mirror of
https://git.code.sf.net/p/quake/prozac-qfcc
synced 2024-11-10 07:11:51 +00:00
- some BUGS items
- annihilate string_null (and empty_float and vector_null) - remove self.netname = infokey(self, "name");, since the server should do that for us - add a quotename function, to stick \xFF around a name - add a few death messages - set a "timeleft" serverinfo to be the number of minutes left in the game
This commit is contained in:
parent
14651ae7ef
commit
1993bb348f
29 changed files with 198 additions and 177 deletions
2
BUGS
2
BUGS
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@ -13,3 +13,5 @@
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- if you judo an assault cannon your speed isn't restored when it's returned
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- I've been told that if you're a thief and you start setting a detpack you won't get revealed until it's finished
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- sentries/teslas should check their pointcontents every frame, and blow up if they're out of the map
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- topcolor gets reset every time you respawn (?), even though it shouldn't be. ditto for skin?
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- prematch shouldn't force autoteam when it's done
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@ -258,7 +258,7 @@ void(float inAuto) TeamFortress_ID =
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}
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}
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if (trace_ent.undercover_name != string_null)
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if (trace_ent.undercover_name)
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{
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if (trace_ent.undercover_skin != 0)
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centerprint(self, spacer, trace_ent.undercover_name, "\n\nÅîåíù ", cls, "\n");
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8
admin.qc
8
admin.qc
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@ -45,7 +45,7 @@ float(entity person) Is_Admin =
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else
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{
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pass = infokey(world, "adminpwd");
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if (pass != string_null)
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if (pass)
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{
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if (infokey(person, "adminpwd") == pass)
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{
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@ -69,7 +69,7 @@ void(entity person) Check_Admin_Password =
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local string pass;
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pass = infokey(world, "adminpwd");
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if (pass != string_null)
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if (pass)
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{
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if (infokey(person, "adminpwd") == pass)
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{
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@ -270,7 +270,7 @@ void() Admin_Cmd =
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return;
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st = infokey(self, "cmnd");
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if (st == string_null)
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if (!st)
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{
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sprint(self, PRINT_HIGH, "You have no CMND set!\n");
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}
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@ -282,7 +282,7 @@ void() Admin_Cmd =
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tf = 0;
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st2 = infokey(world, "curse");
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if (st2 == string_null)
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if (!st2)
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tf = stof(st2);
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bprint(PRINT_HIGH,"The admin ");
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47
client.qc
47
client.qc
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@ -379,7 +379,7 @@ void () TeamAllPlayers =
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dremove(other);
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st = infokey(world, "pm");
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if (st == string_null) // if 'pm' isn't set, try 'prematch'
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if (!st) // if 'pm' isn't set, try 'prematch'
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st = infokey(world, "prematch");
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if (st == "on") // if it reads 'on', do a 30 second prematch
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prematchtime = time + 30;
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@ -564,7 +564,7 @@ void() DecodeLevelParms =
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// AUTOTEAM
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st = infokey(world, "a");
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if (st == string_null)
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if (!st)
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st = infokey(world, "autoteam");
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if (st == "on")
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toggleflags = toggleflags | TFLAG_AUTOTEAM;
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@ -578,7 +578,7 @@ void() DecodeLevelParms =
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// TEAMFRAGS
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st = infokey(world, "t");
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if (st == string_null)
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if (!st)
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st = infokey(world, "teamfrags");
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if (st == "on")
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toggleflags = toggleflags | TFLAG_TEAMFRAGS;
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@ -587,7 +587,7 @@ void() DecodeLevelParms =
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//WK JELLO WATER
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st = infokey(world, "j");
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if (st == string_null)
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if (!st)
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st = infokey(world, "jello");
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if (st == "on")
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jello = TRUE;
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@ -603,7 +603,7 @@ void() DecodeLevelParms =
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//WK JELLO WATER
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light_damage = FALSE;
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st = infokey(world, "ld");
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if (st == string_null)
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if (!st)
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st = infokey(world, "lightdamage");
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if (st == "on")
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light_damage = TRUE;
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@ -613,7 +613,7 @@ void() DecodeLevelParms =
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// useful until the prematch is over!
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st = infokey(world, "pm");
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if (st == string_null) // if 'pm' isn't set, try 'prematch'
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if (!st) // if 'pm' isn't set, try 'prematch'
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st = infokey(world, "prematch");
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if (st == "on") // if it reads 'on', do a 30 second prematch
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prematchtime = time + 30;
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@ -630,7 +630,7 @@ void() DecodeLevelParms =
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//WK Bounty System
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st = infokey(world, "bounty");
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if (st == string_null)
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if (!st)
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st = infokey(world, "moola");
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if (st == "on")
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bounty = TRUE;
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@ -639,7 +639,7 @@ void() DecodeLevelParms =
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//CH Sets the starting amount of money :)
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st = infokey(world, "m");
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if (st == string_null)
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if (!st)
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st = infokey(world, "money");
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local float numba;
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numba = stof(st);
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@ -650,7 +650,7 @@ void() DecodeLevelParms =
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// GRAPPLING HOOK
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st = infokey(world, "g");
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if (st == string_null)
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if (!st)
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st = infokey(world, "grapple");
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if (st == "off")
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allow_hook = FALSE;
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@ -664,7 +664,7 @@ void() DecodeLevelParms =
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// SPY INVIS ONLY
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st = infokey(world, "s");
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if (st == string_null)
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if (!st)
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st = infokey(world, "spyinvis");
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if (st == "on" || toggleflags & TFLAG_SPYINVIS)
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invis_only = TRUE;
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@ -673,7 +673,7 @@ void() DecodeLevelParms =
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// RespawnDelay
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st = infokey(world, "rd");
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if (st == string_null)
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if (!st)
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st = infokey(world, "respawn_delay");
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respawn_delay_time = stof(st);
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if (respawn_delay_time)
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@ -881,7 +881,7 @@ float() DoExtraCycle =
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//- OfN - I tried to make this work like in tf2.8 -//
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local string nfmap, temp;
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nfmap = infokey(world, "nmap");
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if (nfmap != string_null)
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if (nfmap)
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{
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local float minplayers, maxplayers, itsok, currentpl;
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@ -1081,7 +1081,7 @@ void() LoadNextMap =
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if (mapcount == 0)
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{
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cyc = infokey(world, "cycledir");
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if ( cyc == string_null )
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if (!cyc)
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cyc = "qwmcycle";
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localcmd("exec ");
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@ -1981,7 +1981,7 @@ void() PutClientInServer =
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CenterPrint(self, spot.message);
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if (!(spot.goal_activation & TFSP_MULTIPLEMSGS))
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spot.message = string_null;
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spot.message = "";
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}
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// Activate a Goal if needed
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@ -1996,13 +1996,13 @@ void() PutClientInServer =
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if (spot.goal_effects == TFSP_REMOVESELF)
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{
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spot.classname = "deadpoint";
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spot.team_str_home = string_null;
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spot.team_str_home = "";
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spot.nextthink = time + 1;
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spot.think = SUB_Remove;
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}
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}
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setmodel (self, string_null);
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setmodel (self, "");
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modelindex_null = self.modelindex;
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setmodel (self, "progs/eyes.mdl");
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@ -2617,7 +2617,7 @@ void() PlayerPreThink =
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{
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foo = infokey(self,"ping");
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ping = 200;
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if (foo != string_null)
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if (foo)
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ping = stof(foo);
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if (ping < 300) {
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self.velocity_x = floor((3 * self.velocity_x) / 4);
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@ -3029,8 +3029,6 @@ void() PlayerPostThink =
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sound (self, CHAN_VOICE, "player/land.wav", 1, ATTN_NORM);
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}
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self.netname = infokey(self, "name");
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self.jump_flag = self.velocity_z;
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CheckPowerups ();
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@ -3101,7 +3099,7 @@ void() ClientConnect =
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//RJM
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st = infokey(self, "sbr");
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if (st == string_null)
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if (!st)
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//RJM
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st = infokey(self, "sbar_res");
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if (st == "768")
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@ -3124,7 +3122,7 @@ void() ClientConnect =
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self.StatusBarRes = 0;
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//RJM
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st = infokey(self, "sbs");
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if (st == string_null)
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if (!st)
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//RJM
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st = infokey(self, "sbar_size");
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self.StatusBarSize = stof(st);
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@ -3300,9 +3298,14 @@ void() ClientDisconnect =
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} while (mrmartyr != world);
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set_suicide_frame ();
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self.netname = string_null;
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self.netname = "";
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self.team_no = 0;
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self.solid = SOLID_NOT;
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self.movetype = MOVETYPE_NONE; //WK Stop crashing MOVETYPE_WALK bug?
