mirror of
https://git.code.sf.net/p/quake/quake2forge
synced 2024-12-12 13:42:21 +00:00
- Confirmed rename of GL_TEXTURE0/1 because they conflict
with OpenGL 1.3 definitions. Renamed GL_Texture0 to QGL_TEXTURE0, for consistency. (icculus patchset #15)
This commit is contained in:
parent
8cf067fc33
commit
1f8f0480ef
4 changed files with 53 additions and 53 deletions
|
@ -75,17 +75,17 @@ void GL_EnableMultitexture( qboolean enable )
|
|||
|
||||
if ( enable )
|
||||
{
|
||||
GL_SelectTexture( GL_Texture1 );
|
||||
GL_SelectTexture( QGL_TEXTURE1 );
|
||||
qglEnable( GL_TEXTURE_2D );
|
||||
GL_TexEnv( GL_REPLACE );
|
||||
}
|
||||
else
|
||||
{
|
||||
GL_SelectTexture( GL_Texture1 );
|
||||
GL_SelectTexture( QGL_TEXTURE1 );
|
||||
qglDisable( GL_TEXTURE_2D );
|
||||
GL_TexEnv( GL_REPLACE );
|
||||
}
|
||||
GL_SelectTexture( GL_Texture0 );
|
||||
GL_SelectTexture( QGL_TEXTURE0 );
|
||||
GL_TexEnv( GL_REPLACE );
|
||||
}
|
||||
|
||||
|
@ -96,7 +96,7 @@ void GL_SelectTexture( GLenum texture )
|
|||
if ( !qglSelectTextureSGIS && !qglActiveTextureARB )
|
||||
return;
|
||||
|
||||
if ( texture == GL_Texture0 )
|
||||
if ( texture == QGL_TEXTURE0 )
|
||||
{
|
||||
tmu = 0;
|
||||
}
|
||||
|
@ -149,7 +149,7 @@ void GL_Bind (int texnum)
|
|||
void GL_MBind( GLenum target, int texnum )
|
||||
{
|
||||
GL_SelectTexture( target );
|
||||
if ( target == GL_Texture0 )
|
||||
if ( target == QGL_TEXTURE0 )
|
||||
{
|
||||
if ( gl_state.currenttextures[0] == texnum )
|
||||
return;
|
||||
|
|
|
@ -32,7 +32,7 @@ viddef_t vid;
|
|||
|
||||
refimport_t ri;
|
||||
|
||||
int GL_Texture0, GL_Texture1;
|
||||
int QGL_TEXTURE0, QGL_TEXTURE1;
|
||||
|
||||
model_t *r_worldmodel;
|
||||
|
||||
|
@ -1367,8 +1367,8 @@ qboolean R_Init( void *hinstance, void *hWnd )
|
|||
qglMTexCoord2fSGIS = (void(APIENTRY*)(GLenum, GLfloat, GLfloat)) qwglGetProcAddress( "glMultiTexCoord2fARB" );
|
||||
qglActiveTextureARB = (void(APIENTRY*)(GLenum)) qwglGetProcAddress( "glActiveTextureARB" );
|
||||
qglClientActiveTextureARB = (void(APIENTRY*)(GLenum)) qwglGetProcAddress( "glClientActiveTextureARB" );
|
||||
GL_Texture0 = GL_TEXTURE0_ARB;
|
||||
GL_Texture1 = GL_TEXTURE1_ARB;
|
||||
QGL_TEXTURE0 = GL_TEXTURE0_ARB;
|
||||
QGL_TEXTURE1 = GL_TEXTURE1_ARB;
|
||||
}
|
||||
else
|
||||
{
|
||||
|
@ -1391,8 +1391,8 @@ qboolean R_Init( void *hinstance, void *hWnd )
|
|||
ri.Con_Printf( PRINT_ALL, "...using GL_SGIS_multitexture\n" );
|
||||
qglMTexCoord2fSGIS = (void(APIENTRY*)(GLenum, GLfloat, GLfloat)) qwglGetProcAddress( "glMTexCoord2fSGIS" );
|
||||
qglSelectTextureSGIS = (void(APIENTRY*)(GLenum)) qwglGetProcAddress( "glSelectTextureSGIS" );
|
||||
GL_Texture0 = GL_TEXTURE0_SGIS;
|
||||
GL_Texture1 = GL_TEXTURE1_SGIS;
|
||||
QGL_TEXTURE0 = GL_TEXTURE0_SGIS;
|
||||
QGL_TEXTURE1 = GL_TEXTURE1_SGIS;
|
||||
}
|
||||
else
|
||||
{
|
||||
|
|
|
@ -1,23 +1,25 @@
|
|||
/*
|
||||
Copyright (C) 1997-2001 Id Software, Inc.
