mirror of
https://git.code.sf.net/p/quake/prozac-qfcc
synced 2024-11-23 12:42:39 +00:00
31fe80774c
"cmd weapon reload" now reloads your weapon This is really cool! :D
377 lines
12 KiB
C++
377 lines
12 KiB
C++
#include "defs.qh"
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#include "messages.qh"
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#include "menu.qh"
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/*======================================================
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TFORTHLP.QC CustomTeamFortress v3.1
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(c) TeamFortress Software Pty Ltd 29/2/97
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(c) William Kerney 5/22/00
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parts (c) Craig Hauser
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========================================================
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Functions handling all the help displaying for TeamFortress.
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========================================================*/
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// Prototypes
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// Help Functions
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void() TeamFortress_MOTD;
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void() TeamFortress_HelpMap;
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void() AliasTimer;
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void() Alias_SetBatch;
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//ofN
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void() bprintline;
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//GR
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void(entity e) AddCommandAliases;
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//=========================================================================
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// HELP FUNCTIONS
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//=========================================================================
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void() TeamFortress_MOTD =
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{
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local string st;
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// check if player already has aliases
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if (self.got_aliases == TF_GOTALIAS_PRECHECK) {
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stuffcmd (self, "alias_checkversion\n");
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stuffcmd (self, "impulse " + ftos (TF_BITNONE) + "\n");
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self.got_aliases = TF_GOTALIAS_CHECKING;
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self.got_aliases_num = 0;
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self.got_aliases_bits = 0;
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self.got_aliases_time = 0;
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self.show_hostile = 0;
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} else if (self.got_aliases == TF_GOTALIAS_SETTING)
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Alias_SetBatch ();
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if (self.motd >= MOTD_FINISHED)
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return;
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if (self.motd <= MOTD_FINISHED - 2)
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{
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if (self.show_hostile < time) {
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PrintMOTD ();
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self.show_hostile = time + MOTD_REFRESHRATE; //was 1 //.5?
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}
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self.menu_count = MENU_REFRESH_RATE;
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self.current_menu = MENU_DEFAULT;
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self.motd = self.motd + 1;
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return;
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}
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if (self.motd == MOTD_FINISHED - 1)
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{
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//WK CHECK TO SEE IF WE ARE REDIRECTING PLAYERS
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st = infokey(NIL, "redir");
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if (st && st != "off") {
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stuffcmd(self,"connect ");
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stuffcmd(self,st);
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stuffcmd(self,"\n");
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}
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// Set Default autozoom
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if (DEFAULT_AUTOZOOM == OFF)
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self.tfstate = self.tfstate | TFSTATE_ZOOMOFF;
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// Set their color to white, so they stand out from teams
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if ((teamplay != 0) && (self.team_no == 0))
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SetPlayerColor (self, WHITE - 1, WHITE - 1);
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/* if (self.got_aliases == FALSE)
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sprint(self, PRINT_HIGH, "\n\n\n");*/
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//CH prints customTF version. Edit in messages.qc
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sprint (self, PRINT_HIGH, "\n");
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sprint (self, PRINT_HIGH,MSG_OFTEN_CUTFVERSION);
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sprint (self, PRINT_HIGH, "\n<EFBFBD><EFBFBD><EFBFBD><EFBFBD> "); // was \n
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sprint (self, PRINT_HIGH, MSG_CUTFVERSION);
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sprint (self, PRINT_HIGH, " <20><><EFBFBD><EFBFBD><EFBFBD>\n");
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sprint (self, PRINT_HIGH, " <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>:\n");
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sprint (self, PRINT_HIGH, " www<77>telefragged<65>com<6F>shaka");
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//sprint (self, PRINT_HIGH, "<22><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> Modified by <20>fte<74> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>\n\n");
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sprint (self, PRINT_HIGH, "\n<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>\n\n");
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self.current_menu = MENU_INTRO;
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self.menu_count = MENU_REFRESH_RATE;
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self.motd = MOTD_FINISHED;
