#include "defs.qh" #include "messages.qh" #include "menu.qh" /*====================================================== TFORTHLP.QC CustomTeamFortress v3.1 (c) TeamFortress Software Pty Ltd 29/2/97 (c) William Kerney 5/22/00 parts (c) Craig Hauser ======================================================== Functions handling all the help displaying for TeamFortress. ========================================================*/ // Prototypes // Help Functions void() TeamFortress_MOTD; void() TeamFortress_HelpMap; void() AliasTimer; //ofN void() bprintline; //========================================================================= // HELP FUNCTIONS //========================================================================= void() TeamFortress_MOTD = { local string ya; local string st; local entity atimer; // check if player already has aliases if (self.motd == 4) { stuffcmd(self,"prozacalias\n"); self.show_hostile = 0; } if (self.motd <= MOTD_FINISHED - 2) { if (self.show_hostile < time) { //local string CP_MOTD; //CP_MOTD = GetProzacMOTD(self.motd); CenterPrint2(self,MSG_INTRO,MSG_INTRO2);//,CP_MOTD); self.show_hostile = time + MOTD_REFRESHRATE; //was 1 //.5? } self.menu_count = MENU_REFRESH_RATE; self.current_menu = MENU_DEFAULT; self.motd = self.motd + 1; return; } if (self.motd == MOTD_FINISHED - 1) { //WK CHECK TO SEE IF WE ARE REDIRECTING PLAYERS st = infokey(world, "redir"); if (st != string_null && st != "off") { stuffcmd(self,"connect "); stuffcmd(self,st); stuffcmd(self,"\n"); } // Set Default autozoom if (DEFAULT_AUTOZOOM == OFF) self.tfstate = self.tfstate | TFSTATE_ZOOMOFF; // Set their color to white, so they stand out from teams if ((teamplay != 0) && (self.team_no == 0)) SetPlayerColor (self, WHITE - 1, WHITE - 1); /* if (self.got_aliases == FALSE) sprint(self, PRINT_HIGH, "\n\n\n");*/ //CH prints customTF version. Edit in messages.qc sprint (self, PRINT_HIGH, "\n"); sprint (self, PRINT_HIGH,MSG_OFTEN_CUTFVERSION); sprint (self, PRINT_HIGH, "\nžžŸ "); // was \n sprint (self, PRINT_HIGH, MSG_CUTFVERSION); sprint (self, PRINT_HIGH, " žžžŸ\n"); sprint (self, PRINT_HIGH, " ษ๎ๆ๏๒ํแ๔้๏๎ ่๏ํๅ๐แ็ๅ:\n"); sprint (self, PRINT_HIGH, " wwwฎtelefraggedฎcomฏshaka"); //sprint (self, PRINT_HIGH, "žžžžžžŸ Modified by ฯfteฮ žžžžžžžŸ\n\n"); sprint (self, PRINT_HIGH, "\nžžžžžžžžžžžžžžžžžžžžžžžžžžžžžžžžžžŸ\n\n"); self.current_menu = MENU_INTRO; self.menu_count = MENU_REFRESH_RATE; self.motd = MOTD_FINISHED; //WK CustomTF Commands TeamFortress_Alias("custom", (TF_CHANGEPC + PC_CUSTOM), 0); TeamFortress_Alias("upgrade", (TF_SELL), 0); TeamFortress_Alias("skill", (TF_SKILL), 0); TeamFortress_Alias("throwdet", (THROW_DETPACK), 0); // SB new impulse aliases //TeamFortress_Alias("buildsensor", (BUILD_SENSOR), 0); //TeamFortress_Alias("interface", (IMPULSE_INTERFACE), 0); TeamFortress_Alias("holo", (IMPULSE_HOLO), 0); //TeamFortress_Alias("debug", (IMPULSE_DEBUG), 