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- a crusader aura robustness fix (shouldn't ever happen, but
apparantly does)
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@ -101,12 +101,16 @@ void(float aur) AddAura =
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strung = "Aura of Resistance.\n";
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else if (targ.aura == AURA_HASTE)
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strung = "Aura of Haste.\n";
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else
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strung = "Aura of Bugginess.\n";
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if (oldaur == AURA_POWER)
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oldstrung = "Aura of Power";
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else if (oldaur == AURA_RESISTANCE)
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oldstrung = "Aura of Resistance";
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else if (oldaur == AURA_HASTE)
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oldstrung = "Aura of Haste";
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else
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oldstrung = "Aura of Bugginess.";
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if (oldaur == 0)
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sprint(self, PRINT_HIGH, "You provide ", targ.netname, " with an ", strung);
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