|
||||
|
||||
This program is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU General Public License
|
||||
as published by the Free Software Foundation; either version 2
|
||||
of the License, or (at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
||||
|
||||
See the GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program; if not, write to the Free Software
|
||||
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
||||
|
||||
*/
|
||||
// GL_RSURF.C: surface-related refresh code
|
||||
/* $Id$
|
||||
*
|
||||
* surface related OpenGL refresh code
|
||||
*
|
||||
* Copyright (C) 1997-2001 Id Software, Inc.
|
||||
* Copyright (c) 2002 The Quakeforge Project.
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation; either version 2
|
||||
* of the License, or (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
||||
*
|
||||
* See the GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; if not, write to the Free Software
|
||||
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
||||
*/
|
||||
|
||||
#include <ctype.h>
|
||||
|
||||
|
@ -744,7 +746,7 @@ dynamic:
|
|||
R_BuildLightMap( surf, (void *)temp, smax*4 );
|
||||
R_SetCacheState( surf );
|
||||
|
||||
GL_MBind( GL_Texture1, gl_state.lightmap_textures + surf->lightmaptexturenum );
|
||||
GL_MBind( QGL_TEXTURE1, gl_state.lightmap_textures + surf->lightmaptexturenum );
|
||||
|
||||
lmtex = surf->lightmaptexturenum;
|
||||
|
||||
|
@ -762,7 +764,7 @@ dynamic:
|
|||
|
||||
R_BuildLightMap( surf, (void *)temp, smax*4 );
|
||||
|
||||
GL_MBind( GL_Texture1, gl_state.lightmap_textures + 0 );
|
||||
GL_MBind( QGL_TEXTURE1, gl_state.lightmap_textures + 0 );
|
||||
|
||||
lmtex = 0;
|
||||
|
||||
|
@ -776,8 +778,8 @@ dynamic:
|
|||
|
||||
c_brush_polys++;
|
||||
|
||||
GL_MBind( GL_Texture0, image->texnum );
|
||||
GL_MBind( GL_Texture1, gl_state.lightmap_textures + lmtex );
|
||||
GL_MBind( QGL_TEXTURE0, image->texnum );
|
||||
GL_MBind( QGL_TEXTURE1, gl_state.lightmap_textures + lmtex );
|
||||
|
||||
//==========
|
||||
//PGM
|
||||
|
@ -795,8 +797,8 @@ dynamic:
|
|||
qglBegin (GL_POLYGON);
|
||||
for (i=0 ; i< nv; i++, v+= VERTEXSIZE)
|
||||
{
|
||||
qglMTexCoord2fSGIS( GL_Texture0, (v[3]+scroll), v[4]);
|
||||
qglMTexCoord2fSGIS( GL_Texture1, v[5], v[6]);
|
||||
qglMTexCoord2fSGIS( QGL_TEXTURE0, (v[3]+scroll), v[4]);
|
||||
qglMTexCoord2fSGIS( QGL_TEXTURE1, v[5], v[6]);
|
||||
qglVertex3fv (v);
|
||||
}
|
||||
qglEnd ();
|
||||
|
@ -810,8 +812,8 @@ dynamic:
|
|||
qglBegin (GL_POLYGON);
|
||||
for (i=0 ; i< nv; i++, v+= VERTEXSIZE)
|
||||
{
|
||||
qglMTexCoord2fSGIS( GL_Texture0, v[3], v[4]);
|
||||
qglMTexCoord2fSGIS( GL_Texture1, v[5], v[6]);
|
||||
qglMTexCoord2fSGIS( QGL_TEXTURE0, v[3], v[4]);
|
||||
qglMTexCoord2fSGIS( QGL_TEXTURE1, v[5], v[6]);
|
||||
qglVertex3fv (v);
|
||||
}
|
||||
qglEnd ();
|
||||
|
@ -824,8 +826,8 @@ dynamic:
|
|||
{
|
