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https://git.code.sf.net/p/quake/nuq
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19 commits
cougar-spl
...
master
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ddedef8ed9 | ||
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928200fa2b |
30 changed files with 789 additions and 811 deletions
|
@ -1,7 +1,7 @@
|
||||||
## Process this file with automake to produce Makefile.in
|
## Process this file with automake to produce Makefile.in
|
||||||
AUTOMAKE_OPTIONS = foreign
|
AUTOMAKE_OPTIONS = foreign
|
||||||
|
|
||||||
SUBDIRS = include source doc RPM
|
SUBDIRS = include source RPM
|
||||||
|
|
||||||
EXTRA_DIST = tools/gas2masm/Makefile tools/gas2masm/gas2masm.c \
|
EXTRA_DIST = tools/gas2masm/Makefile tools/gas2masm/gas2masm.c \
|
||||||
tools/gas2masm/gas2masm.dsp tools/gas2masm/gas2masm.dsw \
|
tools/gas2masm/gas2masm.dsp tools/gas2masm/gas2masm.dsw \
|
||||||
|
|
0
NEWS
0
NEWS
|
@ -13,9 +13,6 @@
|
||||||
/* Define this to the QSG standard version you support */
|
/* Define this to the QSG standard version you support */
|
||||||
#undef QSG_VERSION
|
#undef QSG_VERSION
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||||||
|
|
||||||
/* Define if you want to use QF-style defaults instead of Id-style */
|
|
||||||
#undef NEWSTYLE
|
|
||||||
|
|
||||||
/* Define this to the location of the global config file */
|
/* Define this to the location of the global config file */
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||||||
#undef FS_GLOBALCFG
|
#undef FS_GLOBALCFG
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||||||
|
|
||||||
|
@ -25,9 +22,6 @@
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||||||
/* Define this to the unshared game directory root */
|
/* Define this to the unshared game directory root */
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||||||
#undef FS_USERPATH
|
#undef FS_USERPATH
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||||||
|
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||||||
/* Define this to the base game for the engine to load */
|
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||||||
#undef BASEGAME
|
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||||||
|
|
||||||
/* Define this if you want to use Intel assembly optimizations */
|
/* Define this if you want to use Intel assembly optimizations */
|
||||||
#undef USE_INTEL_ASM
|
#undef USE_INTEL_ASM
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||||||
|
|
||||||
|
|
44
configure.in
44
configure.in
|
@ -607,12 +607,12 @@ QF_maGiC_VALUE
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||||||
[
|
[
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||||||
#include <sys/asoundlib.h>
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#include <sys/asoundlib.h>
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#if defined(SND_LIB_MAJOR) && defined(SND_LIB_MINOR)
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#if defined(SND_LIB_MAJOR) && defined(SND_LIB_MINOR)
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||||||
#if SND_LIB_MAJOR>0 || (SND_LIB_MAJOR==0 && SND_LIB_MINOR>=6)
|
#if SND_LIB_MAJOR>0 || (SND_LIB_MAJOR==0 && SND_LIB_MINOR>=9)
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||||||
QF_maGiC_VALUE
|
QF_maGiC_VALUE
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||||||
#endif
|
#endif
|
||||||
#endif
|
#endif
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||||||
],
|
],
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||||||
SNDTYPE="ALSA_0_6"
|
SNDTYPE="ALSA_0_9"
|
||||||
SOUND_LIBS="-lasound"
|
SOUND_LIBS="-lasound"
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||||||
)
|
)
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||||||
)
|
)
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||||||
|
@ -692,12 +692,12 @@ fi
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||||||
AC_SUBST(SOUND_LIBS)
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AC_SUBST(SOUND_LIBS)
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||||||
AC_SUBST(SOUND_CFLAGS)
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AC_SUBST(SOUND_CFLAGS)
|
||||||
AM_CONDITIONAL(SNDTYPE_ALSA_0_5, test "$SNDTYPE" = "ALSA_0_5")
|
AM_CONDITIONAL(SNDTYPE_ALSA_0_5, test "$SNDTYPE" = "ALSA_0_5")
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||||||
AM_CONDITIONAL(SNDTYPE_ALSA_0_6, test "$SNDTYPE" = "ALSA_0_6")
|
AM_CONDITIONAL(SNDTYPE_ALSA_0_9, test "$SNDTYPE" = "ALSA_0_9")
|
||||||
AM_CONDITIONAL(SNDTYPE_MME, test "$SNDTYPE" = "MME")
|
AM_CONDITIONAL(SNDTYPE_MME, test "$SNDTYPE" = "MME")
|
||||||
AM_CONDITIONAL(SNDTYPE_OSS, test "$SNDTYPE" = "OSS")
|
AM_CONDITIONAL(SNDTYPE_OSS, test "$SNDTYPE" = "OSS")
|
||||||
AM_CONDITIONAL(SNDTYPE_SUN, test "$SNDTYPE" = "SUN")
|
AM_CONDITIONAL(SNDTYPE_SUN, test "$SNDTYPE" = "SUN")
|
||||||
AM_CONDITIONAL(SNDTYPE_WIN32, test "$SNDTYPE" = "WIN32")
|
AM_CONDITIONAL(SNDTYPE_WIN32, test "$SNDTYPE" = "WIN32")
|
||||||
AM_CONDITIONAL(SNDTYPE_NULL, test "$SNDTYPE" != "ALSA_0_5" -a "$SNDTYPE" != "ALSA_0_6" -a "$SNDTYPE" != "MME" -a "$SNDTYPE" != "OSS" -a "$SNDTYPE" != "SUN" -a "$SNDTYPE" != "WIN32")
|
AM_CONDITIONAL(SNDTYPE_NULL, test "$SNDTYPE" != "ALSA_0_5" -a "$SNDTYPE" != "ALSA_0_9" -a "$SNDTYPE" != "MME" -a "$SNDTYPE" != "OSS" -a "$SNDTYPE" != "SUN" -a "$SNDTYPE" != "WIN32")
|
||||||
|
|
||||||
dnl Tests for joystick support
|
dnl Tests for joystick support
|
||||||
AC_MSG_CHECKING(for joystick support)
|
AC_MSG_CHECKING(for joystick support)
|
||||||
|
@ -776,12 +776,6 @@ AM_CONDITIONAL(CDTYPE_BSD, test "$CDTYPE" = "BSD")
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||||||
AM_CONDITIONAL(CDTYPE_WIN32, test "$CDTYPE" = "WIN32")
|
AM_CONDITIONAL(CDTYPE_WIN32, test "$CDTYPE" = "WIN32")
|
||||||
AM_CONDITIONAL(CDTYPE_NULL, test "$CDTYPE" != "LINUX" -a "$CDTYPE" != "BSD" -a "$CDTYPE" != "WIN32")
|
AM_CONDITIONAL(CDTYPE_NULL, test "$CDTYPE" != "LINUX" -a "$CDTYPE" != "BSD" -a "$CDTYPE" != "WIN32")
|
||||||
|
|
||||||
if test "$CDTTPE" = BSD; then
|
|
||||||
AC_HAVE_STRUCT_FIELD(struct ioc_read_toc_single_entry, entry,
|
|
||||||
[#include <sys/cdio.h>]
|
|
||||||
)
|
|
||||||
fi
|
|
||||||
|
|
||||||
dnl ==================================================================
|
dnl ==================================================================
|
||||||
dnl Checks for networking
|
dnl Checks for networking
|
||||||
dnl ==================================================================
|
dnl ==================================================================
|
||||||
|
@ -848,30 +842,15 @@ dnl Set $prefix and $exec_prefix to $ac_default_prefix if they are not set
|
||||||
test "x$prefix" = xNONE && prefix=$ac_default_prefix
|
test "x$prefix" = xNONE && prefix=$ac_default_prefix
|
||||||
test "x$exec_prefix" = xNONE && exec_prefix='${prefix}'
|
test "x$exec_prefix" = xNONE && exec_prefix='${prefix}'
|
||||||
|
|
||||||
AC_ARG_WITH(newstyle,
|
if test "x$SYSTYPE" = xWIN32; then
|
||||||
[ --with-newstyle compile with defaults a bit different than those
|
default_globalconf="~/${PACKAGE}.conf"
|
||||||
used by Id Software (does not affect gameplay)],
|
|
||||||
newstyle=$withval, newstyle=auto
|
|
||||||
)
|
|
||||||
AC_MSG_CHECKING([configuration style])
|
|
||||||
if test "x$newstyle" = xyes -o "x$newstyle" = "x"; then
|
|
||||||
AC_MSG_RESULT([new style])
|
|
||||||
AC_DEFINE(NEWSTYLE)
|
|
||||||
AC_DEFINE(BASEGAME, "base")
|
|
||||||
default_globalconf="/etc/$PACKAGE.conf"
|
|
||||||
eval foo="$datadir"
|
|
||||||
default_sharepath="$foo/games/quakeforge"
|
|
||||||
default_userpath="~/.quakeforge"
|
|
||||||
else
|
|
||||||
AC_MSG_RESULT([old style (id Software defaults)])
|
|
||||||
AC_DEFINE(BASEGAME, "id1")
|
|
||||||
if test "x$SYSTYPE" = xWIN32; then
|
|
||||||
default_globalconf="%WINDIR%/$PACKAGE.conf"
|
|
||||||
else
|
|
||||||
default_globalconf="/etc/$PACKAGE.conf"
|
|
||||||
fi
|
|
||||||
default_sharepath="."
