v_airgun.mdl only has 7 frames, not 8

This commit is contained in:
Bill Currie 2001-12-05 03:29:52 +00:00
parent 1e8575dbf7
commit 6cc0a7f26c

View file

@ -1460,10 +1460,10 @@ void() player_airgun4 =[$rockatt3, player_airgun5 ] {self.weaponframe=4;};
void() player_airgun5 =[$rockatt4, player_airgun6 ] {self.weaponframe=5;};
void() player_airgun6 =[$rockatt4, player_airgun7 ] {self.weaponframe=6;};
void() player_airgun7 =[$rockatt5, player_airgun8 ] {self.weaponframe=7;};
void() player_airgun8 =[$rockatt6, player_run ] {self.weaponframe = 8;};
void() player_airgun8 =[$rockatt6, player_run ] {self.weaponframe = 0;};
void() player_failedairgun1 =[$nailatt1, player_failedairgun2 ] {self.weaponframe=6;};
void() player_failedairgun2 =[$nailatt2, player_failedairgun3 ] {self.weaponframe=7;};
void() player_failedairgun3 =[$nailatt2, player_run ] {self.weaponframe=8;};
void() player_failedairgun3 =[$nailatt2, player_run ] {self.weaponframe=0;};
//================================================================0
// Laser cannon player stuff