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}
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};
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void() Alias_BitImpulse =
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{
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local float inp = self.impulse;
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self.impulse = 0;
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if (self.got_aliases != TF_GOTALIAS_CHECKING)
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return;
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if (inp == TF_BITSTART)
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self.got_aliases_bits = 0;
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else if (inp == TF_BIT0)
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self.got_aliases_bits = self.got_aliases_bits << 1;
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else if (inp == TF_BIT1)
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self.got_aliases_bits = (self.got_aliases_bits << 1) | 1;
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else if (inp == TF_BITEND)
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if (self.got_aliases_bits == TF_ALIASVERSION) {
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self.got_aliases = TF_GOTALIAS_DONE;
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sprint (self, PRINT_HIGH, "Alias version matched, keeping old aliases.\n");
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} else {
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self.got_aliases = TF_GOTALIAS_SETTING;
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sprint (self, PRINT_HIGH, "Wrong alias version, resetting aliases. (found " + ftos (self.got_aliases_bits) + ", wanted " + ftos (TF_ALIASVERSION) + ")\n");
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self.got_aliases_bits = 0;
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}
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else if (inp == TF_BITNONE) {
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self.got_aliases = TF_GOTALIAS_SETTING;
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self.got_aliases_bits = 0;
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sprint (self, PRINT_HIGH, "No alias version found, setting aliases.\n");
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}
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else
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error ("Bad impulse " + ftos (inp) + " in Alias_BitImpulse()!\n");
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};
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#ifndef MSG_INTRO1
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# define MSG_INTRO1 ""
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#endif
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#ifndef MSG_INTRO2
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# define MSG_INTRO2 ""
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#endif
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#ifndef MSG_INTRO3
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# define MSG_INTRO3 ""
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#endif
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void() PrintMOTD =
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{
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local string intro = "";
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local string infostring;
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if (MSG_INTRO1 != "")
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intro = intro + MSG_INTRO1;
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if (MSG_INTRO2 != "") {
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if (intro != "")
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intro = intro + MSG_INTROBAR;
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intro = intro + MSG_INTRO2;
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}
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if (MSG_INTRO3 != "") {
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if (intro != "")
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intro = intro + MSG_INTROBAR;
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intro = intro + MSG_INTRO3;
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}
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infostring = infokey (NIL, "motd");
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if (infostring != "") {
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if (intro != "")
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intro = intro + MSG_INTROBAR;
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intro = intro + infostring;
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}
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intro = "\n\n" + intro; // prepend a newline, to make it center better :/
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CenterPrint(self, intro);
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};
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//=========================================================================
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// Help displayed when someone types the alias "maphelp"
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void() TeamFortress_HelpMap =
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{
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local entity te;
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te = find(NIL, classname, "info_tfdetect");
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if (te)
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{
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if (te.non_team_broadcast)
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{
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sprint (self, PRINT_HIGH, te.non_team_broadcast);
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return;
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}
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}
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sprint (self, PRINT_HIGH, "There is no help for you.\n");
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};
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void () Alias_SetBatch =
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{
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local float num = self.got_aliases_num;
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if (self.got_aliases_time > time)
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return;
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// sprint (self, PRINT_MEDIUM, "num: " + ftos (num) + "\n\n");
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if (self.got_aliases != TF_GOTALIAS_SETTING)
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error ("AliasCheck() called with wrong got_aliases setting (" + ftos (self.got_aliases) + ")!\n");
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if (num == 0) {
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} else if (num == 1) {
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//WK CustomTF Commands
