Don't subtract frags at prematch end...

This commit is contained in:
Finny Merrill 2004-04-05 11:32:02 +00:00
parent 0bb2a47108
commit 3c6855b5ff

View file

@ -214,6 +214,8 @@ void () PrematchBegin =
other.invincible_finished = 0;
other.effects &= ~EF_ANYGLOW;
TF_T_Damage(other, NIL, NIL, other.health + 20, TF_TD_IGNOREARMOUR, TF_TD_OTHER);
other.real_frags = 0;
other.frags = 0;
other = find(other, classname, "player");
}