Bill Currie
001247b35f
disable the debug code in UserInfoCallback
2001-07-22 19:28:47 +00:00
Adam Olsen
eb94062dce
Added lack of failsafe on mapcycler to BUGS
2001-07-21 06:12:19 +00:00
Adam Olsen
6d7deb1152
Make airfist not send people with aspect of hwguy flying
2001-07-21 03:57:34 +00:00
Bill Currie
a1ee1acd9e
heh, --no-cpp is no longer needed. a stray \ was causing the problem
2001-07-20 20:40:46 +00:00
Bill Currie
fab3d777a1
convert to the usual qf format and add a couple of items
2001-07-20 17:42:03 +00:00
Bill Currie
5a1dfdbfa6
a little white space to test commit email
2001-07-20 16:36:18 +00:00
Bill Currie
b7c0929c3f
correct the return type of UserInfoCallback and the values. 0 is for reject,
...
1 is for accept.
2001-07-20 16:00:49 +00:00
Adam Olsen
c27d98b058
- instead of bitching when gamedir is empty, run sv_gamedir automatically
...
- add support for automatic per-map configs. set the mapcfg localinfo to
either 1 or on and "mapcfg/canyon1.cfg" will be exec'd when that map is
loaded. put mapcfg to a different string to use that dir instead.
2001-07-20 14:21:36 +00:00
Adam Olsen
b03ce10389
make sure you won't get kicked for changing team, and make sure it sets
...
it properly
2001-07-20 14:18:59 +00:00
Adam Olsen
e9244ac7a0
force usage of localinfo n instead of serverinfo n. (clears serverinfo
...
and sets localinfo)
2001-07-20 14:17:43 +00:00
Adam Olsen
6b6b91967e
Add spectator id command. yay!
2001-07-20 09:17:49 +00:00
Adam Olsen
9977533035
Initial commit of UserInfoCallback and setinfokey stuff. color,
...
skin, and team are all set using setinfokey. You are no longer
kicked for changing them. And the callback happily rejects every
attempted change from the client (for skin and color atleast).
2001-07-20 08:38:54 +00:00
Bill Currie
f009263dc2
forgot about progs.src
2001-07-19 15:41:14 +00:00
Adam Olsen
2626a7830b
change a couple fieldgen fields so they're unique instead of overloading.
2001-07-19 14:48:59 +00:00
Adam Olsen
98074a7ddf
disable free summons :)
2001-07-19 13:09:02 +00:00
Adam Olsen
42c5fb2430
Add an couple items :)
2001-07-19 12:56:44 +00:00
Adam Olsen
30ab9edcf3
Fix the teamkills when teamplay == 0 bug
2001-07-19 12:27:22 +00:00
Adam Olsen
1d4aa3b4eb
Make sure netname is set to match the name infokey each frame
2001-07-19 11:56:52 +00:00
Adam Olsen
897ff0dc0d
Fixed monsters and grunts by uncommenting MAD_MONSTERS.
2001-07-19 09:51:23 +00:00
Adam Olsen
e8b9bca77a
added duplicate connects to bugs
2001-07-19 09:19:07 +00:00
Adam Olsen
cf10dd100d
Fix grunt crash
...
Add BUGS file
2001-07-19 09:13:09 +00:00
Adam Olsen
376eba2f8d
Various fixes to bring things "up to par". It should all work now :)
2001-07-19 05:46:41 +00:00
Bill Currie
5da92f9b0a
forgot about the .pqc files
2001-07-18 17:19:21 +00:00
Bill Currie
4f193aa9d5
well? :)
2001-07-18 16:57:39 +00:00
Bill Currie
10cf928d15
makefile:
...
qwprogs.dat moved
generate debug info
clean it up, too
options:
move qwprogs.dat from .. to .
nuke generated files
2001-07-18 16:55:57 +00:00
Bill Currie
7a70de6608
a little white space as an access test
2001-07-17 06:30:31 +00:00
Bill Currie
64ecb99bfc
Initial revision
2001-07-17 05:58:10 +00:00