|
default_sharepath="."
|
||||||
default_userpath="."
|
default_userpath="."
|
||||||
|
else
|
||||||
|
default_globalconf="/etc/${PACKAGE}.conf"
|
||||||
|
eval foo="$datadir"
|
||||||
|
default_sharepath="$foo/games/$PACKAGE"
|
||||||
|
default_userpath="~/.$PACKAGE"
|
||||||
fi
|
fi
|
||||||
|
|
||||||
AC_ARG_WITH(global-cfg,
|
AC_ARG_WITH(global-cfg,
|
||||||
|
@ -1124,6 +1103,7 @@ AC_MSG_RESULT([
|
||||||
Build type: $BUILD_TYPE
|
Build type: $BUILD_TYPE
|
||||||
Targets:$CL_TARGETS
|
Targets:$CL_TARGETS
|
||||||
Server: $ENABLE_DED
|
Server: $ENABLE_DED
|
||||||
|
Compression support: $HAVE_ZLIB
|
||||||
|
|
||||||
System game data directory: $sharepath
|
System game data directory: $sharepath
|
||||||
Per-user game data directory: $userpath
|
Per-user game data directory: $userpath
|
||||||
|
|
|
@ -35,4 +35,5 @@ void Chase_Init (void);
|
||||||
void Chase_Reset (void);
|
void Chase_Reset (void);
|
||||||
void Chase_Update (void);
|
void Chase_Update (void);
|
||||||
|
|
||||||
#endif __chase_h
|
#endif //__chase_h
|
||||||
|
|
||||||
|
|
|
@ -143,4 +143,5 @@ char *COM_Parse (char *data);
|
||||||
|
|
||||||
extern struct cvar_s *cl_warncmd;
|
extern struct cvar_s *cl_warncmd;
|
||||||
|
|
||||||
#endif __cmd_h
|
#endif //__cmd_h
|
||||||
|
|
||||||
|
|
|
@ -174,6 +174,10 @@ extern cvar_t *loadas8bit;
|
||||||
extern cvar_t *bgmvolume;
|
extern cvar_t *bgmvolume;
|
||||||
extern cvar_t *volume;
|
extern cvar_t *volume;
|
||||||
|
|
||||||
|
extern cvar_t *snd_device;
|
||||||
|
extern cvar_t *snd_rate;
|
||||||
|
extern cvar_t *snd_bits;
|
||||||
|
extern cvar_t *snd_stereo;
|
||||||
extern cvar_t *snd_interp;
|
extern cvar_t *snd_interp;
|
||||||
extern cvar_t *snd_stereo_phase_separation;
|
extern cvar_t *snd_stereo_phase_separation;
|
||||||
|
|
||||||
|
|
|
@ -65,16 +65,6 @@
|
||||||
/* Version strings */
|
/* Version strings */
|
||||||
#include "version.h"
|
#include "version.h"
|
||||||
|
|
||||||
/* Define if you want to use QF-style defaults instead of Id-style */
|
|
||||||
#undef NEWSTYLE
|
|
||||||
|
|
||||||
/* Define this to the subdirectory name of the default game */
|
|
||||||
#ifdef NEWSTYLE
|
|
||||||
# define BASEGAME "base"
|
|
||||||
#else
|
|
||||||
# define BASEGAME "id1"
|
|
||||||
#endif
|
|
||||||
|
|
||||||
/* Define if you have the XFree86 DGA extension */
|
/* Define if you have the XFree86 DGA extension */
|
||||||
#undef HAVE_DGA
|
#undef HAVE_DGA
|
||||||
|
|
||||||
|
|
|
@ -65,16 +65,6 @@
|
||||||
/* Version string */
|
/* Version string */
|
||||||
#include "..\version.h"
|
#include "..\version.h"
|
||||||
|
|
||||||
/* Define if you want to use QF-style defaults instead of Id-style */
|
|
||||||
#undef NEWSTYLE
|
|
||||||
|
|
||||||
/* Define this to the subdirectory name of the default game */
|
|
||||||
#ifdef NEWSTYLE
|
|
||||||
# define BASEGAME "base"
|
|
||||||
#else
|
|
||||||
# define BASEGAME "id1"
|
|
||||||
#endif
|
|
||||||
|
|
||||||
/* Define if you have the XFree86 DGA extension */
|
/* Define if you have the XFree86 DGA extension */
|
||||||
#undef HAVE_DGA
|
#undef HAVE_DGA
|
||||||
|
|
||||||
|
|
37
include/win32/version.h
Normal file
37
include/win32/version.h
Normal file
|
@ -0,0 +1,37 @@
|
||||||
|
/*
|
||||||
|
version.h
|
||||||
|
|
||||||
|
Version numbers for Win32 builds not using autoconf
|
||||||
|
|
||||||
|
Copyright (C) 2000 Jeff Teunissen
|
||||||
|
|
||||||
|
This program is free software; you can redistribute it and/or
|
||||||
|
modify it under the terms of the GNU General Public License
|
||||||
|
as published by the Free Software Foundation; either version 2
|
||||||
|
of the License, or (at your option) any later version.
|
||||||
|
|
||||||
|
This program is distributed in the hope that it will be useful,
|
||||||
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
||||||
|
|
||||||
|
See the GNU General Public License for more details.
|
||||||
|
|
||||||
|
You should have received a copy of the GNU General Public License
|
||||||
|
along with this program; if not, write to:
|
||||||
|
|
||||||
|
Free Software Foundation, Inc.
