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Change always_drop to flag_drop to mirror oztf
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1 changed files with 3 additions and 3 deletions
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@ -704,12 +704,12 @@ void() TeamFortress_ReloadCurrentWeapon =
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void() TeamFortress_DropItems =
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{
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local entity tg;
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local string st = infokey(NIL, "ad");
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local float always = FALSE;
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local string st;
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st = infokey(NIL, "flag_drop");
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if (!st)
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st = infokey(NIL, "always_drop");
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st = infokey(NIL, "fd");
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if (st == "on" || st == "yes" || st == "1")
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always = TRUE;
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