Add using indent to TODO, and a tiny little comment change

This commit is contained in:
Adam Olsen 2001-07-27 15:32:03 +00:00
parent 0b26250285
commit 48ec5b88f3
2 changed files with 2 additions and 1 deletions

1
TODO
View file

@ -12,3 +12,4 @@ o various drop items
X move from *preqcc to cpp
o add more variety to tinkering
o add a way to edit the respawn ammo entities
o try using indent again

View file

@ -562,7 +562,7 @@ void(entity gen1, entity gen2) Create_Field =
// set pos and size
tfield.size_x = vlen (gen1.origin - gen2.origin) - 10;
tfield.size_y = 4;
tfield.size_z = 48; // was 64, but this looks more realistic
tfield.size_z = 48; // was 64, but 48 is more realistic
tfield.maxs = tfield.size * 0.5; // FIXME: / 2 is broken
tfield.mins = -tfield.maxs;
tfield.origin = gen1.origin + (gen2.origin - gen1.origin) * 0.5;