|
||||||
|
59 Temple Place - Suite 330
|
||||||
|
Boston, MA 02111-1307, USA
|
||||||
|
*/
|
||||||
|
|
||||||
|
#ifndef _VERSION_H
|
||||||
|
#define _VERSION_H
|
||||||
|
|
||||||
|
/* Version strings */
|
||||||
|
#define PACKAGE "nuq"
|
||||||
|
#define PROGRAM "QuakeForge: nuq"
|
||||||
|
#define VERSION "0.2.99alpha0"
|
||||||
|
#define QSG_VERSION "1.0"
|
||||||
|
#define QUAKE_VERSION "1.09"
|
||||||
|
|
||||||
|
#endif // _VERSION_H
|
|
@ -1 +1,2 @@
|
||||||
set args -nosound -nodga +set _windowed_mouse 0
|
set args -nosound -nodga +set _windowed_mouse 0
|
||||||
|
set height 0
|
||||||
|
|
|
@ -70,8 +70,8 @@ EXTRA_libqfsys_a_SOURCES= dirent.c fnmatch.c sys_unix.c sys_win.c
|
||||||
if SNDTYPE_ALSA_0_5
|
if SNDTYPE_ALSA_0_5
|
||||||
libqfsnd_a_SOURCES= snd_dma.c snd_mem.c snd_mix.c snd_alsa_0_5.c $(sound_ASM)
|
libqfsnd_a_SOURCES= snd_dma.c snd_mem.c snd_mix.c snd_alsa_0_5.c $(sound_ASM)
|
||||||
endif
|
endif
|
||||||
if SNDTYPE_ALSA_0_6
|
if SNDTYPE_ALSA_0_9
|
||||||
libqfsnd_a_SOURCES= snd_dma.c snd_mem.c snd_mix.c snd_alsa_0_6.c $(sound_ASM)
|
libqfsnd_a_SOURCES= snd_dma.c snd_mem.c snd_mix.c snd_alsa_0_9.c $(sound_ASM)
|
||||||
endif
|
endif
|
||||||
if SNDTYPE_MME
|
if SNDTYPE_MME
|
||||||
libqfsnd_a_SOURCES= snd_dma.c snd_mem.c snd_mix.c snd_mme.c $(sound_ASM)
|
libqfsnd_a_SOURCES= snd_dma.c snd_mem.c snd_mix.c snd_mme.c $(sound_ASM)
|
||||||
|
@ -89,7 +89,7 @@ if SNDTYPE_NULL
|
||||||
libqfsnd_a_SOURCES= snd_null.c $(sound_ASM)
|
libqfsnd_a_SOURCES= snd_null.c $(sound_ASM)
|
||||||
endif
|
endif
|
||||||
EXTRA_libqfsnd_a_SOURCES= snd_dma.c snd_mem.c snd_mix.c snd_alsa_0_5.c \
|
EXTRA_libqfsnd_a_SOURCES= snd_dma.c snd_mem.c snd_mix.c snd_alsa_0_5.c \
|
||||||
snd_alsa_0_6.c snd_oss.c snd_sun.c snd_win.c snd_null.c \
|
snd_alsa_0_9.c snd_oss.c snd_sun.c snd_win.c snd_null.c \
|
||||||
$(sound_ASM)
|
$(sound_ASM)
|
||||||
|
|
||||||
#
|
#
|
||||||
|
|
|
@ -29,6 +29,12 @@
|
||||||
#ifdef HAVE_CONFIG_H
|
#ifdef HAVE_CONFIG_H
|
||||||
# include "config.h"
|
# include "config.h"
|
||||||
#endif
|
#endif
|
||||||
|
#ifdef HAVE_STRING_H
|
||||||
|
#include <string.h>
|
||||||
|
#endif
|
||||||
|
#ifdef HAVE_STRINGS_H
|
||||||
|
#include <strings.h>
|
||||||
|
#endif
|
||||||
|
|
||||||
#include "draw.h"
|
#include "draw.h"
|
||||||
#include "vid.h"
|
#include "vid.h"
|
||||||
|
|
|
@ -368,7 +368,7 @@ static void Draw_TextureMode_f (void)
|
||||||
Con_Printf ("%s\n", modes[i].name);
|
Con_Printf ("%s\n", modes[i].name);
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
Con_Printf ("current filter is unknown???\n");
|
Con_Printf ("current filter is unknown\?\?\?\n");
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -1096,9 +1096,12 @@ GL_Upload32
|
||||||
static void GL_Upload32 (unsigned *data, int width, int height, qboolean mipmap, qboolean alpha)
|
static void GL_Upload32 (unsigned *data, int width, int height, qboolean mipmap, qboolean alpha)
|
||||||
{
|
{
|
||||||
int samples;
|
int samples;
|
||||||
static unsigned scaled[1024*512]; // [512*256];
|
unsigned int *scaled;
|
||||||
int scaled_width, scaled_height;
|
int scaled_width, scaled_height;
|
||||||
|
|
||||||
|
if (!width || !height)
|
||||||
|
return; // Null texture
|
||||||
|
|
||||||
for (scaled_width = 1 ; scaled_width < width ; scaled_width<<=1)
|
for (scaled_width = 1 ; scaled_width < width ; scaled_width<<=1)
|
||||||
;
|
;
|
||||||
for (scaled_height = 1 ; scaled_height < height ; scaled_height<<=1)
|
for (scaled_height = 1 ; scaled_height < height ; scaled_height<<=1)
|
||||||
|
@ -1110,7 +1113,7 @@ static unsigned scaled[1024*512]; // [512*256];
|
||||||
scaled_width = min(scaled_width, gl_max_size->int_val);
|
scaled_width = min(scaled_width, gl_max_size->int_val);
|
||||||
scaled_height = min(scaled_height, gl_max_size->int_val);
|
scaled_height = min(scaled_height, gl_max_size->int_val);
|
||||||
|
|
||||||
if (scaled_width * scaled_height > sizeof(scaled)/4)
|
if (!(scaled = malloc (scaled_width * scaled_height * sizeof (GLuint))))
|
||||||
Sys_Error ("GL_LoadTexture: too big");
|
Sys_Error ("GL_LoadTexture: too big");
|
||||||
|
|
||||||
samples = alpha ? gl_alpha_format : gl_solid_format;
|
samples = alpha ? gl_alpha_format : gl_solid_format;
|
||||||
|
@ -1173,6 +1176,8 @@ done: ;
|
||||||
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, gl_filter_max);
|
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, gl_filter_max);
|
||||||
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, gl_filter_max);
|
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, gl_filter_max);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
free (scaled);
|
||||||
}
|
}
|
||||||
|
|
||||||
void GL_Upload8_EXT (byte *data, int width, int height, qboolean mipmap, qboolean alpha)
|
void GL_Upload8_EXT (byte *data, int width, int height, qboolean mipmap, qboolean alpha)
|
||||||
|
@ -1180,7 +1185,7 @@ void GL_Upload8_EXT (byte *data, int width, int height, qboolean mipmap, qboole
|
||||||
int i, s;
|
int i, s;
|
||||||
qboolean noalpha;
|
qboolean noalpha;
|
||||||
int samples;
|
int samples;
|
||||||
static unsigned char scaled[1024*512]; // [512*256];
|
unsigned char *scaled;
|
||||||
int scaled_width, scaled_height;
|
int scaled_width, scaled_height;
|
||||||
|
|
||||||
s = width*height;
|
s = width*height;
|
||||||
|
@ -1209,7 +1214,7 @@ void GL_Upload8_EXT (byte *data, int width, int height, qboolean mipmap, qboole
|
||||||
scaled_width = min(scaled_width, gl_max_size->int_val);
|
scaled_width = min(scaled_width, gl_max_size->int_val);
