From 747b0a4760c76c1593367ad0bb26180ee5171f30 Mon Sep 17 00:00:00 2001 From: Adam Olsen Date: Sun, 23 Sep 2001 21:31:06 +0000 Subject: [PATCH] - fix a segfault due to uninited strings - make concs not affect shamblers - add a few items to BUGS and TODO --- BUGS | 1 + TODO | 3 +++ haxxx.qc | 1 + scout.qc | 2 +- 4 files changed, 6 insertions(+), 1 deletion(-) diff --git a/BUGS b/BUGS index c9b4dbe..7474102 100644 --- a/BUGS +++ b/BUGS @@ -11,3 +11,4 @@ - the sentry turret would shoot me through walls when the door is closed - intercepting your sentry when it turrets kills you, but stops the sentry - if you judo an assault cannon your speed isn't restored when it's returned +- I've been told that if you're a thief and you start setting a detpack you won't get revealed until it's finished diff --git a/TODO b/TODO index 0ab73f4..522f848 100644 --- a/TODO +++ b/TODO @@ -22,3 +22,6 @@ o remove RPrint, since it's really kinda pointless and just makes the code ugli o remove the old method for teleports checking if blocked, after confirming it's not needed. (moving platforms block it?) o only allow people to use certain topcolors o allow more variation in skins +o Make it so '1' repairs/reloads on all building menus +o Teammates should be able to destroy fieldgens when they've been hacked to hurt teammates +o Possibly berserker shouldn't make detpacks do more damage diff --git a/haxxx.qc b/haxxx.qc index e0ee53f..364fd6b 100644 --- a/haxxx.qc +++ b/haxxx.qc @@ -220,6 +220,7 @@ void () Menu_Enemy_Hax = } local string st,st2,st3,st4,st5,st6,st7; + st=st2=st3=st4=st5=st6=st7=""; st6="\n\nCom­Link åóôáâìéóèåä"; st5="\n\n’.. Îïôèéîç "; diff --git a/scout.qc b/scout.qc index 804deda..697378c 100644 --- a/scout.qc +++ b/scout.qc @@ -641,7 +641,7 @@ void(entity inflictor, entity attacker, float bounce, entity ignore) T_RadiusBou { if (head != ignore) { - if (head.takedamage) + if (head.takedamage && head.classname != "monster_shambler") { org = head.origin + (head.mins + head.maxs)*0.5; points = 0.5*vlen (org - inflictor.origin);