From f8bced16d39139517ba8e15aa6831d616c27e533 Mon Sep 17 00:00:00 2001 From: Finny Merrill Date: Mon, 5 Apr 2004 09:09:22 +0000 Subject: [PATCH] More conc tweaks --- defs.qh | 2 +- scout.qc | 4 +++- 2 files changed, 4 insertions(+), 2 deletions(-) diff --git a/defs.qh b/defs.qh index 76d9da3..f1c3146 100644 --- a/defs.qh +++ b/defs.qh @@ -840,7 +840,7 @@ float (entity e) EF_GlowColor; #define GR_ANTIGRAV_TIME 3 #define GR_ANTIGRAV_DEC 30 -#define NEW_CONCUSS_BOUNCE // New conc bounce algo (same as regular gren) +#undef NEW_CONCUSS_BOUNCE // New conc bounce algo (same as regular gren) // Defines for the Gas Grenade #define GR_HALLU_TIME 0.1 diff --git a/scout.qc b/scout.qc index 31d9b0a..644590f 100644 --- a/scout.qc +++ b/scout.qc @@ -226,10 +226,12 @@ void() ConcussionGrenadeTimer = if (self.has_camera < time) { self.owner.mangle = '0 0 0'; - + +#ifdef GR_CONCUSS_SETANGLE msg_entity = self.owner; WriteByte (MSG_ONE, SVC_SETANGLE); WriteAngleV (MSG_ONE, self.owner.v_angle); +#endif self.has_camera = time + GR_CONCUSS_FIXTIME; }