|
||||||
scaled_height = min(scaled_height, gl_max_size->int_val);
|
scaled_height = min(scaled_height, gl_max_size->int_val);
|
||||||
|
|
||||||
if (scaled_width * scaled_height > sizeof(scaled))
|
if (!(scaled = malloc (scaled_width * scaled_height)))
|
||||||
Sys_Error ("GL_LoadTexture: too big");
|
Sys_Error ("GL_LoadTexture: too big");
|
||||||
|
|
||||||
samples = 1; // alpha ? gl_alpha_format : gl_solid_format;
|
samples = 1; // alpha ? gl_alpha_format : gl_solid_format;
|
||||||
|
@ -1272,6 +1277,7 @@ done: ;
|
||||||
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, gl_filter_max);
|
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, gl_filter_max);
|
||||||
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, gl_filter_max);
|
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, gl_filter_max);
|
||||||
}
|
}
|
||||||
|
free (scaled);
|
||||||
}
|
}
|
||||||
|
|
||||||
extern qboolean VID_Is8bit();
|
extern qboolean VID_Is8bit();
|
||||||
|
|
|
@ -29,6 +29,12 @@
|
||||||
#ifdef HAVE_CONFIG_H
|
#ifdef HAVE_CONFIG_H
|
||||||
# include "config.h"
|
# include "config.h"
|
||||||
#endif
|
#endif
|
||||||
|
#ifdef HAVE_STRING_H
|
||||||
|
#include <string.h>
|
||||||
|
#endif
|
||||||
|
#ifdef HAVE_STRINGS_H
|
||||||
|
#include <strings.h>
|
||||||
|
#endif
|
||||||
|
|
||||||
#include <math.h>
|
#include <math.h>
|
||||||
|
|
||||||
|
|
|
@ -1429,7 +1429,7 @@ void M_Keys_Draw (void)
|
||||||
|
|
||||||
if (keys[0] == -1)
|
if (keys[0] == -1)
|
||||||
{
|
{
|
||||||
M_Print (140, y, "???");
|
M_Print (140, y, "\?\?\?");
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
|
@ -2512,7 +2512,7 @@ level_t abysslevels[] = {
|
||||||
{"aopdm3", "Mental Overlord"},
|
{"aopdm3", "Mental Overlord"},
|
||||||
{"aopdm4", "Mental Overlord II"},
|
{"aopdm4", "Mental Overlord II"},
|
||||||
{"aopdm5", "Midnight Darkness"},
|
{"aopdm5", "Midnight Darkness"},
|
||||||
{"aopdm6", "???"}
|
{"aopdm6", "\?\?\?"}
|
||||||
};
|
};
|
||||||
|
|
||||||
typedef struct
|
typedef struct
|
||||||
|
|
|
@ -29,6 +29,12 @@
|
||||||
#ifdef HAVE_CONFIG_H
|
#ifdef HAVE_CONFIG_H
|
||||||
# include "config.h"
|
# include "config.h"
|
||||||
#endif
|
#endif
|
||||||
|
#ifdef HAVE_STRING_H
|
||||||
|
#include <string.h>
|
||||||
|
#endif
|
||||||
|
#ifdef HAVE_STRINGS_H
|
||||||
|
#include <strings.h>
|
||||||
|
#endif
|
||||||
|
|
||||||
#include "msg.h"
|
#include "msg.h"
|
||||||
#include "qendian.h"
|
#include "qendian.h"
|
||||||
|
|
|
@ -408,7 +408,7 @@ char *PR_GlobalString (int ofs)
|
||||||
val = (void *)&pr_globals[ofs];
|
val = (void *)&pr_globals[ofs];
|
||||||
def = ED_GlobalAtOfs(ofs);
|
def = ED_GlobalAtOfs(ofs);
|
||||||
if (!def)
|
if (!def)
|
||||||
snprintf (line, sizeof(line), "%i(???)", ofs);
|
snprintf (line, sizeof(line), "%i(\?\?\?)", ofs);
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
s = PR_ValueString (def->type, val);
|
s = PR_ValueString (def->type, val);
|
||||||
|
@ -431,7 +431,7 @@ char *PR_GlobalStringNoContents (int ofs)
|
||||||
|
|
||||||
def = ED_GlobalAtOfs(ofs);
|
def = ED_GlobalAtOfs(ofs);
|
||||||
if (!def)
|
if (!def)
|
||||||
snprintf (line, sizeof(line), "%i(???)", ofs);
|
snprintf (line, sizeof(line), "%i(\?\?\?)", ofs);
|
||||||
else
|
else
|
||||||
snprintf (line, sizeof(line), "%i(%s)", ofs, pr_strings + def->s_name);
|
snprintf (line, sizeof(line), "%i(%s)", ofs, pr_strings + def->s_name);
|
||||||
|
|
||||||
|
|
|
@ -930,7 +930,7 @@ COM_InitFilesystem ( void )
|
||||||
"location of shared (read only) game directories");
|
"location of shared (read only) game directories");
|
||||||
fs_userpath = Cvar_Get ("fs_userpath", FS_USERPATH, CVAR_ROM,
|
fs_userpath = Cvar_Get ("fs_userpath", FS_USERPATH, CVAR_ROM,
|
||||||
"location of your game directories");
|
"location of your game directories");
|
||||||
fs_basegame = Cvar_Get ("fs_basegame", BASEGAME, CVAR_ROM,
|
fs_basegame = Cvar_Get ("fs_basegame", "id1", CVAR_ROM,
|
||||||
"game to use by default");
|
"game to use by default");
|
||||||
|
|
||||||
/*
|
/*
|
||||||
|
|
|
@ -29,6 +29,12 @@
|
||||||
#ifdef HAVE_CONFIG_H
|
#ifdef HAVE_CONFIG_H
|
||||||
# include "config.h"
|
# include "config.h"
|
||||||
#endif
|
#endif
|
||||||
|
#ifdef HAVE_STRING_H
|
||||||
|
#include <string.h>
|
||||||
|
#endif
|
||||||
|
#ifdef HAVE_STRINGS_H
|
||||||
|
#include <strings.h>
|
||||||
|
#endif
|
||||||
|
|
||||||
#include "sizebuf.h"
|
#include "sizebuf.h"
|
||||||
#include "sys.h"
|
#include "sys.h"
|
||||||
|
|
|
@ -1,356 +0,0 @@
|
||||||
/*
|
|
||||||
snd_alsa_0_6.c
|
|
||||||
|
|
||||||
(description)
|
|
||||||
|
|
||||||
Copyright (C) 1999,2000 contributors of the QuakeForge project
|
|
||||||
Please see the file "AUTHORS" for a list of contributors
|
|
||||||
|
|
||||||
This program is free software; you can redistribute it and/or
|
|
||||||
modify it under the terms of the GNU General Public License
|
|
||||||
as published by the Free Software Foundation; either version 2
|
|
||||||
of the License, or (at your option) any later version.
|
|
||||||
|
|
||||||
This program is distributed in the hope that it will be useful,
|
|
||||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
||||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
|
||||||
|
|
||||||
See the GNU General Public License for more details.
|
|
||||||
|
|
||||||
You should have received a copy of the GNU General Public License
|
|
||||||
along with this program; if not, write to:
|
|
||||||
|
|
||||||
Free Software Foundation, Inc.
