From 512ce1bc1b1c79c3984183abea2ac035c25a068a Mon Sep 17 00:00:00 2001 From: Finny Merrill Date: Mon, 1 Dec 2003 22:41:49 +0000 Subject: [PATCH] Oops! Flash grenades don't go through walls anymore! --- scout.qc | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/scout.qc b/scout.qc index 45257c5..c2c5139 100644 --- a/scout.qc +++ b/scout.qc @@ -88,7 +88,7 @@ void() FlashGrenadeExplode = makevectors(te.v_angle); // Damage player and explode // no, don't damage - if (te.health > 0 && (normalize(self.origin - te.origin) * v_forward > -0.5)) + if (te.health > 0 && (normalize(self.origin - te.origin) * v_forward > -0.5) && visible(te)) { local float ft = 60 - (vlen(self.origin - te.origin) * 6 / 50);