mirror of
https://git.code.sf.net/p/quake/quake2forge
synced 2024-12-04 01:51:52 +00:00
* Added .libs to the .gitignore files
* Added INSTALL and game/Makefile.am to the repository * Re-added game/q_shared.(c|h) to the repository -- ideally game.so will make callbacks into quake2, this is only "temporary" (famous last words)
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.gitignore
vendored
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.gitignore
vendored
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@ -7,3 +7,4 @@ debug*
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quake2
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release*
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tags
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*.libs
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182
INSTALL
Normal file
182
INSTALL
Normal file
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@ -0,0 +1,182 @@
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Basic Installation
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==================
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These are generic installation instructions.
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The `configure' shell script attempts to guess correct values for
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various system-dependent variables used during compilation. It uses
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those values to create a `Makefile' in each directory of the package.
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It may also create one or more `.h' files containing system-dependent
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definitions. Finally, it creates a shell script `config.status' that
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you can run in the future to recreate the current configuration, a file
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`config.cache' that saves the results of its tests to speed up
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reconfiguring, and a file `config.log' containing compiler output
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(useful mainly for debugging `configure').
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If you need to do unusual things to compile the package, please try
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to figure out how `configure' could check whether to do them, and mail
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diffs or instructions to the address given in the `README' so they can
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be considered for the next release. If at some point `config.cache'
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contains results you don't want to keep, you may remove or edit it.
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The file `configure.in' is used to create `configure' by a program
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called `autoconf'. You only need `configure.in' if you want to change
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it or regenerate `configure' using a newer version of `autoconf'.
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The simplest way to compile this package is:
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1. `cd' to the directory containing the package's source code and type
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`./configure' to configure the package for your system. If you're
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using `csh' on an old version of System V, you might need to type
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`sh ./configure' instead to prevent `csh' from trying to execute
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`configure' itself.
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Running `configure' takes awhile. While running, it prints some
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messages telling which features it is checking for.
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2. Type `make' to compile the package.
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3. Optionally, type `make check' to run any self-tests that come with
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the package.
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4. Type `make install' to install the programs and any data files and
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documentation.
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5. You can remove the program binaries and object files from the
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source code directory by typing `make clean'. To also remove the
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files that `configure' created (so you can compile the package for
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a different kind of computer), type `make distclean'. There is
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also a `make maintainer-clean' target, but that is intended mainly
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for the package's developers. If you use it, you may have to get
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all sorts of other programs in order to regenerate files that came
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with the distribution.
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Compilers and Options
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=====================
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Some systems require unusual options for compilation or linking that
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the `configure' script does not know about. You can give `configure'
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initial values for variables by setting them in the environment. Using
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a Bourne-compatible shell, you can do that on the command line like
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this:
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CC=c89 CFLAGS=-O2 LIBS=-lposix ./configure
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Or on systems that have the `env' program, you can do it like this:
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env CPPFLAGS=-I/usr/local/include LDFLAGS=-s ./configure
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Compiling For Multiple Architectures
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====================================
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You can compile the package for more than one kind of computer at the
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same time, by placing the object files for each architecture in their
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own directory. To do this, you must use a version of `make' that
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supports the `VPATH' variable, such as GNU `make'. `cd' to the
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directory where you want the object files and executables to go and run
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the `configure' script. `configure' automatically checks for the
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source code in the directory that `configure' is in and in `..'.
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If you have to use a `make' that does not supports the `VPATH'
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variable, you have to compile the package for one architecture at a time
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in the source code directory. After you have installed the package for
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one architecture, use `make distclean' before reconfiguring for another
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architecture.
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Installation Names
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==================
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By default, `make install' will install the package's files in
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`/usr/local/bin', `/usr/local/man', etc. You can specify an
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installation prefix other than `/usr/local' by giving `configure' the
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option `--prefix=PATH'.
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You can specify separate installation prefixes for
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architecture-specific files and architecture-independent files. If you
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give `configure' the option `--exec-prefix=PATH', the package will use
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PATH as the prefix for installing programs and libraries.
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Documentation and other data files will still use the regular prefix.
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In addition, if you use an unusual directory layout you can give
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options like `--bindir=PATH' to specify different values for particular
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kinds of files. Run `configure --help' for a list of the directories
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you can set and what kinds of files go in them.
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If the package supports it, you can cause programs to be installed
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with an extra prefix or suffix on their names by giving `configure' the
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option `--program-prefix=PREFIX' or `--program-suffix=SUFFIX'.
