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fix my .cin rendering bug
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@ -1495,6 +1495,7 @@ void R_BeginFrame( float camera_separation )
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qglDisable (GL_CULL_FACE);
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qglDisable (GL_CULL_FACE);
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qglDisable (GL_BLEND);
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qglDisable (GL_BLEND);
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qglEnable (GL_ALPHA_TEST);
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qglEnable (GL_ALPHA_TEST);
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qglEnable (GL_TEXTURE_2D);
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qglColor4f (1,1,1,1);
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qglColor4f (1,1,1,1);
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/*
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/*
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