mirror of
https://git.code.sf.net/p/quake/quake2forge
synced 2024-12-13 14:11:35 +00:00
- The "Yay, the server is finally back online" checkin.
- Added resolutions for the Sony Vaio Pocketbook and the Apple Titanium Powerbook, as well as a note in HACKING for people wishing to add their own resolutions. (Closes #33) I have an idea involving querying the X server for supported resolutions at runtime, or through some API that we can use to do it portably (to SVGA/3dfx/Win32).
This commit is contained in:
parent
d0119ede51
commit
065a525d4f
4 changed files with 23 additions and 6 deletions
13
HACKING
13
HACKING
|
@ -13,3 +13,16 @@ at TODO in the top level source tree, or open a browser at
|
|||
http://bugs.quakeforge.net/bugs/cgi-bin/pkgreport.cgi?pkg=quake2&archive=no
|
||||
|
||||
for the currently open bug reports.
|
||||
|
||||
|
||||
Adding a new screen resolution
|
||||
------------------------------
|
||||
|
||||
Open up src/vid_so.c and find the array "vid_modes". Append your resolution
|
||||
to this array:
|
||||
{ "Mode n: RESxRES", RES, RES, n }
|
||||
|
||||
Open up src/vid_menu.c and find the array "resolutions" in VID_MenuInit().
|
||||
Append your resolution so it is the same index as your addition to vid_modes.
|
||||
|
||||
Save both, rebuild.
|
||||
|
|
2
TODO
2
TODO
|
@ -40,5 +40,5 @@ X Stencil buffered shadows
|
|||
- Adding a FPS counter
|
||||
- Quake2 MP3 Playback
|
||||
- Adding a skybox size variable
|
||||
- Adding new video resolutions
|
||||
X Adding new video resolutions
|
||||
- Drawing alias model bounding boxes
|
||||
|
|
|
@ -235,6 +235,8 @@ void VID_MenuInit( void )
|
|||
"[1280 1024]",
|
||||
"[1600 1200]",
|
||||
"[2048 1536]", /* irix/vid_menu.c -- jaq */
|
||||
"[1024 480 ]", /* sony vaio pocketbook */
|
||||
"[1152 768 ]", /* applie tibook */
|
||||
0
|
||||
};
|
||||
static const char *refs[] =
|
||||
|
|
12
src/vid_so.c
12
src/vid_so.c
|
@ -1,4 +1,8 @@
|
|||
/* $Id$
|
||||
*
|
||||
* Main windowed and fullscreen graphics interface module. This module
|
||||
* is used for both the software and OpenGL rendering versions of the
|
||||
* Quake refresh engine.
|
||||
*
|
||||
* Copyright (C) 1997-2001 Id Software, Inc.
|
||||
* Copyright (c) 2002 The Quakeforge Project.
|
||||
|
@ -19,10 +23,6 @@
|
|||
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
||||
*/
|
||||
|
||||
// Main windowed and fullscreen graphics interface module. This module
|
||||
// is used for both the software and OpenGL rendering versions of the
|
||||
// Quake refresh engine.
|
||||
|
||||
#ifdef HAVE_CONFIG_H
|
||||
# include "config.h"
|
||||
#endif
|
||||
|
@ -179,7 +179,9 @@ vidmode_t vid_modes[] =
|
|||
{ "Mode 7: 1152x864", 1152, 864, 7 },
|
||||
{ "Mode 8: 1280x1024", 1280, 1024, 8 },
|
||||
{ "Mode 9: 1600x1200", 1600, 1200, 9 },
|
||||
{ "Mode 10: 2048x1536", 2048, 1536, 10 }
|
||||
{ "Mode 10: 2048x1536", 2048, 1536, 10 },
|
||||
{ "Mode 11: 1024x480", 1024, 480, 11 }, /* Sony VAIO Pocketbook */
|
||||
{ "Mode 12: 1152x768", 1152, 768, 12 } /* Apple TiBook */
|
||||
};
|
||||
|
||||
qboolean VID_GetModeInfo( unsigned int *width, unsigned int *height, int mode )
|
||||
|
|
Loading…
Reference in a new issue