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TeamFortress_Alias("custom", (TF_CHANGEPC + PC_CUSTOM), 0);
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TeamFortress_Alias("upgrade", (TF_SELL), 0);
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TeamFortress_Alias("skill", (TF_SKILL), 0);
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TeamFortress_Alias("throwdet", (THROW_DETPACK), 0); // SB new impulse aliases
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//TeamFortress_Alias("buildsensor", (BUILD_SENSOR), 0);
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} else if (num == 2) {
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//TeamFortress_Alias("interface", (IMPULSE_INTERFACE), 0);
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TeamFortress_Alias("holo", (IMPULSE_HOLO), 0);
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//TeamFortress_Alias("debug", (IMPULSE_DEBUG), 0); 193
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// Stuff Aliases
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// Grenades
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TeamFortress_Alias("primeone", TF_GRENADE_1, 0);
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TeamFortress_Alias("primetwo", TF_GRENADE_2, 0);
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} else if (num == 3) {
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TeamFortress_Alias("throwgren", TF_GRENADE_T, 0);
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TeamFortress_Alias("+gren1", TF_GRENADE_1, 0);
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TeamFortress_Alias("+gren2", TF_GRENADE_2, 0);
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TeamFortress_Alias("-gren1", TF_GRENADE_T, 0);
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TeamFortress_Alias("-gren2", TF_GRENADE_T, 0);
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} else if (num == 4) {
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// Pipebombs
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TeamFortress_Alias("detpipe", TF_PB_DETONATE, 0);
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TeamFortress_Alias("uncustom", TF_UNCUSTOM, 0);
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// Reloading
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TeamFortress_Alias("reload", TF_RELOAD, 0);
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// Actions
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TeamFortress_Alias("special", TF_SPECIAL_SKILL, 0);
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TeamFortress_Alias("saveme", TF_MEDIC_HELPME, 0);
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} else if (num == 5) {
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TeamFortress_Alias("discard", TF_DISCARD, 0);
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TeamFortress_Alias("id", TF_ID, 0);
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TeamFortress_Alias("inv",TF_INVENTORY, 0);
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// Class Ability Impulses
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TeamFortress_Alias("disguise", TF_SPY_SPY, 0);
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TeamFortress_Alias("feign", TF_SPY_DIE, 0);
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} else if (num == 6) {
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TeamFortress_Alias("sfeign", TF_SPY_DIE2, 0);
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TeamFortress_Alias("build", TF_ENGINEER_BUILD, 0);
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TeamFortress_Alias("detdispenser", (TF_ENGINEER_BUILD), 7);
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// General
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TeamFortress_Alias("dropammo", TF_DROP_AMMO, 0);
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TeamFortress_Alias("flaginfo", FLAG_INFO, 0);
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} else if (num == 7) {
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TeamFortress_Alias("autozoom", TF_AUTOZOOM, 0);
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TeamFortress_Alias("showloc", TF_DISPLAYLOCATION, 0);
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//TeamFortress_Alias("changeclass",TF_CHANGECLASS, 0);
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//- OfN - it was(TF_CHANGEPC + PC_CUSTOM)
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//Taunts
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TeamFortress_Alias("taunt1", TF_TAUNT, 0);
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TeamFortress_Alias("taunt2", TF_TAUNT2, 0);
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} else if (num == 8) {
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TeamFortress_Alias("taunt3", TF_TAUNT3, 0);
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TeamFortress_Alias("taunt4", TF_TAUNT4, 0);
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TeamFortress_Alias("taunt5", TF_TAUNT5, 0);
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// Class Changing
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TeamFortress_Alias("scout",(TF_CHANGEPC + PC_SCOUT), 0);
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TeamFortress_Alias("sniper",(TF_CHANGEPC + PC_SNIPER), 0);
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} else if (num == 9) {
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TeamFortress_Alias("soldier",(TF_CHANGEPC + PC_SOLDIER), 0);
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TeamFortress_Alias("demoman",(TF_CHANGEPC + PC_DEMOMAN), 0);
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TeamFortress_Alias("medic",(TF_CHANGEPC + PC_MEDIC), 0);
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TeamFortress_Alias("hwguy",(TF_CHANGEPC + PC_HVYWEAP), 0);
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TeamFortress_Alias("pyro",(TF_CHANGEPC + PC_PYRO), 0);
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} else if (num == 10) {
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TeamFortress_Alias("spy",(TF_CHANGEPC + PC_SPY), 0);
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TeamFortress_Alias("engineer",(TF_CHANGEPC + PC_ENGINEER), 0);
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TeamFortress_Alias("randompc",(TF_CHANGEPC + PC_RANDOM), 0);
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TeamFortress_Alias("showtf",TF_SHOWTF, 0);
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TeamFortress_Alias("maphelp", TF_HELP_MAP, 0);
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} else if (num == 11) {
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TeamFortress_Alias("dropkey", TF_DROPKEY, 0);
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// Sample aliases for the Scanner
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TeamFortress_Alias("scan10", TF_SCAN_10, 0);
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TeamFortress_Alias("scan30", TF_SCAN_30, 0);
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TeamFortress_Alias("scan100", TF_SCAN_100, 0);
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TeamFortress_Alias("scanf", TF_SCAN_FRIENDLY, 0);
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} else if (num == 12) {
