Bill Currie
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99190cb79a
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world -> NIL for null entities. Seems to work (only issue would be borked
tests for foo == world -> !foo and for != world -> foo).
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2001-11-02 17:00:52 +00:00 |
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Bill Currie
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c01e44c7a4
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fix some more uninitialized vars found by qfcc
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2001-10-19 03:31:30 +00:00 |
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Adam Olsen
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55500b87d6
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- change all usages of MSG_BROADCAST to MSG_MULTICAST, since that's
what quakeworld uses anyway
- when changing a player's team with the admin commands, change the
player's color, not the admin's color :)
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2001-10-13 23:02:22 +00:00 |
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Adam Olsen
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747b0a4760
|
- fix a segfault due to uninited strings
- make concs not affect shamblers
- add a few items to BUGS and TODO
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2001-09-23 21:31:06 +00:00 |
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Bill Currie
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0c44060141
|
clean up all the unused local vars found by qfcc
|
2001-09-23 04:25:02 +00:00 |
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Adam Olsen
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a9cf39a1cc
|
Change a bunch of self.items = self.items - (self.items & IT_FOO)
lines to self.items = self.items & ~IT_FOO. also changed some
self.items = self.items - IT_FOO lines, which were just Really Evil
(tm)
|
2001-08-10 10:03:36 +00:00 |
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Zephaniah E. Hull
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b54ea79f70
|
The death of #ifdef QUAKE_WORLD!!
|
2001-07-25 21:10:26 +00:00 |
|
Bill Currie
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94baf9dbcb
|
dist qfpreqcc for cpp. much faster compilation. seems to work, too.
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2001-07-23 20:52:47 +00:00 |
|
Adam Olsen
|
376eba2f8d
|
Various fixes to bring things "up to par". It should all work now :)
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2001-07-19 05:46:41 +00:00 |
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Bill Currie
|
64ecb99bfc
|
Initial revision
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2001-07-17 05:58:10 +00:00 |
|