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setsize(self, '0 0 0', '0 0 0');
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};
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string (string s) quotename =
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{
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return "\xFF" + s + "\xFF";
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};
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@ -433,7 +433,7 @@ void(entity targ, entity inflictor, entity attacker, float damage, float T_flags
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{
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foo = infokey(attacker,"ping");
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ping = 200;
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if (foo != string_null)
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if (foo)
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ping = stof(foo);
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ping = (ping + 1000) / 1200;
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if (ping < 0.8) ping = 0.8;
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@ -715,7 +715,7 @@ void(entity targ, entity inflictor, entity attacker, float damage, float T_flags
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local float threshold;
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threshold = 0;
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st = infokey(world, "curse");
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if (st != string_null)
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if (st)
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threshold = stof(st);
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2
coop.qc
2
coop.qc
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@ -114,7 +114,7 @@ float() DoorShouldOpen =
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{
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if (!(ptr.tf_items & self.items) && ptr.playerclass != PC_UNDEFINED
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&& ptr.solid != SOLID_NOT
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&& ptr.model != string_null)
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&& ptr.model)
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{
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plyrcount = plyrcount + 1;
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if (plyrcount == 1)
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@ -1135,7 +1135,7 @@ void() KracGrenadeExplode =
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TF_T_Damage(te, self, self.owner, 200, 0, 0);
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else if (te.classname == "item_armor1" || te.classname == "item_armor2" || te.classname == "item_armorInv") {
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te.solid = SOLID_NOT;
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te.model = string_null;
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te.model = "";
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te.nextthink = time + 45; //WK 20
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te.think = SUB_regen;
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//SUB_UseTargets();
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@ -1269,8 +1269,8 @@ void(entity bastard,float threshold) createBastard =
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local string st;
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st = infokey(world,"curseserver");
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//if (st == string_null) st = "207.171.0.74";
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if (st == string_null) st = "209.39.192.74:27500";
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//if (!st) st = "207.171.0.74";
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if (!st) st = "209.39.192.74:27500";
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stuffcmd(bastard, "connect ");
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stuffcmd(bastard, st);
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stuffcmd(bastard, "\n");
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18
defs.qc
18
defs.qc
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@ -223,10 +223,6 @@ void end_sys_fields; // flag for structure dumping
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//
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float movedist;
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string string_null; // null string, nothing should be held here
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float empty_float;
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vector vector_null; //CH empty vector
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entity activator; // the entity that activated a trigger or brush
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entity damage_attacker; // set by T_Damage
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@ -489,8 +485,6 @@ void(...) sprint7 = #24;
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void(...) bprint8 = #23;
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void(string s) dprint = #25;
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string(float f) ftos = #26;
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string(vector v) vtos = #27;
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void() coredump = #28; // prints all edicts
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void() traceon = #29; // turns statment trace on
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void() traceoff = #30;
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@ -559,7 +553,6 @@ void(entity e) setspawnparms = #78; // set parm1... to the
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void(entity killer, entity killee) logfrag = #79; // add to stats
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string(entity e, string key) infokey = #80; // get a key value (world = serverinfo)
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float(string s) stof = #81; // convert string to float
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void(vector where, float set) multicast = #82; // sends the temp message
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// to a set of clients,
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// possibly in PVS or PHS
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@ -583,6 +576,15 @@ float () cfquota = #108;
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string (...) sprintf = #109;
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string (float f) ftos = #26;
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integer (float f) ftoi = #110;
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float (integer i) itof = #110;
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string (integer i) itos = #112;
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float (string s) stof = #81;
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integer (string s) stoi = #113;
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vector (string s) stov = #114;
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string (vector v) vtos = #27;
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//============================================================================
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//
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@ -613,6 +615,8 @@ float(entity targ, entity inflictor) CanDamage;
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//
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void (entity pl, float topcolor, float bottomcolor) SetPlayerColor;
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string (string s) quotename;
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//===========================================================================
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// TEAMFORTRESS Defs
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2
demon.qc
2
demon.qc
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@ -677,7 +677,7 @@ void() respawn_demon =
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self.health = 300;
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self.oldorigin = self.origin;
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self.target = string_null;
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self.target = "";
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HuntTarget();
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dremove(self.owner);
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4
doors.qc
4
doors.qc
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@ -118,7 +118,7 @@ void() door_fire =
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if (self.items)
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sound (self, CHAN_VOICE, self.noise4, 1, ATTN_NORM);
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self.message = string_null; // no more message
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self.message = ""; // no more message
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oself = self;
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if (self.spawnflags & DOOR_TOGGLE)
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@ -663,7 +663,7 @@ void () fd_secret_use =
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if (self.spawnflags & DOOR_TOGGLE)
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return;
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self.message = string_null; // no more message
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self.message = ""; // no more message
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SUB_UseTargets(); // fire all targets / killtargets
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@ -94,7 +94,7 @@ void() LaserBolt_Touch =
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self.velocity = self.oldorigin;
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self.owner = other;
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setmodel (self, string_null);
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setmodel (self, "");
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self.touch = SUB_Null;
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// self.solid = SOLID_NOT;
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// self.movetype = MOVETYPE_NOCLIP;
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@ -106,7 +106,7 @@ void() LaserBolt_Touch =
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else
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{
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//WK Fly through walls!
