- Updated the README to be a bit more explicit when

specifying paths to libraries for configure.
- Added some whitespace to messages in configure.
This commit is contained in:
Jamie Wilkinson 2002-07-17 16:33:54 +00:00
parent 30718bb08f
commit 408470cce5
2 changed files with 15 additions and 6 deletions

15
README
View File

@ -4,9 +4,18 @@ README for quake2
Compiling
---------
If you are checking this out from CVS, run the bootstrap command first to set
up configure. You will need autoconf 2.50, automake 1.6, libtool 1.4, or
greater. Then follow the instructions in INSTALL.
If you are checking this out from CVS, run the bootstrap command first to
set up configure. You will need autoconf 2.50, automake 1.6, libtool 1.4,
or greater. Then follow the instructions in INSTALL.
When specifying locations to arguments like --with-svgalib (i.e. all the
options that can take a DIR argument as shown by ./configure --help), use
the directory that contains the lib/ and include/ directories; e.g:
./configure --with-svgalib=/usr/local
instead of
./configure --with-svgalib=/usr/local/lib
as configure will automatically look for the libraries and headers in
the paths relative to the given path.
Save Games
----------

View File

@ -61,7 +61,7 @@ ACX_PTHREAD(,AC_MSG_ERROR(["POSIX threads required!"]))
dnl Check for SVGAlib
AC_ARG_WITH(svgalib,
[ --with-svgalib=DIR use SVGAlib found in DIR],
[ --with-svgalib=DIR use SVGAlib found in DIR ],
HAVE_SVGALIB=$withval, HAVE_SVGALIB=auto)
if test "x$HAVE_SVGALIB" != xno; then
if test "x$HAVE_SVGALIB" != xauto; then
@ -94,7 +94,7 @@ AC_SUBST(SVGALIB_LIBS)
dnl Check for GLIDE
AC_ARG_WITH(glide,
[ --with-glide=DIR use GLIDE 2.x found in DIR],
[ --with-glide=DIR use GLIDE 2.x found in DIR ],
HAVE_GLIDE=$withval,
HAVE_GLIDE=auto)
if test "x$HAVE_GLIDE" != xno; then
@ -203,7 +203,7 @@ AC_SUBST(OPENGL_CFLAGS)
dnl Check for SDL
AC_ARG_ENABLE(sdl,
[ --disable-sdl disable checking for SDL],
[ --disable-sdl disable checking for SDL ],
)
if test "x$enable_sdl" != xno; then
AM_PATH_SDL(1.2.0,