0); 193 // check if player already has aliases if (self.got_aliases == TRUE) return; //WK If not, spawn off a timer to slowly send the aliases to //prevent overflow atimer = spawn (); atimer.classname = "timer"; atimer.owner = self; atimer.nextthink = time + 0.5; atimer.heat = 0; atimer.think = AliasTimer; } }; //========================================================================= // Help displayed when someone types the alias "maphelp" void() TeamFortress_HelpMap = { local entity te; te = find(world, classname, "info_tfdetect"); if (te) { if (te.non_team_broadcast != string_null) { sprint (self, PRINT_HIGH, te.non_team_broadcast); return; } } sprint (self, PRINT_HIGH, "There is no help for you.\n"); }; void() AliasTimer = { local entity oself; local float myheat; self.heat = self.heat + 1; myheat = self.heat; if (self.heat > 5) { self.think = SUB_Remove; self.nextthink = time + 0.1; } oself = self; self = self.owner; if (myheat == 1) { sprint (self, PRINT_HIGH, "binding aliases...\n"); // Stuff Aliases // Grenades TeamFortress_Alias("primeone", TF_GRENADE_1, 0); TeamFortress_Alias("primetwo", TF_GRENADE_2, 0); TeamFortress_Alias("throwgren", TF_GRENADE_T, 0); TeamFortress_Alias("+gren1", TF_GRENADE_1, 0); TeamFortress_Alias("+gren2", TF_GRENADE_2, 0); TeamFortress_Alias("-gren1", TF_GRENADE_T, 0); TeamFortress_Alias("-gren2", TF_GRENADE_T, 0); // Pipebombs TeamFortress_Alias("detpipe", TF_PB_DETONATE, 0); TeamFortress_Alias("uncustom", TF_UNCUSTOM, 0); } else if (myheat == 2) { // Reloading TeamFortress_Alias("reload", TF_RELOAD, 0); // Actions TeamFortress_Alias("special", TF_SPECIAL_SKILL, 0); TeamFortress_Alias("saveme", TF_MEDIC_HELPME, 0); TeamFortress_Alias("discard", TF_DISCARD, 0); TeamFortress_Alias("id", TF_ID, 0); TeamFortress_Alias("inv",TF_INVENTORY, 0); // Class Ability Impulses TeamFortress_Alias("disguise", TF_SPY_SPY, 0); TeamFortress_Alias("feign", TF_SPY_DIE, 0); TeamFortress_Alias("sfeign", TF_SPY_DIE2, 0); TeamFortress_Alias("build", TF_ENGINEER_BUILD, 0); TeamFortress_Alias("detdispenser", (TF_ENGINEER_BUILD), 7); // General TeamFortress_Alias("dropammo", TF_DROP_AMMO, 0); TeamFortress_Alias("flaginfo", FLAG_INFO, 0); TeamFortress_Alias("autozoom", TF_AUTOZOOM, 0); TeamFortress_Alias("showloc", TF_DISPLAYLOCATION, 0); //TeamFortress_Alias("changeclass",TF_CHANGECLASS, 0); //- OfN - it was(TF_CHANGEPC + PC_CUSTOM) } else if (myheat == 3) { //Taunts TeamFortress_Alias("taunt1", TF_TAUNT, 0); TeamFortress_Alias("taunt2", TF_TAUNT2, 0); TeamFortress_Alias("taunt3", TF_TAUNT3, 0); TeamFortress_Alias("taunt4", TF_TAUNT4, 0); TeamFortress_Alias("taunt5", TF_TAUNT5, 0); // Class Changing TeamFortress_Alias("scout",(TF_CHANGEPC + PC_SCOUT), 0); TeamFortress_Alias("sniper",(TF_CHANGEPC + PC_SNIPER), 0); TeamFortress_Alias("soldier",(TF_CHANGEPC + PC_SOLDIER), 0); TeamFortress_Alias("demoman",(TF_CHANGEPC + PC_DEMOMAN), 0); TeamFortress_Alias("medic",(TF_CHANGEPC + PC_MEDIC), 0); TeamFortress_Alias("hwguy",(TF_CHANGEPC + PC_HVYWEAP), 0); TeamFortress_Alias("pyro",(TF_CHANGEPC + PC_PYRO), 0); TeamFortress_Alias("spy",(TF_CHANGEPC + PC_SPY), 0); TeamFortress_Alias("engineer",(TF_CHANGEPC + PC_ENGINEER), 0); TeamFortress_Alias("randompc",(TF_CHANGEPC + PC_RANDOM), 0); TeamFortress_Alias("showtf",TF_SHOWTF, 0); TeamFortress_Alias("maphelp", TF_HELP_MAP, 0); TeamFortress_Alias("dropkey", TF_DROPKEY, 0); } else if (myheat == 4) { // Sample aliases for the Scanner TeamFortress_Alias("scan10", TF_SCAN_10, 0); TeamFortress_Alias("scan30", TF_SCAN_30, 0); TeamFortress_Alias("scan100", TF_SCAN_100, 0); TeamFortress_Alias("scanf", TF_SCAN_FRIENDLY, 0); TeamFortress_Alias("scane", TF_SCAN_ENEMY, 0); // Team handlers TeamFortress_Alias("showscores",TF_TEAM_SCORES, 0); TeamFortress_Alias("showclasses",TF_TEAM_CLASSES, 0); TeamFortress_Alias("query", TF_STATUS_QUERY, 0); // Sample aliases for the Detpack TeamFortress_Alias("det5", TF_DETPACK_5, 0); TeamFortress_Alias("det20", TF_DETPACK_20, 0); TeamFortress_Alias("det50", TF_DETPACK_50, 0); TeamFortress_Alias("+det5", TF_DETPACK_5, 0); TeamFortress_Alias("-det5", TF_DETPACK_STOP, 0); TeamFortress_Alias("+det20", TF_DETPACK_20, 0); TeamFortress_Alias("-det20", TF_DETPACK_STOP, 0); TeamFortress_Alias("+det50", TF_DETPACK_50, 0); TeamFortress_Alias("-det50", TF_DETPACK_STOP, 0); } else if (myheat == 5) { //Get rid of silly MegaTF 10 year olds TeamFortress_Alias("lay", TF_LAY, 0); //CH allow dropitems //TeamFortress_Alias("dropitems", TF_DROPITEMS, 0); //TeamFortress_Alias("get", TF_ADMIN_KICK_CYCLE, 0); //TeamFortress_Alias("kick", TF_ADMIN_KICK_PERSON, 0); //TeamFortress_Alias("ban", TF_ADMIN_BAN_PERSON, 0); //TeamFortress_Alias("ceasefire", TF_ADMIN_CEASEFIRE, 0); //TeamFortress_Alias("cmnd", IMPULSE_STUFFCMD, 0); #ifdef STATUSBAR TeamFortress_Alias("sbar_on", TF_STATUSBAR_ON, 0); TeamFortress_Alias("sbar_off", TF_STATUSBAR_OFF, 0); TeamFortress_Alias("sbar_200", TF_STATUSBAR_RES_START, 0); TeamFortress_Alias("sbar_240", TF_STATUSBAR_RES_START + 1, 0); TeamFortress_Alias("sbar_300", TF_STATUSBAR_RES_START + 2, 0); TeamFortress_Alias("sbar_350", TF_STATUSBAR_RES_START + 3, 0); TeamFortress_Alias("sbar_384", TF_STATUSBAR_RES_START + 4, 0); TeamFortress_Alias("sbar_400", TF_STATUSBAR_RES_START + 5, 0); TeamFortress_Alias("sbar_480", TF_STATUSBAR_RES_START + 6, 0); TeamFortress_Alias("sbar_600", TF_STATUSBAR_RES_START + 7, 0); TeamFortress_Alias("sbar_768", TF_STATUSBAR_RES_START + 8, 0); #endif // Set up the alias check TeamFortress_Alias("prozacalias", TF_ALIAS_CHECK, 0); // Do the binds stuffcmd(self, "bind 9 \"impulse 9\"\n"); stuffcmd(self, "bind 0 \"impulse 10\"\n"); //WK INTRO THUNDER stuffcmd(self, "play ambience/thunder1\n"); } self = oself; self.nextthink = time + 1; };