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Add using indent to TODO, and a tiny little comment change
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2 changed files with 2 additions and 1 deletions
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TODO
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TODO
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@ -12,3 +12,4 @@ o various drop items
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X move from *preqcc to cpp
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o add more variety to tinkering
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o add a way to edit the respawn ammo entities
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o try using indent again
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2
field.qc
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field.qc
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@ -562,7 +562,7 @@ void(entity gen1, entity gen2) Create_Field =
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// set pos and size
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tfield.size_x = vlen (gen1.origin - gen2.origin) - 10;
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tfield.size_y = 4;
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tfield.size_z = 48; // was 64, but this looks more realistic
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tfield.size_z = 48; // was 64, but 48 is more realistic
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tfield.maxs = tfield.size * 0.5; // FIXME: / 2 is broken
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tfield.mins = -tfield.maxs;
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tfield.origin = gen1.origin + (gen2.origin - gen1.origin) * 0.5;
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