Commit graph

27 commits

Author SHA1 Message Date
Bill Currie
001247b35f disable the debug code in UserInfoCallback 2001-07-22 19:28:47 +00:00
Adam Olsen
eb94062dce Added lack of failsafe on mapcycler to BUGS 2001-07-21 06:12:19 +00:00
Adam Olsen
6d7deb1152 Make airfist not send people with aspect of hwguy flying 2001-07-21 03:57:34 +00:00
Bill Currie
a1ee1acd9e heh, --no-cpp is no longer needed. a stray \ was causing the problem 2001-07-20 20:40:46 +00:00
Bill Currie
fab3d777a1 convert to the usual qf format and add a couple of items 2001-07-20 17:42:03 +00:00
Bill Currie
5a1dfdbfa6 a little white space to test commit email 2001-07-20 16:36:18 +00:00
Bill Currie
b7c0929c3f correct the return type of UserInfoCallback and the values. 0 is for reject,
1 is for accept.
2001-07-20 16:00:49 +00:00
Adam Olsen
c27d98b058 - instead of bitching when gamedir is empty, run sv_gamedir automatically
- add support for automatic per-map configs.  set the mapcfg localinfo to
either 1 or on and "mapcfg/canyon1.cfg" will be exec'd when that map is
loaded.  put mapcfg to a different string to use that dir instead.
2001-07-20 14:21:36 +00:00
Adam Olsen
b03ce10389 make sure you won't get kicked for changing team, and make sure it sets
it properly
2001-07-20 14:18:59 +00:00
Adam Olsen
e9244ac7a0 force usage of localinfo n instead of serverinfo n. (clears serverinfo
and sets localinfo)
2001-07-20 14:17:43 +00:00
Adam Olsen
6b6b91967e Add spectator id command. yay! 2001-07-20 09:17:49 +00:00
Adam Olsen
9977533035 Initial commit of UserInfoCallback and setinfokey stuff. color,
skin, and team are all set using setinfokey.  You are no longer
kicked for changing them.  And the callback happily rejects every
attempted change from the client (for skin and color atleast).
2001-07-20 08:38:54 +00:00
Bill Currie
f009263dc2 forgot about progs.src 2001-07-19 15:41:14 +00:00
Adam Olsen
2626a7830b change a couple fieldgen fields so they're unique instead of overloading. 2001-07-19 14:48:59 +00:00
Adam Olsen
98074a7ddf disable free summons :) 2001-07-19 13:09:02 +00:00
Adam Olsen
42c5fb2430 Add an couple items :) 2001-07-19 12:56:44 +00:00
Adam Olsen
30ab9edcf3 Fix the teamkills when teamplay == 0 bug 2001-07-19 12:27:22 +00:00
Adam Olsen
1d4aa3b4eb Make sure netname is set to match the name infokey each frame 2001-07-19 11:56:52 +00:00
Adam Olsen
897ff0dc0d Fixed monsters and grunts by uncommenting MAD_MONSTERS. 2001-07-19 09:51:23 +00:00
Adam Olsen
e8b9bca77a added duplicate connects to bugs 2001-07-19 09:19:07 +00:00
Adam Olsen
cf10dd100d Fix grunt crash
Add BUGS file
2001-07-19 09:13:09 +00:00
Adam Olsen
376eba2f8d Various fixes to bring things "up to par". It should all work now :) 2001-07-19 05:46:41 +00:00
Bill Currie
5da92f9b0a forgot about the .pqc files 2001-07-18 17:19:21 +00:00
Bill Currie
4f193aa9d5 well? :) 2001-07-18 16:57:39 +00:00
Bill Currie
10cf928d15 makefile:
qwprogs.dat moved
	generate debug info
	clean it up, too
options:
	move qwprogs.dat from .. to .
nuke generated files
2001-07-18 16:55:57 +00:00
Bill Currie
7a70de6608 a little white space as an access test 2001-07-17 06:30:31 +00:00
Bill Currie
64ecb99bfc Initial revision 2001-07-17 05:58:10 +00:00