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v_airgun.mdl only has 7 frames, not 8
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1 changed files with 2 additions and 2 deletions
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@ -1460,10 +1460,10 @@ void() player_airgun4 =[$rockatt3, player_airgun5 ] {self.weaponframe=4;};
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void() player_airgun5 =[$rockatt4, player_airgun6 ] {self.weaponframe=5;};
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void() player_airgun6 =[$rockatt4, player_airgun7 ] {self.weaponframe=6;};
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void() player_airgun7 =[$rockatt5, player_airgun8 ] {self.weaponframe=7;};
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void() player_airgun8 =[$rockatt6, player_run ] {self.weaponframe = 8;};
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void() player_airgun8 =[$rockatt6, player_run ] {self.weaponframe = 0;};
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void() player_failedairgun1 =[$nailatt1, player_failedairgun2 ] {self.weaponframe=6;};
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void() player_failedairgun2 =[$nailatt2, player_failedairgun3 ] {self.weaponframe=7;};
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void() player_failedairgun3 =[$nailatt2, player_run ] {self.weaponframe=8;};
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void() player_failedairgun3 =[$nailatt2, player_run ] {self.weaponframe=0;};
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//================================================================0
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// Laser cannon player stuff
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