|
|
||||||
59 Temple Place - Suite 330
|
|
||||||
Boston, MA 02111-1307, USA
|
|
||||||
|
|
||||||
$Id$
|
|
||||||
*/
|
|
||||||
|
|
||||||
#ifdef HAVE_CONFIG_H
|
|
||||||
# include "config.h"
|
|
||||||
#endif
|
|
||||||
|
|
||||||
#include <stdio.h>
|
|
||||||
|
|
||||||
#include <sys/asoundlib.h>
|
|
||||||
|
|
||||||
#include "console.h"
|
|
||||||
#include "qargs.h"
|
|
||||||
#include "sound.h"
|
|
||||||
#include "va.h"
|
|
||||||
|
|
||||||
static int snd_inited;
|
|
||||||
|
|
||||||
static snd_pcm_t *pcm_handle;
|
|
||||||
static snd_pcm_hw_info_t hwinfo;
|
|
||||||
static snd_pcm_hw_params_t hwparams;
|
|
||||||
static snd_pcm_sw_params_t swparams;
|
|
||||||
static const snd_pcm_channel_area_t *mmap_running_areas;
|
|
||||||
static int card = -1, dev = -1;
|
|
||||||
|
|
||||||
int
|
|
||||||
check_card (int card)
|
|
||||||
{
|
|
||||||
snd_ctl_t *handle;
|
|
||||||
int rc;
|
|
||||||
|
|
||||||
if ((rc = snd_ctl_open (&handle, va ("hw:%d", card))) < 0) {
|
|
||||||
Con_Printf ("Error: control open (%i): %s\n", card, snd_strerror (rc));
|
|
||||||
return rc;
|
|
||||||
}
|
|
||||||
if (dev == -1) {
|
|
||||||
while (1) {
|
|
||||||
if ((rc = snd_ctl_pcm_next_device (handle, &dev)) < 0) {
|
|
||||||
Con_Printf ("Error: next device: %s\n", snd_strerror (rc));
|
|
||||||
return rc;
|
|
||||||
}
|
|
||||||
if (dev < 0)
|
|
||||||
break;
|
|
||||||
if ((rc = snd_pcm_open (&pcm_handle, va ("hw:%d,%d", card, dev),
|
|
||||||
SND_PCM_STREAM_PLAYBACK,
|
|
||||||
SND_PCM_NONBLOCK)) == 0) {
|
|
||||||
goto exit;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
} else {
|
|
||||||
if ((rc = snd_pcm_open (&pcm_handle, va ("hw:%d,%d", card, dev),
|
|
||||||
SND_PCM_STREAM_PLAYBACK,
|
|
||||||
SND_PCM_NONBLOCK)) == 0) {
|
|
||||||
goto exit;
|
|
||||||
}
|
|
||||||
Con_Printf ("Error: snd_pcm_open %d: %s\n", dev, snd_strerror (rc));
|
|
||||||
goto exit;
|
|
||||||
}
|
|
||||||
rc = 1;
|
|
||||||
exit:
|
|
||||||
snd_ctl_close(handle);
|
|
||||||
return rc;
|
|
||||||
}
|
|
||||||
|
|
||||||
qboolean
|
|
||||||
SNDDMA_Init (void)
|
|
||||||
{
|
|
||||||
int rc = 0, i;
|
|
||||||
char *err_msg = "";
|
|
||||||
int rate = -1, format = -1, stereo = -1, frag_size;
|
|
||||||
|
|
||||||
if ((i = COM_CheckParm ("-sndcard")) != 0) {
|
|
||||||
card = atoi (com_argv[i + 1]);
|
|
||||||
}
|
|
||||||
if ((i = COM_CheckParm ("-snddev")) != 0) {
|
|
||||||
dev = atoi (com_argv[i + 1]);
|
|
||||||
}
|
|
||||||
if ((i = COM_CheckParm ("-sndbits")) != 0) {
|
|
||||||
i = atoi (com_argv[i + 1]);
|
|
||||||
if (i == 16) {
|
|
||||||
format = SND_PCM_FMTBIT_S16_LE;
|
|
||||||
} else if (i == 8) {
|
|
||||||
format = SND_PCM_FMTBIT_U8;
|
|
||||||
} else {
|
|
||||||
Con_Printf ("Error: invalid sample bits: %d\n", i);
|
|
||||||
return 0;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
if ((i = COM_CheckParm ("-sndspeed")) != 0) {
|
|
||||||
rate = atoi (com_argv[i + 1]);
|
|
||||||
if (rate != 44100 && rate != 22050 && rate != 11025) {
|
|
||||||
Con_Printf ("Error: invalid sample rate: %d\n", rate);
|
|
||||||
return 0;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
if ((i = COM_CheckParm ("-sndmono")) != 0) {
|
|
||||||
stereo = 0;
|
|
||||||
}
|
|
||||||
if (card == -1) {
|
|
||||||
if (snd_card_next(&card) < 0 || card < 0) {
|
|
||||||
Con_Printf ("No sound cards detected\n");
|
|
||||||
return 0;
|
|
||||||
}
|
|
||||||
while (card >= 0) {
|
|
||||||
rc = check_card (card);
|
|
||||||
if (rc < 0)
|
|
||||||
return 0;
|
|
||||||
if (!rc)
|
|
||||||
goto dev_openned;
|
|
||||||
}
|
|
||||||
} else {
|
|
||||||
if (dev == -1) {
|
|
||||||
rc = check_card (card);
|
|
||||||
if (rc < 0)
|
|
||||||
return 0;
|
|
||||||
if (!rc)
|
|
||||||
goto dev_openned;
|
|
||||||
} else {
|
|
||||||
if ((rc = snd_pcm_open (&pcm_handle, va ("hw:%d,%d", card, dev),
|
|
||||||
SND_PCM_STREAM_PLAYBACK,
|
|
||||||
SND_PCM_NONBLOCK)) == 0) {
|
|
||||||
Con_Printf ("Error: audio open error: %s\n", snd_strerror (rc));
|
|
||||||
return 0;
|
|
||||||
}
|
|
||||||
goto dev_openned;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
Con_Printf ("Error: audio open error: %s\n", snd_strerror (rc));
|
|
||||||
return 0;
|
|
||||||
|
|
||||||
dev_openned:
|
|
||||||
Con_Printf ("Using card %d, device %d.\n", card, dev);
|
|
||||||
memset (&hwinfo, 0, sizeof (hwinfo));
|
|
||||||
snd_pcm_hw_info_any (&hwinfo);
|
|
||||||
hwinfo.access_mask = SND_PCM_ACCBIT_MMAP_INTERLEAVED;
|
|
||||||
err_msg = "snd_pcm_hw_info";
|
|
||||||
if ((rc = snd_pcm_hw_info (pcm_handle, &hwinfo)) < 0)
|
|
||||||
goto error;
|
|
||||||
Con_Printf ("%08x %08x\n", hwinfo.access_mask, hwinfo.format_mask);
|
|
||||||
rate = 44100;
|
|
||||||
frag_size = 4;
|
|
||||||
#if 0 // XXX
|
|
||||||
if ((rate == -1 || rate == 44100) && hwinfo.rates & SND_PCM_RATE_44100) {
|
|
||||||
rate = 44100;
|
|
||||||
frag_size = 256; /* assuming stereo 8 bit */
|
|
||||||
} else if ((rate == -1 || rate == 22050)
|
|
||||||
&& hwinfo.rates & SND_PCM_RATE_22050) {
|
|
||||||
rate = 22050;
|
|
||||||
frag_size = 128; /* assuming stereo 8 bit */
|
|
||||||
} else if ((rate == -1 || rate == 11025)
|
|
||||||
&& hwinfo.rates & SND_PCM_RATE_11025) {
|
|
||||||
rate = 11025;
|
|
||||||
frag_size = 64; /* assuming stereo 8 bit */
|
|
||||||
} else {
|
|
||||||
Con_Printf ("ALSA: desired rates not supported\n");
|
|
||||||
goto error_2;
|
|
||||||
}
|
|
||||||
#endif
|
|
||||||
if ((format == -1 || format == SND_PCM_FMTBIT_S16_LE)
|
|
||||||
&& hwinfo.format_mask & SND_PCM_FORMAT_S16_LE) {
|
|
||||||
format = SND_PCM_FORMAT_S16_LE;
|
|
||||||
} else if ((format == -1 || format == SND_PCM_FORMAT_U8)
|
|
||||||
&& hwinfo.format_mask & SND_PCM_FORMAT_U8) {
|
|
||||||
format = SND_PCM_FORMAT_U8;
|
|
||||||
} else {
|
|
||||||
Con_Printf ("ALSA: desired formats not supported\n");
|
|
||||||
goto error_2;
|
|
||||||
}
|
|
||||||
// XXX can't support non-interleaved stereo
|
|
||||||
if (stereo && (hwinfo.access_mask & SND_PCM_ACCBIT_MMAP_INTERLEAVED)
|
|
||||||
&& hwinfo.channels_max >= 2) {
|
|
||||||
stereo = 1;
