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Lowered shotcount for ssgun to 12 because that's what it used to be :)
tim mcgrath
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@ -1175,7 +1175,7 @@ void() W_FireSuperShotgun =
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dir = normalize (dir - self.origin);
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}
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deathmsg = DMSG_SSHOTGUN;
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FireBullets (14, dir, '0.11 0.06 0'); //WK 14, 0.14, 0.08
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FireBullets (12, dir, '0.11 0.06 0'); //WK 14, 0.14, 0.08
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};
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/*
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