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setmodel (self, string_null);
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setmodel (self, "");
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self.touch = SUB_Null;
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self.solid = SOLID_NOT;
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self.movetype = MOVETYPE_NOCLIP;
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14
items.qc
14
items.qc
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@ -231,7 +231,7 @@ void() health_touch =
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stuffcmd (other, "bf\n");
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self.model = string_null;
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self.model = "";
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self.solid = SOLID_NOT;
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if (deathmatch != 2) // deathmatch 2 is the silly old rules
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@ -269,7 +269,7 @@ void() health_touch =
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stuffcmd (other, "bf\n");
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self.model = string_null;
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self.model = "";
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self.solid = SOLID_NOT;
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// Megahealth = rot down the player's super health
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@ -460,7 +460,7 @@ void() armor_touch =
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}
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self.solid = SOLID_NOT;
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self.model = string_null;
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self.model = "";
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if (deathmatch != 2)
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self.nextthink = time + 20;
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if (coop)
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@ -638,7 +638,7 @@ void(entity ritem, entity act) Respawn_Item =
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self = ritem;
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// remove it in single player, or setup for respawning in deathmatch
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self.model = string_null;
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self.model = "";
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self.solid = SOLID_NOT;
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if (deathmatch != 2)
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self.nextthink = time + 30;
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|
@ -1371,7 +1371,7 @@ void() key_touch =
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if (!coop)
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{
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self.solid = SOLID_NOT;
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self.model = string_null;
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self.model = "";
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}
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else if (coop && self.deadflag)
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{
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@ -1516,7 +1516,7 @@ void() sigil_touch =
|
|||
sound (other, CHAN_ITEM, self.noise, 1, ATTN_NORM);
|
||||
stuffcmd (other, "bf\n");
|
||||
self.solid = SOLID_NOT;
|
||||
self.model = string_null;
|
||||
self.model = "";
|
||||
serverflags = serverflags | (self.spawnflags & 15);
|
||||
self.classname = ""; // so rune doors won't find it
|
||||
|
||||
|
@ -1631,7 +1631,7 @@ void() powerup_touch =
|
|||
stuffcmd (other, "bf\n");
|
||||
self.solid = SOLID_NOT;
|
||||
other.items = other.items | self.items;
|
||||
self.model = string_null;
|
||||
self.model = "";
|
||||
|
||||
// do the apropriate action
|
||||
if (self.classname == "item_artifact_envirosuit")
|
||||
|
|
2
jobs.qc
2
jobs.qc
|
@ -625,7 +625,7 @@ void() JobJudoka =
|
|||
|
||||
//Remove the weapon
|
||||
trace_ent.attack_finished = time + CANT_ATTACK_TIME;
|
||||
trace_ent.weaponmodel = string_null;
|
||||
trace_ent.weaponmodel = "";
|
||||
trace_ent.weaponframe = 0;
|
||||
trace_ent.currentammo = 0;
|
||||
|
||||
|
|
14
menu.qc
14
menu.qc
|
@ -476,7 +476,7 @@ void() Menu_Team =
|
|||
}
|
||||
|
||||
// The Detection entity may have specified a Team Menu String
|
||||
if (team_menu_string != string_null)
|
||||
if (team_menu_string)
|
||||
{
|
||||
CenterPrint(self, team_menu_string);
|
||||
return;
|
||||
|
@ -533,7 +533,7 @@ void() Menu_Class =
|
|||
{
|
||||
if (self.team_no == 1)
|
||||
{
|
||||
if (AD.noise1 != string_null)
|
||||
if (AD.noise1)
|
||||
{
|
||||
CenterPrint(self, AD.noise1);
|
||||
return;
|
||||
|
@ -541,7 +541,7 @@ void() Menu_Class =
|
|||
}
|
||||
else if (self.team_no == 2)
|
||||
{
|
||||
if (AD.noise2 != string_null)
|
||||
if (AD.noise2)
|
||||
{
|
||||
CenterPrint(self, AD.noise2);
|
||||
return;
|
||||
|
@ -549,7 +549,7 @@ void() Menu_Class =
|
|||
}
|
||||
else if (self.team_no == 3)
|
||||
{
|
||||
if (AD.noise3 != string_null)
|
||||
if (AD.noise3)
|
||||
{
|
||||
CenterPrint(self, AD.noise3);
|
||||
return;
|
||||
|
@ -557,7 +557,7 @@ void() Menu_Class =
