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https://git.code.sf.net/p/quake/quake2forge
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* src/rw*svgalib.c compile fine without src/vt.h, so
commented it out in them, and removed from configure test
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4 changed files with 8 additions and 8 deletions
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@ -1,13 +1,9 @@
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#!/bin/sh
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# $Id$
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# bootstrap the build when checking out from CVS
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# dodgy hack to use gmake if we're on bsd systems
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if [ -x /usr/bin/gmake ]; then
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MAKE=/usr/bin/gmake
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elif [ -x /usr/local/bin/gmake ]; then
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if [ -x /usr/local/bin/gmake ]; then
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MAKE=/usr/local/bin/gmake
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else
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MAKE=make
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@ -19,7 +15,7 @@ if [ "$1" = "clean" ]; then
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if [ -f Makefile ]; then
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$MAKE distclean
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fi
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find . -name Makefile.in -print0 | xargs -0 rm -f
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find . -name Makefile.in -print | xargs rm -f
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rm -f config.h.in aclocal.m4 install-sh missing mkinstalldirs \
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stamp-h.in tags configure config.log
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@ -48,8 +48,8 @@ AC_PROG_RANLIB
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AC_PATH_X
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AC_HEADER_DIRENT
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AC_HEADER_STDC
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AC_HEADER_SYS_WAIT
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AC_CHECK_HEADERS([sys/vt.h])
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dnl AC_HEADER_SYS_WAIT
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dnl AC_CHECK_HEADERS([ your header here ])
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# Checks for typedefs, structures, and compiler characteristics.
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AC_C_CONST
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@ -32,9 +32,11 @@
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#include <signal.h>
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#include <sys/mman.h>
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/* seems to work fine without
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#ifdef HAVE_SYS_VT_H
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# include <sys/vt.h>
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#endif
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*/
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#include "vga.h"
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#include "vgakeyboard.h"
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@ -47,9 +47,11 @@
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#include <unistd.h>
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#include <sys/mman.h>
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/* seems to work fine without
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#ifdef HAVE_SYS_VT_H
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# include <sys/vt.h>
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#endif
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*/
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#include "vga.h"
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#include "vgakeyboard.h"
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