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https://git.code.sf.net/p/quake/prozac-qfcc
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turns out it was a case of mangled build.
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1 changed files with 2 additions and 2 deletions
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@ -1922,9 +1922,9 @@ void() PutClientInServer =
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// Set the health for the player based on class
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TeamFortress_SetHealth();
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// Set the speed for the player based on class
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//XXX causing problems self.tfstate |= TFSTATE_CANT_MOVE;
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self.tfstate |= TFSTATE_CANT_MOVE;
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TeamFortress_SetSpeed(self);
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//XXX causing problems self.tfstate &= ~TFSTATE_CANT_MOVE;
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self.tfstate &= ~TFSTATE_CANT_MOVE;
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// Set the skin for the player based on class
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TeamFortress_SetSkin(self);
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stuffcmd(self, "v_idlescale 0\n");
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