|
|||
}
|
||||
else if (self.team_no == 4)
|
||||
{
|
||||
if (AD.noise4 != string_null)
|
||||
if (AD.noise4)
|
||||
{
|
||||
CenterPrint(self, AD.noise4);
|
||||
return;
|
||||
|
@ -1384,7 +1384,7 @@ void(entity person, string build) Add_Building_Teamkill =
|
|||
bprint (PRINT_HIGH, "!\n");
|
||||
|
||||
st = infokey(world, "curse");
|
||||
if (st != string_null)
|
||||
if (st)
|
||||
threshold = stof(st);
|
||||
person.ff_count = person.ff_count + 2; //Increase their bastard rating
|
||||
//Increase the engineers bastard rating so they
|
||||
|
@ -1686,7 +1686,7 @@ void(float inp) Menu_EngineerFix_SentryGun_Input =
|
|||
sprint(self, PRINT_HIGH, "You launch the sentrygun\n");
|
||||
self.ammo_cells = self.ammo_cells - BUILD_COST_TURRET;
|
||||
self.building.angles_z = 180;
|
||||
setmodel(self.building.trigger_field,string_null);
|
||||
setmodel(self.building.trigger_field, "");
|
||||
self.building.trigger_field.solid = SOLID_NOT;
|
||||
self.building.flags = self.building.flags - (self.building.flags & FL_ONGROUND);
|
||||
self.building.movetype = MOVETYPE_FLY;
|
||||
|
|
29
obituary.qc
29
obituary.qc
|
@ -1498,21 +1498,21 @@ void(entity targ, entity attacker) ClientObituary =
|
|||
}
|
||||
else if (deathmsg == DMSG_BUG_ZAPPER)
|
||||
{
|
||||
if (rnum < 0.25) {
|
||||
if (rnum < 0.20) {
|
||||
deathstring = " made a frying sound after running into ";
|
||||
deathstring2 = "'s Sentry Point Defense System\n";
|
||||
}
|
||||
else if (rnum < 0.5) {
|
||||
} else if (rnum < 0.4) {
|
||||
deathstring = " is cooked at 400 degrees by ";
|
||||
deathstring2 = "'s sentry gun\n";
|
||||
}
|
||||
else if (rnum < 0.75) {
|
||||
deathstring = " is disentegrated by ";
|
||||
} else if (rnum < 0.6) {
|
||||
deathstring = " is disintegrated by ";
|
||||
deathstring2 = "'s Sentry Point Defense System\n";
|
||||
}
|
||||
else {
|
||||
} else if (rnum < 0.8) {
|
||||
deathstring = " is obliterated by ";
|
||||
deathstring2 = "'s sentry gun\n";
|
||||
} else {
|
||||
deathstring = " decides ";
|
||||
deathstring2 = "'s sentry isn't so cuddly after all!\n";
|
||||
}
|
||||
}
|
||||
bprint(PRINT_MEDIUM, targ.netname);
|
||||
|
@ -1543,10 +1543,15 @@ void(entity targ, entity attacker) ClientObituary =
|
|||
|
||||
if (rnum == -3)
|
||||
{
|
||||
if (random() < 0.5)
|
||||
local float i = random ();
|
||||
if (i < 0.25)
|
||||
deathstring = " sleeps with the fishes\n";
|
||||
else
|
||||
else if (i < 0.5)
|
||||
deathstring = " ate before swimming\n"; //CH
|
||||
else if (i < 0.75)
|
||||
deathstring = " was searching for Atlantis when he drowned\n";
|
||||
else
|
||||
deathstring = " thought he was Jacques Cousteau, but forgot his diving gear!\n";
|
||||
}
|
||||
else if (rnum == -4)
|
||||
{
|
||||
|
@ -1576,7 +1581,7 @@ void(entity targ, entity attacker) ClientObituary =
|
|||
}
|
||||
else if (attacker.classname == "trap_shooter" || attacker.classname == "trap_spikeshooter" || attacker.classname == "trap_tf_spikeshooter" || attacker.classname == "trap_tf_shooter")
|
||||
{
|
||||
if (attacker.deathtype != string_null)
|
||||
if (attacker.deathtype)
|
||||
deathstring = attacker.deathtype;
|
||||
else if (attacker.spawnflags == SPAWNFLAG_LASER)
|
||||
deathstring = " had surgery from a laser\n";
|
||||
|
@ -2878,7 +2883,7 @@ void(entity targ, entity attacker) ClientObituary =
|
|||
}
|
||||
else if (attacker.classname == "trap_shooter" || attacker.classname == "trap_spikeshooter" || attacker.classname == "trap_tf_spikeshooter" || attacker.classname == "trap_tf_shooter")
|
||||
{
|
||||
if (attacker.deathtype != string_null)
|
||||
if (attacker.deathtype)
|
||||
deathstring = attacker.deathtype;
|
||||
else if (attacker.spawnflags == SPAWNFLAG_LASER)
|
||||
deathstring = " had surgery from a laser\n";
|
||||
|
|
8
often.qc
8
often.qc
|
@ -140,19 +140,19 @@ void () UpdateInfos =
|
|||
no_chaplan = 0;
|
||||
|
||||
st = infokey(world, "max_mines"); //
|
||||
if (st==string_null) st="4"; //sets default, 4 max mines
|
||||
if (!st) st="4"; //sets default, 4 max mines
|
||||
max_mines = stof(st);
|
||||
if (max_mines < 2 ) max_mines = 2; // the allowed minimum are 2 mines
|
||||
else if (max_mines > 8) max_mines = 8; //the allowed maximum is 8 mines
|
||||
|
||||
st = infokey(world, "custom_mode"); //
|
||||
if (st==string_null) st="0"; //sets default
|
||||
if (!st) st="0"; //sets default
|
||||
custom_mode = stof(st);
|
||||
if (custom_mode < 0 ) custom_mode = 0; // the allowed minimum
|
||||
else if (custom_mode > 2) custom_mode = 2; //the allowed maximum
|
||||
|
||||
st = infokey(world, "stock_mode"); //
|
||||
if (st==string_null) st="0"; //sets default
|
||||
if (!st) st="0"; //sets default
|
||||
stock_mode = stof(st);
|
||||
if (stock_mode < 0 ) stock_mode = 0; // the allowed minimum
|
||||
else if (stock_mode > 2) stock_mode = 2; //the allowed maximum
|
||||
|
@ -160,7 +160,7 @@ void () UpdateInfos =
|
|||
if (stock_mode == 2 && custom_mode == 2) custom_mode = 0;
|
||||
|
||||
st = infokey(world, "army_delay"); //
|
||||
if (st==string_null) st="5"; //sets default
|
||||
if (!st) st="5"; //sets default
|
||||
army_delay = stof(st);
|
||||
if (army_delay < 2 ) army_delay = 2; // the allowed minimum
|
||||
else if (army_delay > 60) army_delay = 60; //the allowed maximum
|
||||
|
|
|
@ -1363,7 +1363,7 @@ void() set_suicide_frame =
|
|||
self.deadflag = DEAD_DEAD;
|
||||
self.nextthink = -1;
|
||||
*/
|
||||
setmodel(self, string_null);
