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We don't do this sound anymore...
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@ -661,7 +661,6 @@ void() player_assaultcannonup2 =[$nailatt1, player_assaultcannonup1 ]
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self.heat = self.heat + 1;
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if (self.heat >= 7)
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{
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sound (self, CHAN_WEAPON, "weapons/asscan4.wav", 1, ATTN_NORM);
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self.heat = 0;
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player_assaultcannon1();
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}
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