We don't do this sound anymore...

This commit is contained in:
Finny Merrill 2004-02-18 07:44:41 +00:00
parent 4e641d72fc
commit 99fd7b08e7

View file

@ -661,7 +661,6 @@ void() player_assaultcannonup2 =[$nailatt1, player_assaultcannonup1 ]
self.heat = self.heat + 1;
if (self.heat >= 7)
{
sound (self, CHAN_WEAPON, "weapons/asscan4.wav", 1, ATTN_NORM);
self.heat = 0;
player_assaultcannon1();
}