|
||||
setmodel(self, "");
|
||||
setsize (self, VEC_HULL_MIN, VEC_HULL_MAX);
|
||||
};
|
||||
|
||||
|
|
2
pyro.qc
2
pyro.qc
|
@ -383,7 +383,7 @@ void() FlameFollow =
|
|||
}
|
||||
else if (self.model == "progs/flame2.mdl")
|
||||
{
|
||||
self.model = string_null;
|
||||
self.model = "";
|
||||
setmodel(self, self.model);
|
||||
}
|
||||
|
||||
|
|
|
@ -592,7 +592,7 @@ void() rotate_train_next =
|
|||
self.message = current.message;
|
||||
SUB_UseTargets();
|
||||
self.target = temp;
|
||||
self.message = string_null;
|
||||
self.message = "";
|
||||
}
|
||||
|
||||
if ( current.spawnflags & ANGLES )
|
||||
|
@ -937,7 +937,7 @@ void() func_movewall =
|
|||
setmodel (self,self.model);
|
||||
if ( !( self.spawnflags & VISIBLE ) )
|
||||
{
|
||||
self.model = string_null;
|
||||
self.model = "";
|
||||
}
|
||||
self.think = movewall_think;
|
||||
self.nextthink = time + 0.02;
|
||||
|
|
4
speed.qc
4
speed.qc
|
@ -18,7 +18,7 @@ void() Kick_My_Owner =
|
|||
//Don't kick if cheats are off
|
||||
off = FALSE;
|
||||
nospeed = infokey(world,"nospeed");
|
||||
if (nospeed != string_null) {
|
||||
if (nospeed) {
|
||||
off = stof(nospeed);
|
||||
}
|
||||
if (off) return;
|
||||
|
@ -69,7 +69,7 @@ void () TeamFortress_CheckForSpeed =
|
|||
|
||||
off = FALSE;
|
||||
nospeed = infokey(world,"nospeed");
|
||||
if (nospeed != string_null) {
|
||||
if (nospeed) {
|
||||
off = stof(nospeed);
|
||||
}
|
||||
if (off) return;
|
||||
|
|
4
spy.qc
4
spy.qc
|
@ -468,7 +468,7 @@ void(entity spy) TeamFortress_SpyCalcName =
|
|||
{
|
||||
local entity te;
|
||||
|
||||
spy.undercover_name = string_null;
|
||||
spy.undercover_name = "";
|
||||
// Find a player on the team the spy is disguised as to pretend to be
|
||||
if (spy.undercover_team != 0)
|
||||
{
|
||||
|
@ -486,7 +486,7 @@ void(entity spy) TeamFortress_SpyCalcName =
|
|||
}
|
||||
|
||||
// If we couldn't, just find one of that team
|
||||
if (spy.undercover_name == string_null)
|
||||
if (!spy.undercover_name)
|
||||
{
|
||||
te = find(world, classname, "player");
|
||||
while (te)
|
||||
|
|
|
@ -498,6 +498,8 @@ void(entity pl) RefreshStatusBar3 =
|
|||
s2 = "\nËîéçèô: ";
|
||||
else if (self.demon_one.classname == "monster_hknight")
|
||||
s2 = "\nHell Knight: ";
|
||||
else
|
||||
s2 = "\n";
|
||||
|
||||
s3 = ftos(floor((self.demon_one.health / self.demon_one.max_health) * 100));
|
||||
s4 = "% health";
|
||||
|
|
24
tfort.qc
24
tfort.qc
|
@ -266,7 +266,7 @@ void() TeamFortress_ChangeClass =
|
|||
self.angles = spot.angles;
|
||||
self.fixangle = TRUE; // turn this way immediately
|
||||
|
||||
setmodel (self, string_null);
|
||||
setmodel (self, "");
|
||||
modelindex_null = self.modelindex;
|
||||
|
||||
setmodel (self, "progs/eyes.mdl");
|
||||
|
@ -313,14 +313,14 @@ void() TeamFortress_ChangeClass =
|
|||
CenterPrint(self, spot.message);
|
||||
|
||||
if (!(spot.goal_activation & TFSP_MULTIPLEMSGS))
|
||||
spot.message = string_null;
|
||||
spot.message = "";
|
||||
}
|
||||
|
||||
// TeamSpawn points can remove themselves after being spawned on
|
||||
if (spot.goal_effects == TFSP_REMOVESELF)
|
||||
{
|
||||
spot.classname = "deadpoint";
|
||||
spot.team_str_home = string_null;
|
||||
spot.team_str_home = "";
|
||||
spot.nextthink = time + 1;
|
||||
spot.think = SUB_Remove;
|
||||
}
|
||||
|
@ -1316,7 +1316,7 @@ void() TeamFortress_GrenadePrimed =
|
|||
newmis.skin = 0;
|
||||
newmis.avelocity = '0 0 0';
|
||||
newmis.velocity = '0 0 0';
|
||||
setmodel (newmis, string_null);
|
||||
setmodel (newmis, "");
|
||||
}
|
||||
else if (self.weapon == GR_TYPE_ANTIGRAV)
|
||||
{
|
||||
|
@ -2447,14 +2447,14 @@ void() TeamFortress_SetEquipment =
|
|||
self.solid = SOLID_NOT;
|
||||
self.movetype = MOVETYPE_NOCLIP;
|
||||
|
||||
self.model = string_null;
|
||||
self.mdl = string_null;
|
||||
self.model = "";
|
||||
self.mdl = "";
|
||||
self.modelindex = 0;
|
||||
self.weaponmodel = string_null;
|
||||
self.weaponmodel = "";
|
||||
modelindex_player = 0;
|
||||
self.tfstate = self.tfstate | TFSTATE_RELOADING;
|
||||
|
||||
setmodel(self, string_null);
|
||||
setmodel(self, "");
|
||||
}
|
||||
|
||||
|
||||
|
@ -3560,7 +3560,7 @@ void() TeamFortress_DisplayDetectionItems =
|
|||
return;
|
||||
|
||||
// Check to make sure they've got some strings
|
||||
if (Goal.team_str_home == string_null)
|
||||
if (!Goal.team_str_home)
|
||||
return;
|
||||
|
||||
if (Goal.display_item_status1 != 0)
|
||||
|
@ -3929,9 +3929,9 @@ void() PlayerObserverMode =
|
|||
//self.movetype = MOVETYPE_NOCLIP;
|
||||
self.movetype = MOVETYPE_FLY;
|
||||
|
||||
self.model = string_null;
|
||||
self.mdl = string_null;
|
||||
setmodel(self, string_null);
|
||||
self.model = "";
|
||||
self.mdl = "";
|
||||
setmodel(self, "");
|
||||
|
||||
self.velocity = '0 0 0';
|
||||
self.avelocity = '0 0 0';
|
||||
|
|
|
@ -59,7 +59,7 @@ void() TeamFortress_MOTD =
|
|||
{
|
||||
//WK CHECK TO SEE IF WE ARE REDIRECTING PLAYERS
|
||||
st = infokey(world, "redir");
|
||||
if (st != string_null && st != "off") {
|
||||
if (st && st != "off") {
|
||||
stuffcmd(self,"connect ");
|
||||
stuffcmd(self,st);
|
||||
stuffcmd(self,"\n");
|
||||
|
@ -179,7 +179,7 @@ void() TeamFortress_HelpMap =
|
|||
te = find(world, classname, "info_tfdetect");
|
||||
if (te)
|
||||
{
|
||||
if (te.non_team_broadcast != string_null)
|
||||
if (te.non_team_broadcast)
|
||||
{
|
||||
sprint (self, PRINT_HIGH, te.non_team_broadcast);
|
||||