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TeamFortress_Alias("scane", TF_SCAN_ENEMY, 0);
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// Team handlers
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TeamFortress_Alias("showscores",TF_TEAM_SCORES, 0);
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TeamFortress_Alias("showclasses",TF_TEAM_CLASSES, 0);
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TeamFortress_Alias("query", TF_STATUS_QUERY, 0);
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// Sample aliases for the Detpack
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TeamFortress_Alias("det5", TF_DETPACK_5, 0);
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} else if (num == 13) {
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TeamFortress_Alias("det20", TF_DETPACK_20, 0);
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TeamFortress_Alias("det50", TF_DETPACK_50, 0);
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TeamFortress_Alias("+det5", TF_DETPACK_5, 0);
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TeamFortress_Alias("-det5", TF_DETPACK_STOP, 0);
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TeamFortress_Alias("+det20", TF_DETPACK_20, 0);
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} else if (num == 14) {
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TeamFortress_Alias("-det20", TF_DETPACK_STOP, 0);
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TeamFortress_Alias("+det50", TF_DETPACK_50, 0);
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TeamFortress_Alias("-det50", TF_DETPACK_STOP, 0);
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//Get rid of silly MegaTF 10 year olds
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TeamFortress_Alias("lay", TF_LAY, 0);
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//CH allow dropitems
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TeamFortress_Alias("dropitems", TF_DROPITEMS, 0);
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} else if (num == 15) {
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} else if (num == 16) {
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#ifdef STATUSBAR
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TeamFortress_Alias("sbar_on", TF_STATUSBAR_ON, 0);
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TeamFortress_Alias("sbar_off", TF_STATUSBAR_OFF, 0);
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TeamFortress_Alias("sbar_200", TF_STATUSBAR_RES_START, 0);
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TeamFortress_Alias("sbar_240", TF_STATUSBAR_RES_START + 1, 0);
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TeamFortress_Alias("sbar_300", TF_STATUSBAR_RES_START + 2, 0);
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#endif
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} else if (num == 17) {
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#ifdef STATUSBAR
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TeamFortress_Alias("sbar_350", TF_STATUSBAR_RES_START + 3, 0);
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TeamFortress_Alias("sbar_384", TF_STATUSBAR_RES_START + 4, 0);
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TeamFortress_Alias("sbar_400", TF_STATUSBAR_RES_START + 5, 0);
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TeamFortress_Alias("sbar_480", TF_STATUSBAR_RES_START + 6, 0);
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TeamFortress_Alias("sbar_600", TF_STATUSBAR_RES_START + 7, 0);
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#endif
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} else if (num == 18) {
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#ifdef STATUSBAR
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TeamFortress_Alias("sbar_768", TF_STATUSBAR_RES_START + 8, 0);
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stuffcmd(self, "bind 9 \"impulse 9\"\n");
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stuffcmd(self, "bind 0 \"impulse 10\"\n");
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#endif
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} else if (num == 19) {
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// Set up the alias check
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// TeamFortress_Alias ("prozacalias", TF_ALIAS_CHECK, 0);
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stuffcmd (self, "alias bitstart \"impulse " + ftos(TF_BITSTART) + "; wait\"\n");
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stuffcmd (self, "alias bit0 \"impulse " + ftos(TF_BIT0) + "; wait\"\n");
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stuffcmd (self, "alias bit1 \"impulse " + ftos(TF_BIT1) + "; wait\"\n");
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stuffcmd (self, "alias bitend \"impulse " + ftos(TF_BITEND) + "; wait\"\n");
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} else if (num == 20) {
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// our version alias
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local string bitstring = "";
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local integer i = TF_ALIASVERSION;
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while (i) { // I go through the bits from right to left, thus the wierd string prepending
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if (i & 1)
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bitstring = "bit1;" + bitstring;
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else
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bitstring = "bit0;" + bitstring;
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i >>= 1;
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}
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bitstring = "alias alias_checkversion \"bitstart; " + bitstring;
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bitstring += "bitend\"\n";
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stuffcmd (self, bitstring);
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} else if (num >= 21) {
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//WK INTRO THUNDER
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stuffcmd(self, "play ambience/thunder1\n");
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self.got_aliases = TF_GOTALIAS_DONE;
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sprint (self, PRINT_HIGH, "Done setting aliases.\n");
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return;
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} else {
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error ("Bad num in Alias_SetBatch: " + ftos (num) + "!\n");
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return;
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}
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AddCommandAliases(self);
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self.got_aliases_num = floor (num + 1);
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self.got_aliases_time = time + 5;
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stuffcmd (self, "impulse " + ftos (TF_ALIASNEXT) + "\n");
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};
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