|
|
||||||
} else {
|
|
||||||
stereo = 0;
|
|
||||||
}
|
|
||||||
|
|
||||||
memset (&hwparams, 0, sizeof (hwparams));
|
|
||||||
// XXX can't support non-interleaved stereo
|
|
||||||
hwparams.access = stereo ? SND_PCM_ACCESS_MMAP_INTERLEAVED
|
|
||||||
: SND_PCM_ACCESS_MMAP_NONINTERLEAVED;
|
|
||||||
hwparams.format = format;
|
|
||||||
hwparams.rate = rate;
|
|
||||||
hwparams.channels = stereo + 1;
|
|
||||||
|
|
||||||
hwparams.fragment_size = 32;
|
|
||||||
hwparams.fragments = 512;
|
|
||||||
|
|
||||||
err_msg = "snd_pcm_hw_params";
|
|
||||||
if ((rc = snd_pcm_hw_params (pcm_handle, &hwparams)) < 0) {
|
|
||||||
Con_Printf("failed: %08x\n", hwparams.fail_mask);
|
|
||||||
goto error;
|
|
||||||
}
|
|
||||||
|
|
||||||
memset (&swparams, 0, sizeof (swparams));
|
|
||||||
swparams.start_mode = SND_PCM_START_EXPLICIT;
|
|
||||||
swparams.xrun_mode = SND_PCM_XRUN_FRAGMENT;
|
|
||||||
swparams.xfer_min = 1;
|
|
||||||
swparams.xfer_align = 1;
|
|
||||||
err_msg = "snd_pcm_sw_params";
|
|
||||||
if ((rc = snd_pcm_sw_params (pcm_handle, &swparams)) < 0) {
|
|
||||||
Con_Printf("failed: %08x\n", swparams.fail_mask);
|
|
||||||
goto error;
|
|
||||||
}
|
|
||||||
|
|
||||||
err_msg = "audio prepare";
|
|
||||||
if ((rc = snd_pcm_prepare (pcm_handle)) < 0)
|
|
||||||
goto error;
|
|
||||||
|
|
||||||
mmap_running_areas = snd_pcm_mmap_areas (pcm_handle);
|
|
||||||
|
|
||||||
shm = &sn;
|
|
||||||
memset ((dma_t *) shm, 0, sizeof (*shm));
|
|
||||||
shm->splitbuffer = 0;
|
|
||||||
shm->channels = hwparams.channels;
|
|
||||||
shm->submission_chunk = frag_size; // don't mix less than this #
|
|
||||||
shm->samplepos = 0; // in mono samples
|
|
||||||
shm->samplebits = hwparams.format == SND_PCM_FORMAT_S16_LE ? 16 : 8;
|
|
||||||
shm->samples = hwparams.fragment_size * hwparams.fragments
|
|
||||||
* shm->channels; // mono samples in buffer
|
|
||||||
shm->speed = hwparams.rate;
|
|
||||||
shm->buffer = (unsigned char *) mmap_running_areas->addr;
|
|
||||||
Con_Printf ("%5d stereo\n", shm->channels - 1);
|
|
||||||
Con_Printf ("%5d samples\n", shm->samples);
|
|
||||||
Con_Printf ("%5d samplepos\n", shm->samplepos);
|
|
||||||
Con_Printf ("%5d samplebits\n", shm->samplebits);
|
|
||||||
Con_Printf ("%5d submission_chunk\n", shm->submission_chunk);
|
|
||||||
Con_Printf ("%5d speed\n", shm->speed);
|
|
||||||
Con_Printf ("0x%x dma buffer\n", (int) shm->buffer);
|
|
||||||
Con_Printf ("%5d total_channels\n", total_channels);
|
|
||||||
|
|
||||||
snd_inited = 1;
|
|
||||||
return 1;
|
|
||||||
error:
|
|
||||||
Con_Printf ("Error: %s: %s\n", err_msg, snd_strerror (rc));
|
|
||||||
error_2:
|
|
||||||
snd_pcm_close (pcm_handle);
|
|
||||||
return 0;
|
|
||||||
}
|
|
||||||
|
|
||||||
static inline int
|
|
||||||
get_hw_ptr ()
|
|
||||||
{
|
|
||||||
size_t app_ptr;
|
|
||||||
ssize_t delay;
|
|
||||||
int hw_ptr;
|
|
||||||
|
|
||||||
if (snd_pcm_state (pcm_handle) != SND_PCM_STATE_RUNNING)
|
|
||||||
return 0;
|
|
||||||
app_ptr = snd_pcm_mmap_offset (pcm_handle);
|
|
||||||
snd_pcm_delay (pcm_handle, &delay);
|
|
||||||
hw_ptr = app_ptr - delay;
|
|
||||||
return hw_ptr;
|
|
||||||
}
|
|
||||||
|
|
||||||
int
|
|
||||||
SNDDMA_GetDMAPos (void)
|
|
||||||
{
|
|
||||||
int hw_ptr;
|
|
||||||
|
|
||||||
if (!snd_inited)
|
|
||||||
return 0;
|
|
||||||
|
|
||||||
hw_ptr = get_hw_ptr ();
|
|
||||||
hw_ptr *= shm->channels;
|
|
||||||
shm->samplepos = hw_ptr;
|
|
||||||
return shm->samplepos;
|
|
||||||
}
|
|
||||||
|
|
||||||
void
|
|
||||||
SNDDMA_Shutdown (void)
|
|
||||||
{
|
|
||||||
if (snd_inited) {
|
|
||||||
snd_pcm_close (pcm_handle);
|
|
||||||
snd_inited = 0;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
/*
|
|
||||||
==============
|
|
||||||
SNDDMA_Submit
|
|
||||||
|
|
||||||
Send sound to device if buffer isn't really the dma buffer
|
|
||||||
===============
|
|
||||||
*/
|
|
||||||
void
|
|
||||||
SNDDMA_Submit (void)
|
|
||||||
{
|
|
||||||
int count = paintedtime - soundtime;
|
|
||||||
int avail;
|
|
||||||
int missed;
|
|
||||||
int state;
|
|
||||||
int hw_ptr;
|
|
||||||
int offset;
|
|
||||||
|
|
||||||
state = snd_pcm_state (pcm_handle);
|
|
||||||
|
|
||||||
switch (state) {
|
|
||||||
case SND_PCM_STATE_XRUN:
|
|
||||||
//snd_pcm_reset (pcm_handle);
|
|
||||||
snd_pcm_prepare (pcm_handle);
|
|
||||||
//break;
|
|
||||||
case SND_PCM_STATE_PREPARED:
|
|
||||||
snd_pcm_mmap_forward (pcm_handle, count);
|
|
||||||
snd_pcm_start (pcm_handle);
|
|
||||||
//break;
|
|
||||||
case SND_PCM_STATE_RUNNING:
|
|
||||||
hw_ptr = get_hw_ptr ();
|
|
||||||
missed = hw_ptr - shm->samplepos / shm->channels;
|
|
||||||
count -= missed;
|
|
||||||
offset = snd_pcm_mmap_offset (pcm_handle);
|
|
||||||
if (offset > hw_ptr)
|
|
||||||
count -= (offset - hw_ptr);
|
|
||||||
else
|
|
||||||
count -= (hwparams.fragments - hw_ptr + offset);
|
|
||||||
if (count < 0) {
|
|
||||||
snd_pcm_rewind (pcm_handle, -count);
|
|
||||||
} else if (count > 0) {
|
|
||||||
avail = snd_pcm_avail_update (pcm_handle);
|
|
||||||
if (avail > 0 && count > avail) {
|
|
||||||
snd_pcm_mmap_forward (pcm_handle, avail);
|
|
||||||
count -= avail;
|
|
||||||
}
|
|
||||||
snd_pcm_mmap_forward (pcm_handle, count);
|
|
||||||
}
|
|
||||||
break;
|
|
||||||
default:
|
|
||||||
printf("snd_alsa: nexpected state: %d\n", state);
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
|
279
source/snd_alsa_0_9.c
Normal file
279
source/snd_alsa_0_9.c
Normal file
|
@ -0,0 +1,279 @@
|
||||||
|
/*
|
||||||
|
snd_alsa_0_9.c
|
||||||
|
|
||||||
|
Support for ALSA 0.9 sound driver (cvs development version)
|
||||||
|
|
||||||
|
Copyright (C) 1999,2000 contributors of the QuakeForge project
|
||||||
|
Please see the file "AUTHORS" for a list of contributors
|
||||||
|
|
||||||
|
This program is free software; you can redistribute it and/or
|
||||||
|
modify it under the terms of the GNU General Public License
|
||||||
|
as published by the Free Software Foundation; either version 2
|
||||||
|
of the License, or (at your option) any later version.
