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https://git.code.sf.net/p/quake/quake2forge
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3dfx target fixup and glide reliance removal
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parent
3b931b7ddf
commit
147a783bb6
4 changed files with 48 additions and 42 deletions
36
configure.in
36
configure.in
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@ -92,38 +92,6 @@ AC_SUBST(HAVE_SVGALIB)
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AC_SUBST(SVGALIB_CFLAGS)
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AC_SUBST(SVGALIB_LIBS)
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dnl Check for GLIDE
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AC_ARG_WITH(glide,
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[ --with-glide=DIR use GLIDE 2.x found in DIR ],
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HAVE_GLIDE=$withval,
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HAVE_GLIDE=auto)
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if test "x$HAVE_GLIDE" != xno; then
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AC_CHECK_LIB(glide, grGammaCorrectionValue,
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GLIDE_LIBS="-lglide",
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AC_CHECK_LIB(glide2x, grGammaCorrectionValue,
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GLIDE_LIBS="-lglide2x",
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GLIDE_LIBS=""
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)
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)
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if test "x$HAVE_GLIDE" != xauto; then
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GLIDE_CFLAGS="$GLIDE_CFLAGS -I$withval/include"
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GLIDE_LIBS="$GLIDE_LIBS -L$withval/lib"
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else
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GLIDE_CFLAGS="$GLIDE_CFLAGS -I/usr/include/glide -I/usr/local/include/glide"
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fi
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save_CPPFLAGS="$CPPFLAGS"
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CPPFLAGS="$CPPFLAGS $GLIDE_CFLAGS"
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AC_CHECK_HEADER(glide.h, HAVE_GLIDE=yes, HAVE_GLIDE=no)
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if test "x$HAVE_GLIDE" != xyes; then
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HAVE_GLIDE=no
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else
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AC_DEFINE(HAVE_GLIDE, 1, [Define this if you have Glide])
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fi
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CPPFLAGS="$save_CPPFLAGS"
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fi
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AC_SUBST(GLIDE_CFLAGS)
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AC_SUBST(GLIDE_LIBS)
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dnl Check for X11
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AC_PATH_XTRA
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if test "x$no_x" = x; then
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@ -397,7 +365,7 @@ eval PKGLIBDIR="$libdir/$PACKAGE"
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AC_DEFINE_UNQUOTED(PKGLIBDIR, "$PKGLIBDIR", [Define this to the path containing the dynamic modules (\${exec-prefix}/lib/quake2/)])
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eval PKGDATADIR="$datadir/$PACKAGE"
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AC_DEFINE_UNQUOTED(PKGDATADIR, "$PKGDATADIR", [Define this to the path containing the game data (\${prefix}/share/quake2/)])
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AC_DEFINE_UNQUOTED(PKGDATADIR, "$PKGDATADIR", [Define this to the path containing the game data (\${prefix}/share/games/quake2/)])
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dnl ---------------------------------
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dnl Work out what refreshers to build
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@ -425,7 +393,7 @@ if test "x$HAVE_X" = xyes -a "x$HAVE_OPENGL" = xyes; then
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BUILD_GLX="yes"
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fi
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if test "x$HAVE_X" = xyes -a "x$HAVE_GLIDE" = xyes -a "x$HAVE_SVGALIB" = xyes; then
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if test "x$HAVE_X" = xyes -a "x$HAVE_OPENGL" = xyes -a "x$HAVE_SVGALIB" = xyes; then
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VID_REFS="$VID_REFS ref_tdfx.la"
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BUILD_TDFX="yes"
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fi
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@ -76,8 +76,8 @@ endif
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# ref_tdfx
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if BUILD_TDFX
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ref_tdfx_la_SOURCES = $(REF_GL_COMMON) rw_in_svgalib.c gl_fxmesa.c
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ref_tdfx_la_CFLAGS = $(std_cflags) -fPIC @GLIDE_CFLAGS@ @X_CFLAGS@ @SVGALIB_CFLAGS@
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ref_tdfx_la_LDADD = @GLIDE_LIBS@ @X_LIBS@ @SVGALIB_LIBS@
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ref_tdfx_la_CFLAGS = $(std_cflags) -fPIC @SVGALIB_CFLAGS@
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ref_tdfx_la_LDADD = @SVGALIB_LIBS@
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ref_tdfx_la_LDFLAGS = $(module_ldflags)
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endif
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@ -61,18 +61,56 @@
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#include "glw.h"
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#include <GL/fxmesa.h>
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/*****************************************************************************/
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glwstate_t glw_state;
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static qboolean GLimp_SwitchFullscreen( int width, int height );
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//static qboolean GLimp_SwitchFullscreen( int width, int height );
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qboolean GLimp_InitGL (void);
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qboolean have_stencil = false;
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extern cvar_t *vid_fullscreen;
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extern cvar_t *vid_ref;
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#define GLAPI extern
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#define GLAPIENTRY
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#define FXMESA_NONE 0 // to terminate attribList
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#define FXMESA_DOUBLEBUFFER 10
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#define FXMESA_ALPHA_SIZE 11 // followed by an integer
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#define FXMESA_DEPTH_SIZE 12 // followed by an integer
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typedef struct tfxMesaContext *fxMesaContext;
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typedef long FxI32;
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typedef FxI32 GrScreenResolution_t;
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typedef FxI32 GrDitherMode_t;
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typedef FxI32 GrScreenRefresh_t;
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#define GR_REFRESH_75Hz 0x3
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#define GR_DITHER_2x2 0x1
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#define GR_DITHER_4x4 0x2
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#define GR_RESOLUTION_320x200 0x0
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#define GR_RESOLUTION_320x240 0x1
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#define GR_RESOLUTION_400x256 0x2
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#define GR_RESOLUTION_512x384 0x3
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#define GR_RESOLUTION_640x200 0x4
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#define GR_RESOLUTION_640x350 0x5
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#define GR_RESOLUTION_640x400 0x6
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#define GR_RESOLUTION_640x480 0x7
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#define GR_RESOLUTION_800x600 0x8
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#define GR_RESOLUTION_960x720 0x9
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#define GR_RESOLUTION_856x480 0xA
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#define GR_RESOLUTION_512x256 0xB
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#define GR_RESOLUTION_1024x768 0xC
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#define GR_RESOLUTION_1280x1024 0xD
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#define GR_RESOLUTION_1600x1200 0xE
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#define GR_RESOLUTION_400x300 0xF
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static fxMesaContext fc = NULL;
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//FX Mesa Functions
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@ -86,7 +124,7 @@ void (*qfxMesaSwapBuffers)(void);
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#define NUM_RESOLUTIONS 16
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static resolutions[NUM_RESOLUTIONS][3]={
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static int resolutions[NUM_RESOLUTIONS][3]={
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{ 320,200, GR_RESOLUTION_320x200 },
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{ 320,240, GR_RESOLUTION_320x240 },
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{ 400,256, GR_RESOLUTION_400x256 },
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@ -125,7 +163,7 @@ static void signal_handler(int sig)
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{
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printf("Received signal %d, exiting...\n", sig);
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GLimp_Shutdown();
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_exit(0);
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exit(0);
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}
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static void InitSig(void)
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@ -176,7 +176,7 @@ static void ApplyChanges( void *unused )
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vid_ref->modified = true;
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break;
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case REF_FXGL:
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Cvar_Set("vid_ref", "fxgl");
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Cvar_Set("vid_ref", "tdfx");
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/* below is wrong if we use different libs for different GL reflibs */
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Cvar_Set( "gl_driver", "libGL.so.1" );
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if (gl_driver->modified)
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