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- Added CCAS and CCASFLAGS to configure.in, so that automake
1.5 does the right thing with assembler. - Updated TODO list.
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23
TODO
23
TODO
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@ -20,3 +20,26 @@ http://gozer.quakeforge.net/list-archives/quakeforge-cvs/2002-April/000151.html
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- investigate the possibility of savegames not being tied to a particular build
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- fix software assembler when building without --disable-asm on i386
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- split out assembler per arch/os (we currently have gas i386 and win i386)
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from http://www.quakesrc.org/?Page=tutorials&Dir=Quake2 :
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(replace - with X when done)
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- Removing shadows on certain objects
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- Fixing dlight shine trough
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- Fix for left over icons on windows taskbar
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- Adding a clock to the console
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- Adding Q3A's cvar list
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- Transparent console
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- How to add .m32 texture support to the Quake2 engine and compile tools.
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- TGA textures
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- Stencil buffered shadows
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- Adding true color TGA loading for MD2 Models
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- Better dynamic light falloff
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- Controlable water waves
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- Adding a FPS counter
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- Quake2 MP3 Playback
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- Adding a skybox size variable
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- Adding new video resolutions
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- Drawing alias model bounding boxes
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@ -26,8 +26,12 @@ AC_SUBST(HAVE_MASM)
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AS="$CC"
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ASFLAGS="\$(DEFS) \$(CFLAGS) \$(CPPFLAGS) \$(DEFAULT_INCLUDES) \$(INCLUDES)"
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CCAS="$AS"
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CCASFLAGS="$ASFLAGS"
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AC_SUBST(AS)
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AC_SUBST(ASFLAGS)
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AC_SUBST(CCAS)
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AC_SUBST(CCASFLAGS)
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dnl ---------------------
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dnl Checks for libraries.
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