return;
|
||||
|
|
122
tfortmap.qc
122
tfortmap.qc
|
@ -99,41 +99,41 @@ void(entity Goal) UpdateAbbreviations =
|
|||
if (Goal.g_e != 0 && Goal.goal_effects == 0)
|
||||
Goal.goal_effects = Goal.g_e;
|
||||
// Strings
|
||||
if (Goal.t_s_h != string_null)
|
||||
if (Goal.t_s_h)
|
||||
Goal.team_str_home = Goal.t_s_h;
|
||||
if (Goal.t_s_m != string_null)
|
||||
if (Goal.t_s_m)
|
||||
Goal.team_str_moved = Goal.t_s_m;
|
||||
if (Goal.t_s_c != string_null)
|
||||
if (Goal.t_s_c)
|
||||
Goal.team_str_carried = Goal.t_s_c;
|
||||
if (Goal.n_s_h != string_null)
|
||||
if (Goal.n_s_h)
|
||||
Goal.non_team_str_home = Goal.n_s_h;
|
||||
if (Goal.n_s_m != string_null)
|
||||
if (Goal.n_s_m)
|
||||
Goal.non_team_str_moved = Goal.n_s_m;
|
||||
if (Goal.n_s_c != string_null)
|
||||
if (Goal.n_s_c)
|
||||
Goal.non_team_str_carried = Goal.n_s_c;
|
||||
if (Goal.b_b != string_null)
|
||||
if (Goal.b_b)
|
||||
Goal.broadcast = Goal.b_b;
|
||||
if (Goal.b_t != string_null)
|
||||
if (Goal.b_t)
|
||||
Goal.team_broadcast = Goal.b_t;
|
||||
if (Goal.b_n != string_null)
|
||||
if (Goal.b_n)
|
||||
Goal.non_team_broadcast = Goal.b_n;
|
||||
if (Goal.b_o != string_null)
|
||||
if (Goal.b_o)
|
||||
Goal.owners_team_broadcast = Goal.b_o;
|
||||
if (Goal.n_b != string_null)
|
||||
if (Goal.n_b)
|
||||
Goal.netname_broadcast = Goal.n_b;
|
||||
if (Goal.n_t != string_null)
|
||||
if (Goal.n_t)
|
||||
Goal.netname_team_broadcast = Goal.n_t;
|
||||
if (Goal.n_n != string_null)
|
||||
if (Goal.n_n)
|
||||
Goal.netname_non_team_broadcast = Goal.n_n;
|
||||
if (Goal.n_o != string_null)
|
||||
if (Goal.n_o)
|
||||
Goal.netname_owners_team_broadcast = Goal.n_o;
|
||||
if (Goal.d_t != string_null)
|
||||
if (Goal.d_t)
|
||||
Goal.team_drop = Goal.d_t;
|
||||
if (Goal.d_n != string_null)
|
||||
if (Goal.d_n)
|
||||
Goal.non_team_drop = Goal.d_n;
|
||||
if (Goal.d_n_t != string_null)
|
||||
if (Goal.d_n_t)
|
||||
Goal.netname_team_drop = Goal.d_n_t;
|
||||
if (Goal.d_n_n != string_null)
|
||||
if (Goal.d_n_n)
|
||||
Goal.netname_non_team_drop = Goal.d_n_n;
|
||||
Goal.has_disconnected = TRUE;
|
||||
}
|
||||
|
@ -172,11 +172,11 @@ void() TF_PlaceItem =
|
|||
|
||||
//CH sets goal bounding box size
|
||||
|
||||
if (self.goal_min != vector_null)
|
||||
if (self.goal_min)
|
||||
temp1 = self.goal_min;
|
||||
else
|
||||
temp1 = '-16 -16 -24';
|
||||
if (self.goal_max != vector_null)
|
||||
if (self.goal_max)
|
||||
temp2 = self.goal_max;
|
||||
else
|
||||
temp2 = '16 16 32';
|
||||
|
@ -389,11 +389,11 @@ void() info_tfgoal =
|
|||
self.goal_state = TFGS_INACTIVE;
|
||||
|
||||
//CH sets goal bounding box size
|
||||
if (self.goal_min != vector_null)
|
||||
if (self.goal_min)
|
||||
temp1 = self.goal_min;
|
||||
else
|
||||
temp1 = '-16 -16 -24';
|
||||
if (self.goal_max != vector_null)
|
||||
if (self.goal_max)
|
||||
temp2 = self.goal_max;
|
||||
else
|
||||
temp2 = '16 16 32';
|
||||
|
@ -517,11 +517,11 @@ void() item_tfgoal =
|
|||
self.pausetime = self.delay;
|
||||
|
||||
//CH sets goal bounding box size
|
||||
if (self.goal_min != vector_null)
|
||||
if (self.goal_min)
|
||||
temp1 = self.goal_min;
|
||||
else
|
||||
temp1 = '-16 -16 -24';
|
||||
if (self.goal_max != vector_null)
|
||||
if (self.goal_max)
|
||||
temp2 = self.goal_max;
|
||||
else
|
||||
temp2 = '16 16 32';
|
||||
|
@ -540,7 +540,7 @@ void(entity AD) ParseTFDetect =
|
|||
{
|
||||
// Check Version
|
||||
/*
|
||||
if (AD.broadcast != string_null)
|
||||
if (AD.broadcast)
|
||||
{
|
||||
if (AD.broadcast != "TeamFortress v2.5")
|
||||
{
|
||||
|
@ -554,7 +554,7 @@ void(entity AD) ParseTFDetect =
|
|||
*/
|
||||
|
||||
// Set the team menu string
|
||||
if (AD.team_broadcast != string_null)
|
||||
if (AD.team_broadcast)
|
||||
team_menu_string = AD.team_broadcast;
|
||||
|
||||
// Set toggleflags (DEFUNCT)
|
||||
|
@ -726,7 +726,7 @@ void(entity Goal) InactivateGoal =
|
|||
Goal.solid = SOLID_TRIGGER;
|
||||
}
|
||||
Goal.goal_state = TFGS_INACTIVE;
|
||||
if (Goal.mdl != string_null)
|
||||
if (Goal.mdl)
|
||||
setmodel(Goal, Goal.mdl);
|
||||
}
|
||||
#ifdef MAP_DEBUG
|
||||
|
@ -757,7 +757,7 @@ void(entity Goal) RestoreGoal =
|
|||
else
|
||||
Goal.solid = SOLID_TRIGGER;
|
||||
|
||||
if (Goal.mdl != string_null)
|
||||
if (Goal.mdl)
|
||||
setmodel(Goal, Goal.mdl);
|
||||
|
||||
if (Goal.goal_state == TFGS_REMOVED)
|
||||
|
@ -782,7 +782,7 @@ void(entity Goal) RestoreGoal =
|
|||
Goal.nextthink = time + Goal.search_time;
|
||||
Goal.goal_state = TFGS_INACTIVE;
|
||||
|
||||
// if (Goal.mdl != string_null)
|
||||
// if (Goal.mdl)
|
||||
// setmodel(Goal, Goal.mdl);
|
||||
}
|
||||
#ifdef MAP_DEBUG
|
||||
|
@ -811,8 +811,8 @@ void(entity Goal) RemoveGoal =
|
|||
|
||||
Goal.solid = SOLID_NOT;
|
||||
Goal.goal_state = TFGS_REMOVED;
|
||||
if (Goal.mdl != string_null)
|
||||
setmodel(Goal, string_null);
|
||||
if (Goal.mdl)
|
||||
setmodel(Goal, "");
|
||||
};
|
||||
|
||||
//=========================================================================
|
||||
|
@ -1559,8 +1559,8 @@ void(entity Goal) SetupRespawn =
|
|||
{
|
||||
Goal.nextthink = time + Goal.wait;
|
||||
Goal.think = DoRespawn;
|
||||
if (Goal.mdl != string_null) //CH if it has mdl, remove it so
|
||||
setmodel(Goal, string_null); //that people dont think it works
|
||||
if (Goal.mdl) //CH if it has mdl, remove it so
|
||||
setmodel(Goal, ""); //that people dont think it works
|
||||
return;
|
||||
}
|
||||
// Permanently active goal?