|
||||||
|
|
||||||
|
This program is distributed in the hope that it will be useful,
|
||||||
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
||||||
|
|
||||||
|
See the GNU General Public License for more details.
|
||||||
|
|
||||||
|
You should have received a copy of the GNU General Public License
|
||||||
|
along with this program; if not, write to:
|
||||||
|
|
||||||
|
Free Software Foundation, Inc.
|
||||||
|
59 Temple Place - Suite 330
|
||||||
|
Boston, MA 02111-1307, USA
|
||||||
|
|
||||||
|
$Id$
|
||||||
|
*/
|
||||||
|
|
||||||
|
#ifdef HAVE_CONFIG_H
|
||||||
|
# include "config.h"
|
||||||
|
#endif
|
||||||
|
|
||||||
|
#include <stdio.h>
|
||||||
|
|
||||||
|
#include <alsa/asoundlib.h>
|
||||||
|
|
||||||
|
#include "qtypes.h"
|
||||||
|
#include "sound.h"
|
||||||
|
#include "qargs.h"
|
||||||
|
#include "console.h"
|
||||||
|
|
||||||
|
static int snd_inited;
|
||||||
|
|
||||||
|
static snd_pcm_t *pcm;
|
||||||
|
static char *pcmname = NULL;
|
||||||
|
size_t buffer_size;
|
||||||
|
|
||||||
|
qboolean
|
||||||
|
SNDDMA_Init(void)
|
||||||
|
{
|
||||||
|
int err,i;
|
||||||
|
int rate=-1,bps=-1,stereo=-1,frag_size;
|
||||||
|
snd_pcm_hw_params_t *hw;
|
||||||
|
snd_pcm_sw_params_t *sw;
|
||||||
|
snd_pcm_hw_params_alloca(&hw);
|
||||||
|
snd_pcm_sw_params_alloca(&sw);
|
||||||
|
|
||||||
|
if ((i=COM_CheckParm("-sndpcm"))!=0) {
|
||||||
|
pcmname=com_argv[i+1];
|
||||||
|
}
|
||||||
|
if ((i=COM_CheckParm("-sndbits")) != 0) {
|
||||||
|
bps = atoi(com_argv[i+1]);
|
||||||
|
if (bps != 16 && bps != 8) {
|
||||||
|
Con_Printf("Error: invalid sample bits: %d\n", i);
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
if ((i=COM_CheckParm("-sndspeed")) != 0) {
|
||||||
|
rate = atoi(com_argv[i+1]);
|
||||||
|
if (rate!=44100 && rate!=22050 && rate!=11025) {
|
||||||
|
Con_Printf("Error: invalid sample rate: %d\n", rate);
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
if ((i=COM_CheckParm("-sndmono")) != 0) {
|
||||||
|
stereo=0;
|
||||||
|
}
|
||||||
|
if ((i=COM_CheckParm("-sndstereo")) != 0) {
|
||||||
|
stereo=1;
|
||||||
|
}
|
||||||
|
if (!pcmname)
|
||||||
|
pcmname = "plug:0,0";
|
||||||
|
if ((err=snd_pcm_open(&pcm, pcmname,
|
||||||
|
SND_PCM_STREAM_PLAYBACK, SND_PCM_NONBLOCK))<0) {
|
||||||
|
Con_Printf("Error: audio open error: %s\n", snd_strerror(err));
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
Con_Printf("Using PCM %s.\n", pcmname);
|
||||||
|
snd_pcm_hw_params_any(pcm, hw);
|
||||||
|
|
||||||
|
|
||||||
|
switch (rate) {
|
||||||
|
case -1:
|
||||||
|
if (snd_pcm_hw_params_set_rate_near(pcm, hw, 44100, 0) >= 0) {
|
||||||
|
frag_size = 256; /* assuming stereo 8 bit */
|
||||||
|
rate = 44100;
|
||||||
|
} else if (snd_pcm_hw_params_set_rate_near(pcm, hw, 22050, 0) >= 0) {
|
||||||
|
frag_size = 128; /* assuming stereo 8 bit */
|
||||||
|
rate = 22050;
|
||||||
|
} else if (snd_pcm_hw_params_set_rate_near(pcm, hw, 11025, 0) >= 0) {
|
||||||
|
frag_size = 64; /* assuming stereo 8 bit */
|
||||||
|
rate = 11025;
|
||||||
|
} else {
|
||||||
|
Con_Printf("ALSA: no useable rates\n");
|
||||||
|
goto error;
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
case 11025:
|
||||||
|
case 22050:
|
||||||
|
case 44100:
|
||||||
|
if (snd_pcm_hw_params_set_rate_near(pcm, hw, rate, 0) >= 0) {
|
||||||
|
frag_size = 64 * rate / 11025; /* assuming stereo 8 bit */
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
/* Fall through */
|
||||||
|
default:
|
||||||
|
Con_Printf("ALSA: desired rate not supported\n");
|
||||||
|
goto error;
|
||||||
|
}
|
||||||
|
|
||||||
|
switch (bps) {
|
||||||
|
case -1:
|
||||||
|
if (snd_pcm_hw_params_set_format(pcm, hw, SND_PCM_FORMAT_S16_LE) >= 0) {
|
||||||
|
bps = 16;
|
||||||
|
} else if (snd_pcm_hw_params_set_format(pcm, hw, SND_PCM_FORMAT_U8) >= 0) {
|
||||||
|
bps = 8;
|
||||||
|
} else {
|
||||||
|
Con_Printf("ALSA: no useable formats\n");
|
||||||
|
goto error;
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
case 8:
|
||||||
|
case 16:
|
||||||
|
if (snd_pcm_hw_params_set_format(pcm, hw,
|
||||||
|
bps == 8 ? SND_PCM_FORMAT_U8 :
|
||||||
|
SND_PCM_FORMAT_S16) >= 0) {
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
/* Fall through */
|
||||||
|
default:
|
||||||
|
Con_Printf("ALSA: desired format not supported\n");
|
||||||
|
goto error;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (snd_pcm_hw_params_set_access(pcm, hw,
|
||||||
|
SND_PCM_ACCESS_MMAP_INTERLEAVED) < 0) {
|
||||||
|
Con_Printf("ALSA: interleaved is not supported\n");
|
||||||
|
goto error;
|
||||||
|
}
|
||||||
|
|
||||||
|
switch (stereo) {
|
||||||
|
case -1:
|
||||||
|
if (snd_pcm_hw_params_set_channels(pcm, hw, 2) >= 0) {
|
||||||
|
stereo = 1;
|
||||||
|
} else if (snd_pcm_hw_params_set_channels(pcm, hw, 1) >= 0) {
|
||||||
|
stereo = 0;
|
||||||
|
} else {
|
||||||
|
Con_Printf("ALSA: no useable channels\n");
|
||||||
|
goto error;