||||
c_brush_polys++;
|
||||
|
||||
GL_MBind( GL_Texture0, image->texnum );
|
||||
GL_MBind( GL_Texture1, gl_state.lightmap_textures + lmtex );
|
||||
GL_MBind( QGL_TEXTURE0, image->texnum );
|
||||
GL_MBind( QGL_TEXTURE1, gl_state.lightmap_textures + lmtex );
|
||||
|
||||
//==========
|
||||
//PGM
|
||||
|
@ -843,8 +845,8 @@ dynamic:
|
|||
qglBegin (GL_POLYGON);
|
||||
for (i=0 ; i< nv; i++, v+= VERTEXSIZE)
|
||||
{
|
||||
qglMTexCoord2fSGIS( GL_Texture0, (v[3]+scroll), v[4]);
|
||||
qglMTexCoord2fSGIS( GL_Texture1, v[5], v[6]);
|
||||
qglMTexCoord2fSGIS( QGL_TEXTURE0, (v[3]+scroll), v[4]);
|
||||
qglMTexCoord2fSGIS( QGL_TEXTURE1, v[5], v[6]);
|
||||
qglVertex3fv (v);
|
||||
}
|
||||
qglEnd ();
|
||||
|
@ -860,8 +862,8 @@ dynamic:
|
|||
qglBegin (GL_POLYGON);
|
||||
for (i=0 ; i< nv; i++, v+= VERTEXSIZE)
|
||||
{
|
||||
qglMTexCoord2fSGIS( GL_Texture0, v[3], v[4]);
|
||||
qglMTexCoord2fSGIS( GL_Texture1, v[5], v[6]);
|
||||
qglMTexCoord2fSGIS( QGL_TEXTURE0, v[3], v[4]);
|
||||
qglMTexCoord2fSGIS( QGL_TEXTURE1, v[5], v[6]);
|
||||
qglVertex3fv (v);
|
||||
}
|
||||
qglEnd ();
|
||||
|
@ -1013,9 +1015,9 @@ e->angles[0] = -e->angles[0]; // stupid quake bug
|
|||
e->angles[2] = -e->angles[2]; // stupid quake bug
|
||||
|
||||
GL_EnableMultitexture( true );
|
||||
GL_SelectTexture( GL_Texture0);
|
||||
GL_SelectTexture( QGL_TEXTURE0);
|
||||
GL_TexEnv( GL_REPLACE );
|
||||
GL_SelectTexture( GL_Texture1);
|
||||
GL_SelectTexture( QGL_TEXTURE1);
|
||||
GL_TexEnv( GL_MODULATE );
|
||||
|
||||
R_DrawInlineBModel ();
|
||||
|
@ -1227,9 +1229,9 @@ void R_DrawWorld (void)
|
|||
{
|
||||
GL_EnableMultitexture( true );
|
||||
|
||||
GL_SelectTexture( GL_Texture0);
|
||||
GL_SelectTexture( QGL_TEXTURE0);
|
||||
GL_TexEnv( GL_REPLACE );
|
||||
GL_SelectTexture( GL_Texture1);
|
||||
GL_SelectTexture( QGL_TEXTURE1);
|
||||
|
||||
if ( gl_lightmap->value )
|
||||
GL_TexEnv( GL_REPLACE );
|
||||
|
@ -1577,7 +1579,7 @@ void GL_BeginBuildingLightmaps (model_t *m)
|
|||
r_framecount = 1; // no dlightcache
|
||||
|
||||
GL_EnableMultitexture( true );
|
||||
GL_SelectTexture( GL_Texture1);
|
||||
GL_SelectTexture( QGL_TEXTURE1);
|
||||
|
||||
/*
|
||||
** setup the base lightstyles so the lightmaps won't have to be regenerated
|
||||
|
|
|
@ -18,8 +18,7 @@
|
|||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; if not, write to the Free Software
|
||||
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
|
||||
* 02111-1307, USA.
|
||||
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
||||
*/
|
||||
|
||||
#ifndef __QGL_H__
|
||||
|
@ -492,7 +491,6 @@ extern void (*qgl3DfxSetPaletteEXT)(GLuint *);
|
|||
|
||||
#endif // HAVE_OPENGL_GLEXT, end of glext.h defines
|
||||
|
||||
|
||||
extern int GL_Texture0, GL_Texture1;
|
||||
extern int QGL_TEXTURE0, QGL_TEXTURE1;
|
||||
|
||||
#endif /* __QGL_H__ */
|
||||
|
|
Loading…
Reference in a new issue