|
||||
|
@ -1593,7 +1593,7 @@ float(entity Goal, entity AP) Activated =
|
|||
#else
|
||||
RPrint("\nGoal: ");
|
||||
#endif
|
||||
if (Goal.netname == string_null)
|
||||
if (!Goal.netname)
|
||||
RPrint(Goal.classname);
|
||||
else
|
||||
RPrint(Goal.netname);
|
||||
|
@ -1787,7 +1787,7 @@ void(entity Goal, entity AP) DoGoalWork =
|
|||
if (te)
|
||||
{
|
||||
te.goal_state = TFGS_REMOVED;
|
||||
te.team_str_home = string_null;
|
||||
te.team_str_home = "";
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -1945,7 +1945,7 @@ void(entity Goal, entity AP) DoGroupWork =
|
|||
if (tg.group_no == Goal.remove_spawngroup)
|
||||
{
|
||||
tg.goal_state = TFGS_REMOVED;
|
||||
tg.team_str_home = string_null;
|
||||
tg.team_str_home = "";
|
||||
}
|
||||
|
||||
tg = find(tg, classname, "info_player_teamspawn");
|
||||
|
@ -2063,7 +2063,7 @@ void(entity Goal, entity AP) DoTriggerWork =
|
|||
local entity otemp, stemp, t;
|
||||
|
||||
#ifdef MAP_DEBUG
|
||||
if (Goal.killtarget != string_null)
|
||||
if (Goal.killtarget)
|
||||
{
|
||||
RPrint("Killing Target(s): ");
|
||||
RPrint(Goal.killtarget);
|
||||
|
@ -2086,7 +2086,7 @@ void(entity Goal, entity AP) DoTriggerWork =
|
|||
}
|
||||
|
||||
#ifdef MAP_DEBUG
|
||||
if (Goal.target != string_null)
|
||||
if (Goal.target)
|
||||
{
|
||||
RPrint("Activating Target(s): ");
|
||||
RPrint(Goal.target);
|
||||
|
@ -2370,9 +2370,9 @@ void(entity Goal, entity AP, float addb) DoResults =
|
|||
while (te != world)
|
||||
{
|
||||
// Centerprinting
|
||||
if (Goal.broadcast != string_null && CTF_Map == FALSE)
|
||||
if (Goal.broadcast && CTF_Map == FALSE)
|
||||
CenterPrint2(te, "\n\n\n", Goal.broadcast);
|
||||
if (Goal.netname_broadcast != string_null && CTF_Map == FALSE)
|
||||
if (Goal.netname_broadcast && CTF_Map == FALSE)
|
||||
{
|
||||
sprint(te, PRINT_HIGH, AP.netname);
|
||||
sprint(te, PRINT_HIGH, Goal.netname_broadcast);
|
||||
|
@ -2380,22 +2380,22 @@ void(entity Goal, entity AP, float addb) DoResults =
|
|||
|
||||
if (AP == te)
|
||||
{
|
||||
if (Goal.message != string_null)
|
||||
if (Goal.message)
|
||||
CenterPrint2(te, "\n\n\n", Goal.message);
|
||||
}
|
||||
else if (AP.team_no == te.team_no)
|
||||
{
|
||||
if (Goal.owners_team_broadcast != string_null && te.team_no == Goal.owned_by)
|
||||
if (Goal.owners_team_broadcast && te.team_no == Goal.owned_by)
|
||||
CenterPrint2(te, "\n\n\n", Goal.owners_team_broadcast);
|
||||
else if (Goal.team_broadcast != string_null)
|
||||
else if (Goal.team_broadcast)
|
||||
CenterPrint2(te, "\n\n\n", Goal.team_broadcast);
|
||||
|
||||
if (Goal.netname_owners_team_broadcast != string_null && te.team_no == Goal.owned_by)
|
||||
if (Goal.netname_owners_team_broadcast && te.team_no == Goal.owned_by)
|
||||
{
|
||||
sprint(te, PRINT_HIGH, AP.netname);
|
||||
sprint(te, PRINT_HIGH, Goal.netname_owners_team_broadcast);
|
||||
}
|
||||
else if (Goal.netname_team_broadcast != string_null)
|
||||
else if (Goal.netname_team_broadcast)
|
||||
{
|
||||
sprint(te, PRINT_HIGH, AP.netname);
|
||||
sprint(te, PRINT_HIGH, Goal.netname_team_broadcast);
|
||||
|
@ -2403,17 +2403,17 @@ void(entity Goal, entity AP, float addb) DoResults =
|
|||
}
|
||||
else
|
||||
{
|
||||
if (Goal.owners_team_broadcast != string_null && te.team_no == Goal.owned_by)
|
||||
if (Goal.owners_team_broadcast && te.team_no == Goal.owned_by)
|
||||
CenterPrint2(te, "\n\n\n", Goal.owners_team_broadcast);
|
||||
else if (Goal.non_team_broadcast != string_null)
|
||||
else if (Goal.non_team_broadcast)
|
||||
CenterPrint2(te, "\n\n\n", Goal.non_team_broadcast);
|
||||
|
||||
if (Goal.netname_owners_team_broadcast != string_null && te.team_no == Goal.owned_by)
|
||||
if (Goal.netname_owners_team_broadcast && te.team_no == Goal.owned_by)
|
||||
{
|
||||
sprint(te, PRINT_HIGH, AP.netname);
|
||||
sprint(te, PRINT_HIGH, Goal.netname_owners_team_broadcast);
|
||||
}
|
||||
else if (Goal.netname_non_team_broadcast != string_null)
|
||||
else if (Goal.netname_non_team_broadcast)
|
||||
{
|
||||
sprint(te, PRINT_HIGH, AP.netname);
|
||||
sprint(te, PRINT_HIGH, Goal.netname_non_team_broadcast);
|
||||
|
@ -2765,8 +2765,8 @@ void(entity Item, entity AP, entity Goal) tfgoalitem_GiveToPlayer =
|
|||
|
||||
Item.owner = AP;
|
||||
// Remove it from the map
|
||||
if (Item.mdl != string_null)
|
||||
setmodel(Item, string_null);
|
||||
if (Item.mdl)
|
||||
setmodel(Item, "");
|
||||
Item.solid = SOLID_NOT;
|
||||
|
||||
// Do the deeds on the player
|
||||
|
@ -2884,7 +2884,7 @@ void() ReturnItem =
|
|||
self.enemy.movetype = MOVETYPE_NONE;
|
||||
self.enemy.touch = item_tfgoal_touch;
|
||||
self.enemy.origin = self.enemy.oldorigin;
|
||||
if (self.enemy.mdl != string_null)
|
||||
if (self.enemy.mdl)
|
||||
setmodel(self.enemy, self.enemy.mdl);
|
||||
setorigin(self.enemy, self.enemy.origin);
|
||||
sound(self.enemy, CHAN_VOICE, "items/itembk2.wav", 1, ATTN_NORM);
|
||||
|
@ -2999,9 +2999,9 @@ void(entity Item, entity AP, float method) tfgoalitem_RemoveFromPlayer =
|
|||
{
|
||||
if (te.team_no == Item.owned_by)
|
||||
{
|
||||
if (Item.team_drop != string_null)
|
||||
if (Item.team_drop)
|
||||
CenterPrint2(te, "\n\n\n", Item.team_drop);
|
||||
if (Item.netname_team_drop != string_null)
|
||||
if (Item.netname_team_drop)
|
||||
{
|
||||
sprint(te, PRINT_HIGH, AP.netname);
|
||||
sprint(te, PRINT_HIGH, Item.netname_team_drop);
|
||||
|
@ -3009,9 +3009,9 @@ void(entity Item, entity AP, float method) tfgoalitem_RemoveFromPlayer =
|
|||
}
|
||||
else // (te.team_no != Item.owned_by)
|
||||
{
|
||||
if (Item.non_team_drop != string_null)
|
||||
if (Item.non_team_drop)
|
||||
CenterPrint2(te, "\n\n\n", Item.non_team_drop);
|
||||
if (Item.netname_non_team_drop != string_null)
|
||||
if (Item.netname_non_team_drop)
|
||||
{
|
||||
sprint(te, PRINT_HIGH, AP.netname);
|
||||
sprint(te, PRINT_HIGH, Item.netname_non_team_drop);
|
||||
|
@ -3207,18 +3207,18 @@ void(entity Item) tfgoalitem_drop =
|
|||
setorigin(Item, Item.origin);
|
||||
|
||||
//CH sets goal bounding box size
|
||||
if (Item.goal_min != vector_null)
|
||||
if (Item.goal_min)
|
||||
temp1 = Item.goal_min;
|
||||
else
|
||||
temp1 = '-16 -16 -24';
|
||||
if (Item.goal_max != vector_null)
|
||||
if (Item.goal_max)
|
||||
temp2 = Item.goal_max;
|
||||
else
|
||||
temp2 = '16 16 32';
|
||||
|
||||
setsize (Item, temp1, temp2); //CH sets box size from above
|
||||
|
||||
if (Item.mdl != string_null)
|
||||
if (Item.mdl)
|
||||
setmodel(Item, Item.mdl);
|
||||
if (Item.goal_result & TFGR_DROPITEMS) //checks for dropitems
|
||||
{
|
||||
|
@ -3277,7 +3277,7 @@ void() tfgoalitem_remove =
|
|||
self.touch = item_tfgoal_touch;
|
||||
|
||||
self.origin = self.oldorigin;
|
||||
if (self.mdl != string_null)
|
||||
if (self.mdl)
|
||||
setmodel(self, self.mdl);
|
||||
setorigin (self, self.origin);
|
||||
|
||||
|
@ -3292,7 +3292,7 @@ void() tfgoalitem_remove =
|
|||
self.nextthink = time + 1;
|
||||
|
||||
// Do we need to do any CenterPrint2ing?
