386
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@ -3,6 +3,9 @@
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// x86 assembly-language turbulent texture mapping code
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//
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#ifdef HAVE_CONFIG_H
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# include "config.h"
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#endif
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#include "../src/qasm.h"
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#include "d_ifacea.h"
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@ -3,6 +3,9 @@
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// x86 assembly-language horizontal 8-bpp transparent span-drawing code.
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//
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#ifdef HAVE_CONFIG_H
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# include "config.h"
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#endif
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#include "../src/qasm.h"
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#if id386
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@ -3,6 +3,9 @@
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// x86 assembly-language 8 bpp surface block drawing code.
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//
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#ifdef HAVE_CONFIG_H
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# include "config.h"
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#endif
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#include "../src/qasm.h"
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#if id386
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@ -2,6 +2,9 @@
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// r_varsa.s
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//
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#ifdef HAVE_CONFIG_H
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# include "config.h"
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#endif
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#include "../src/qasm.h"
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#include "d_ifacea.h"
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@ -3,6 +3,9 @@
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// x86 assembly-language sound code
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//
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#ifdef HAVE_CONFIG_H
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# include "config.h"
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#endif
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#include "qasm.h"
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#if id386
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@ -2,6 +2,9 @@
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// sys_dosa.s
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// x86 assembly-language DOS-dependent routines.
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#ifdef HAVE_CONFIG_H
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# include "config.h"
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#endif
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#include "../src/qasm.h"
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