// This contains non-option defines that are needed in the options.qc file. #define FALSE 0 #define TRUE 1 #define OFF 0 #define ON 1 // Some of the toggleflags aren't used anymore, but the bits are still // there to provide compatability with old maps #define TFLAG_CLASS_PERSIST 1 // Persistent Classes Bit #define TFLAG_CHEATCHECK 2 // Cheatchecking Bit #define TFLAG_RESPAWNDELAY 4 // RespawnDelay bit #define TFLAG_UN 8 // NOT USED ANYMORE #define TFLAG_UN2 16 // NOT USED ANYMORE #define TFLAG_UN3 32 // NOT USED ANYMORE #define TFLAG_AUTOTEAM 64 // sets whether players are automatically placed in teams #define TFLAG_TEAMFRAGS 128 // Individual Frags, or Frags = TeamScore #define TFLAG_FIRSTENTRY 256 // Used to determine the first time toggleflags is set // In a map. Cannot be toggled by players. #define TFLAG_SPYINVIS 512 // Spy invisible only #define TFLAG_GRAPPLE 1024 // Grapple on/off #define TFLAG_FULLTEAMSCORE 2048 #define TFLAG_FLAGEMU 4096 #define TFLAG_WARSTANDARD 8192