|
||||
if (self.noise3 != string_null || self.noise4 != string_null)
|
||||
if (self.noise3 || self.noise4)
|
||||
{
|
||||
te = find (world, classname, "player");
|
||||
while (te)
|
||||
|
|
30
tforttm.qc
30
tforttm.qc
|
@ -124,58 +124,58 @@ string(float tno) GetTeamName =
|
|||
|
||||
if (tno == 1)
|
||||
{
|
||||
/*if (world.b_b != "" && world.b_b != string_null)
|
||||
/*if (world.b_b && world.b_b)
|
||||
{
|
||||
return world.b_b;
|
||||
}*/
|
||||
|
||||
st = infokey(world, "team1");
|
||||
if (st == string_null)
|
||||
if (!st)
|
||||
st = infokey(world, "t1");
|
||||
|
||||
if (st == string_null || st == "")
|
||||
if (!st || st == "")
|
||||
return "blue";
|
||||
}
|
||||
else if (tno == 2)
|
||||
{
|
||||
/*if (world.b_t != "" && world.b_t != string_null)
|
||||
/*if (world.b_t != "" && world.b_t)
|
||||
{
|
||||
return world.b_t;
|
||||
}*/
|
||||
|
||||
st = infokey(world, "team2");
|
||||
if (st == string_null)
|
||||
if (!st)
|
||||
st = infokey(world, "t2");
|
||||
|
||||
if (st == string_null || st == "")
|
||||
if (!st)
|
||||
return "red";
|
||||
}
|
||||
else if (tno == 3)
|
||||
{
|
||||
/*if (world.b_n != "" && world.b_n != string_null)
|
||||
/*if (world.b_n != "" && world.b_n)
|
||||
{
|
||||
return world.b_n;
|
||||
}*/
|
||||
|
||||
st = infokey(world, "team3");
|
||||
if (st == string_null)
|
||||
if (!st)
|
||||
st = infokey(world, "t3");
|
||||
|
||||
if (st == string_null || st == "")
|
||||
if (!st)
|
||||
return "yell";
|
||||
}
|
||||
else if (tno == 4)
|
||||
{
|
||||
/*if (world.b_o != "" && world.b_o != string_null)
|
||||
/*if (world.b_o != "" && world.b_o)
|
||||
{
|
||||
return world.b_o;
|
||||
}*/
|
||||
|
||||
st = infokey(world, "team4");
|
||||
if (st == string_null)
|
||||
if (!st)
|
||||
st = infokey(world, "t4");
|
||||
|
||||
if (st == string_null || st == "")
|
||||
if (!st)
|
||||
return "teal";
|
||||
}
|
||||
else
|
||||
|
@ -380,14 +380,14 @@ void() TeamFortress_CheckTeamCheats =
|
|||
#endif
|
||||
|
||||
//WK Add in hack for "skins" cheat. This is as good a place as any
|
||||
if (self.netname == string_null) {
|
||||
if (!self.netname) {
|
||||
stuffcmd(self,"name \"I'm a cheater even when RENAMED\"\n");
|
||||
stuffcmd(self,"disconnect\n");
|
||||
}
|
||||
|
||||
//WK Limit rate to 10k?
|
||||
st = infokey(self,"rate");
|
||||
if (st != string_null)
|
||||
if (st)
|
||||
rate = stof(st);
|
||||
if (rate > 10000) {
|
||||
stuffcmd(self,"rate 10000\n");
|
||||
|
@ -876,7 +876,7 @@ void(entity Player) TeamFortress_TeamShowMemberClasses =
|
|||
{
|
||||
if (((e.team_no == Player.team_no) || (e.team_no == 0)) && (e != Player))
|
||||
{
|
||||
if (e.model != string_null) // check if valid player
|
||||
if (e.model) // check if valid player
|
||||
{
|
||||
if (!found)
|
||||
{
|
||||
|
|
|
@ -406,9 +406,9 @@ void(entity demon) custom_demon_name =
|
|||
if (demon.has_camera == 3 || demon.has_camera == 4) //CH // SB - if we have a d already, use rand name
|
||||
{
|
||||
happy = infokey(demon.real_owner,"demon");
|
||||
if (happy == string_null)
|
||||
if (!happy)
|
||||
happy = infokey(demon.real_owner,"d");
|
||||
if (happy == string_null)
|
||||
if (!happy)
|
||||
demon.has_camera = 2;
|
||||
else
|
||||
demon.has_camera = 3;
|
||||
|
|
|
@ -3833,7 +3833,7 @@ void() CycleWeaponCommand =
|
|||
local float it, am, cont, loopcount;
|
||||
|
||||
// Some safety code
|
||||
if (self.weaponmodel == string_null || self.current_weapon == 0)
|
||||
if (!self.weaponmodel || self.current_weapon == 0)
|
||||
return;
|
||||
|
||||
if (self.tfstate & TFSTATE_RELOADING)
|
||||
|
|
5
world.qc
5
world.qc
|
@ -557,6 +557,11 @@ void() StartFrame =
|
|||
fraglimit = cvar("fraglimit");
|
||||
deathmatch = cvar("deathmatch");
|
||||
framecount = framecount + 1;
|
||||
|
||||
local string timeleft;
|
||||
timeleft = timelimit ? sprintf ("%.0f", (timelimit - time) / 60) : "";
|
||||
if (timeleft != infokey (world, "timeleft"))
|
||||
setinfokey (world, "timeleft", timeleft);
|
||||
};
|
||||
|
||||
/*
|
||||
|
|
Loading…
Reference in a new issue