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https://git.code.sf.net/p/quake/prozac-qfcc
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no more DMSG_TESLA
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parent
d8b98b5eec
commit
59056fd5c8
3 changed files with 5 additions and 6 deletions
3
defs.qh
3
defs.qh
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@ -1317,7 +1317,7 @@ float (entity e) EF_GlowColor;
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#define DMSG_MARTYR 40
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#define DMSG_HOVER 41 //Boot exhaust!
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#define DMSG_LAND_MINE 42
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#define DMSG_TESLA 43
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#define DMSG_GREN_EMP_RADIUS 43
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#define DMSG_DEMON_FIRE 44
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#define DMSG_BERSERK 45
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#define DMSG_MAUSER 50
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@ -1343,7 +1343,6 @@ float (entity e) EF_GlowColor;
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#define DMSG_FF_STUCK_HACKED 69
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#define DMSG_PHYSICS 70
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#define DMSG_OUTOFBOUNDS 71
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#define DMSG_GREN_EMP_RADIUS 72
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//Defs for objects a spikeshooter can spawn Misc.qc
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#define SPAWNFLAG_SUPERSPIKE 1
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@ -172,7 +172,7 @@ void (entity targ, entity atk) Give_Frags_Building =
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ro = atk.martyr_enemy;
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if ((((targ.classname == "player") && Teammate(ro.team_no, targ.team_no)) ||
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Teammate(ro.team_no, targ.real_owner.team_no)) && ((deathmsg != DMSG_TESLA) ||
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Teammate(ro.team_no, targ.real_owner.team_no)) && ((deathmsg != DMSG_LIGHTNING) ||
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!(atk.tf_items & NIT_SECURITY_CAMERA)))
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{
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if (targ.classname == "player") // More the victim than the owner's fault
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@ -1297,7 +1297,7 @@ void (entity targ, entity attacker) Obituary_Player_by_SentryTesla =
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} else if (deathmsg == DMSG_SENTRYGUN_BULLET) {
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deathstring = " is mown down by ";
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deathstring2 = "'s sentry gun\n";
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} else if (deathmsg == DMSG_TESLA) {
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} else if (deathmsg == DMSG_LIGHTNING) {
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local float rnum = random ();
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if (rnum < FRAC (2, 4)) {
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4
tesla.qc
4
tesla.qc
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@ -491,7 +491,7 @@ float() Tesla_Fire =
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{
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local float damg;
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damg = random() * 100 + 200 * self.ammo_nails; // the bigger they come, the harder they fall
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deathmsg = DMSG_TESLA;
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deathmsg = DMSG_LIGHTNING;
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WriteByte (MSG_MULTICAST, SVC_TEMPENTITY);
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WriteByte (MSG_MULTICAST, TE_EXPLOSION);
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WriteCoord (MSG_MULTICAST, self.origin_x);
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@ -503,7 +503,7 @@ float() Tesla_Fire =
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return FALSE;
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}
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deathmsg = DMSG_TESLA;
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deathmsg = DMSG_LIGHTNING;
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// OfN - Check for force field
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