- fix a soldier menu crash (doh!)

- remove the (long obsolete) sv_gc setting.
This commit is contained in:
Adam Olsen 2001-09-15 23:54:08 +00:00
parent 47c791ff19
commit ad94b40139
2 changed files with 1 additions and 4 deletions

View file

@ -577,7 +577,7 @@ void(float inp) Menu_Army_Input1 =
self.impulse = 0;
return;
}
if (inp == 9) {
if (inp == 9 && self.demon_one != world) {
self.current_menu = MENU_ARMY;
self.menu_count = MENU_REFRESH_RATE;
self.impulse = 0;

View file

@ -209,9 +209,6 @@ void() worldspawn =
localcmd(".cfg\"\n");
}
if (!cvar("sv_gc"))
cvar_set ("sv_gc", "10");
// custom map attributes
st = infokey(world, "*gamedir");
if (st != "fortress")