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Optional Features
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=================
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Some packages pay attention to `--enable-FEATURE' options to
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`configure', where FEATURE indicates an optional part of the package.
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They may also pay attention to `--with-PACKAGE' options, where PACKAGE
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is something like `gnu-as' or `x' (for the X Window System). The
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`README' should mention any `--enable-' and `--with-' options that the
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package recognizes.
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For packages that use the X Window System, `configure' can usually
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find the X include and library files automatically, but if it doesn't,
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you can use the `configure' options `--x-includes=DIR' and
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`--x-libraries=DIR' to specify their locations.
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Specifying the System Type
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==========================
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There may be some features `configure' can not figure out
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automatically, but needs to determine by the type of host the package
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will run on. Usually `configure' can figure that out, but if it prints
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a message saying it can not guess the host type, give it the
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`--host=TYPE' option. TYPE can either be a short name for the system
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type, such as `sun4', or a canonical name with three fields:
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CPU-COMPANY-SYSTEM
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See the file `config.sub' for the possible values of each field. If
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`config.sub' isn't included in this package, then this package doesn't
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need to know the host type.
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If you are building compiler tools for cross-compiling, you can also
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use the `--target=TYPE' option to select the type of system they will
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produce code for and the `--build=TYPE' option to select the type of
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system on which you are compiling the package.
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Sharing Defaults
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================
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If you want to set default values for `configure' scripts to share,
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you can create a site shell script called `config.site' that gives
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default values for variables like `CC', `cache_file', and `prefix'.
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`configure' looks for `PREFIX/share/config.site' if it exists, then
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`PREFIX/etc/config.site' if it exists. Or, you can set the
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`CONFIG_SITE' environment variable to the location of the site script.
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A warning: not all `configure' scripts look for a site script.
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Operation Controls
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==================
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`configure' recognizes the following options to control how it
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operates.
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`--cache-file=FILE'
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Use and save the results of the tests in FILE instead of
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`./config.cache'. Set FILE to `/dev/null' to disable caching, for
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debugging `configure'.
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`--help'
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Print a summary of the options to `configure', and exit.
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`--quiet'
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`--silent'
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`-q'
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Do not print messages saying which checks are being made. To
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suppress all normal output, redirect it to `/dev/null' (any error
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messages will still be shown).
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`--srcdir=DIR'
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Look for the package's source code in directory DIR. Usually
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`configure' can determine that directory automatically.
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`--version'
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Print the version of Autoconf used to generate the `configure'
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script, and exit.
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`configure' also accepts some other, not widely useful, options.
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1
game/.gitignore
vendored
1
game/.gitignore
vendored
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*.d
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.vimrc
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.libs
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57
game/Makefile.am
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57
game/Makefile.am
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# $Id$
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# Process this file with automake to create Makefile.in
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lib_LIBRARIES = game.so
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game_so_SOURCES = g_ai.c \
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p_client.c \
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g_chase.c \
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g_cmds.c \
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g_svcmds.c \
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g_combat.c \
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g_func.c \
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g_items.c \
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g_main.c \
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g_misc.c \
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g_monster.c \
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g_phys.c \
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g_save.c \
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g_spawn.c \
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g_target.c \
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g_trigger.c \
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g_turret.c \
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g_utils.c \
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g_weapon.c \
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m_actor.c \
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m_berserk.c \
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m_boss2.c \
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m_boss3.c \
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m_boss31.c \
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m_boss32.c \
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m_brain.c \
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m_chick.c \
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m_flipper.c \
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m_float.c \
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m_flyer.c \
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m_gladiator.c \
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m_gunner.c \
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m_hover.c \
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m_infantry.c \
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m_insane.c \
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m_medic.c \
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m_move.c \
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m_mutant.c \
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m_parasite.c \
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m_soldier.c \
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m_supertank.c \
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m_tank.c \
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p_hud.c \
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p_trail.c \
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p_view.c \
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p_weapon.c \
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q_shared.c \
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m_flash.c
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AM_CFLAGS = -fPIC
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AM_CPPFLAGS = -I../src
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LDFLAGS = -shared
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game/q_shared.c
Normal file
1418
game/q_shared.c
Normal file
File diff suppressed because it is too large
Load diff
1203
game/q_shared.h
Normal file
1203
game/q_shared.h
Normal file
File diff suppressed because it is too large
Load diff
1
src/.gitignore
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1
src/.gitignore
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@ -5,3 +5,4 @@ debugi386
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debugi386-glibc
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releasei386
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releasei386-glibc
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.libs
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