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https://git.code.sf.net/p/quake/prozac-qfcc
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detpacks are meant to nuke the map, not the server. This is the correct fix
for the problem of detpacking a detpackable door resulting in the door not opening and the next player connect crashing the server.
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1 changed files with 1 additions and 1 deletions
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@ -2086,7 +2086,7 @@ void(entity Goal, entity AP) DoTriggerWork =
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{
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{
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t = find(t, targetname, Goal.killtarget);
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t = find(t, targetname, Goal.killtarget);
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if (t != world)
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if (t != world && t != Goal)
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remove(t);
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remove(t);
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} while ( t != world );
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} while ( t != world );
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