mirror of
https://git.code.sf.net/p/quake/prozac-qfcc
synced 2024-11-23 12:42:39 +00:00
043ddfa55c
Added support for all the new toggleflags, full team score, war standard and flag emulation.
25 lines
1 KiB
C++
25 lines
1 KiB
C++
// This contains non-option defines that are needed in the options.qc file.
|
|
|
|
#define FALSE 0
|
|
#define TRUE 1
|
|
#define OFF 0
|
|
#define ON 1
|
|
|
|
// Some of the toggleflags aren't used anymore, but the bits are still
|
|
// there to provide compatability with old maps
|
|
#define TFLAG_CLASS_PERSIST 1 // Persistent Classes Bit
|
|
#define TFLAG_CHEATCHECK 2 // Cheatchecking Bit
|
|
#define TFLAG_RESPAWNDELAY 4 // RespawnDelay bit
|
|
#define TFLAG_UN 8 // NOT USED ANYMORE
|
|
#define TFLAG_UN2 16 // NOT USED ANYMORE
|
|
#define TFLAG_UN3 32 // NOT USED ANYMORE
|
|
#define TFLAG_AUTOTEAM 64 // sets whether players are automatically placed in teams
|
|
#define TFLAG_TEAMFRAGS 128 // Individual Frags, or Frags = TeamScore
|
|
#define TFLAG_FIRSTENTRY 256 // Used to determine the first time toggleflags is set
|
|
// In a map. Cannot be toggled by players.
|
|
#define TFLAG_SPYINVIS 512 // Spy invisible only
|
|
#define TFLAG_GRAPPLE 1024 // Grapple on/off
|
|
#define TFLAG_FULLTEAMSCORE 2048
|
|
#define TFLAG_FLAGEMU 4096
|
|
#define TFLAG_WARSTANDARD 8192
|
|
|