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
case 0:
|
||||||
|
case 1:
|
||||||
|
if (snd_pcm_hw_params_set_channels(pcm, hw, stereo ? 2 : 1) >= 0)
|
||||||
|
break;
|
||||||
|
/* Fall through */
|
||||||
|
default:
|
||||||
|
Con_Printf("ALSA: desired channels not supported\n");
|
||||||
|
goto error;
|
||||||
|
}
|
||||||
|
|
||||||
|
snd_pcm_hw_params_set_period_size_near(pcm, hw, frag_size, 0);
|
||||||
|
|
||||||
|
err = snd_pcm_hw_params(pcm, hw);
|
||||||
|
if (err < 0) {
|
||||||
|
Con_Printf("ALSA: unable to install hw params\n");
|
||||||
|
goto error;
|
||||||
|
}
|
||||||
|
|
||||||
|
snd_pcm_sw_params_current(pcm, sw);
|
||||||
|
snd_pcm_sw_params_set_start_mode(pcm, sw, SND_PCM_START_EXPLICIT);
|
||||||
|
snd_pcm_sw_params_set_xrun_mode(pcm, sw, SND_PCM_XRUN_NONE);
|
||||||
|
|
||||||
|
err = snd_pcm_sw_params(pcm, sw);
|
||||||
|
if (err < 0) {
|
||||||
|
Con_Printf("ALSA: unable to install sw params\n");
|
||||||
|
goto error;
|
||||||
|
}
|
||||||
|
|
||||||
|
shm=&sn;
|
||||||
|
memset((dma_t*)shm,0,sizeof(*shm));
|
||||||
|
shm->splitbuffer = 0;
|
||||||
|
shm->channels=stereo+1;
|
||||||
|
shm->submission_chunk = snd_pcm_hw_params_get_period_size (hw, 0); // don't mix less than this #
|
||||||
|
shm->samplepos=0; // in mono samples
|
||||||
|
shm->samplebits=bps;
|
||||||
|
buffer_size = snd_pcm_hw_params_get_buffer_size(hw);
|
||||||
|
shm->samples=buffer_size*shm->channels; // mono samples in buffer
|
||||||
|
shm->speed=rate;
|
||||||
|
SNDDMA_GetDMAPos ();//XXX sets shm->buffer
|
||||||
|
Con_Printf("%5d stereo\n", shm->channels - 1);
|
||||||
|
Con_Printf("%5d samples\n", shm->samples);
|
||||||
|
Con_Printf("%5d samplepos\n", shm->samplepos);
|
||||||
|
Con_Printf("%5d samplebits\n", shm->samplebits);
|
||||||
|
Con_Printf("%5d submission_chunk\n", shm->submission_chunk);
|
||||||
|
Con_Printf("%5d speed\n", shm->speed);
|
||||||
|
Con_Printf("0x%x dma buffer\n", (int)shm->buffer);
|
||||||
|
Con_Printf("%5d total_channels\n", total_channels);
|
||||||
|
|
||||||
|
snd_inited=1;
|
||||||
|
return 1;
|
||||||
|
error:
|
||||||
|
snd_pcm_close(pcm);
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
int
|
||||||
|
SNDDMA_GetDMAPos(void)
|
||||||
|
{
|
||||||
|
snd_pcm_uframes_t offset;
|
||||||
|
snd_pcm_uframes_t nframes = shm->samples/shm->channels;
|
||||||
|
const snd_pcm_channel_area_t *areas;
|
||||||
|
|
||||||
|
if (!snd_inited)
|
||||||
|
return 0;
|
||||||
|
|
||||||
|
snd_pcm_mmap_begin (pcm, &areas, &offset, &nframes);
|
||||||
|
offset *= shm->channels;
|
||||||
|
nframes *= shm->channels;
|
||||||
|
shm->samplepos = offset;
|
||||||
|
shm->buffer = areas->addr;//XXX FIXME there's an area per channel
|
||||||
|
|
||||||
|
return shm->samplepos;
|
||||||
|
}
|
||||||
|
|
||||||
|
void
|
||||||
|
SNDDMA_Shutdown(void)
|
||||||
|
{
|
||||||
|
if (snd_inited) {
|
||||||
|
snd_pcm_close(pcm);
|
||||||
|
snd_inited = 0;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/*
|
||||||
|
SNDDMA_Submit
|
||||||
|
|
||||||
|
Send sound to device if buffer isn't really the dma buffer
|
||||||
|
*/
|
||||||
|
void
|
||||||
|
SNDDMA_Submit(void)
|
||||||
|
{
|
||||||
|
snd_pcm_uframes_t offset;
|
||||||
|
snd_pcm_uframes_t nframes;
|
||||||
|
const snd_pcm_channel_area_t *areas;
|
||||||
|
int state;
|
||||||
|
int count = paintedtime - soundtime;
|
||||||
|
|
||||||
|
nframes = count / shm->channels;
|
||||||
|
|
||||||
|
snd_pcm_mmap_begin (pcm, &areas, &offset, &nframes);
|
||||||
|
|
||||||
|
state = snd_pcm_state (pcm);
|
||||||
|
|
||||||
|
switch (state) {
|
||||||
|
case SND_PCM_STATE_PREPARED:
|
||||||
|
snd_pcm_mmap_commit (pcm, offset, nframes);
|
||||||
|
snd_pcm_start (pcm);
|
||||||
|
break;
|
||||||
|
case SND_PCM_STATE_RUNNING:
|
||||||
|
snd_pcm_mmap_commit (pcm, offset, nframes);
|
||||||
|
break;
|
||||||
|
default:
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
481
source/snd_dma.c
481
source/snd_dma.c
|
@ -45,12 +45,12 @@
|
||||||
#include "winquake.h"
|
#include "winquake.h"
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
void S_Play(void);
|
void S_Play (void);
|
||||||
void S_PlayVol(void);
|
void S_PlayVol (void);
|
||||||
void S_SoundList(void);
|
void S_SoundList (void);
|
||||||
void S_Update_();
|
void S_Update_ ();
|
||||||
void S_StopAllSounds(qboolean clear);
|
void S_StopAllSounds (qboolean clear);
|
||||||
void S_StopAllSoundsC(void);
|
void S_StopAllSoundsC (void);
|
||||||
|
|
||||||
// =======================================================================
|
// =======================================================================
|
||||||
// Internal sound data & structures
|
// Internal sound data & structures
|
||||||
|
@ -71,7 +71,7 @@ vec3_t listener_origin;
|
||||||
vec3_t listener_forward;
|
vec3_t listener_forward;
|
||||||
vec3_t listener_right;
|
vec3_t listener_right;
|
||||||
vec3_t listener_up;
|
vec3_t listener_up;
|
||||||
vec_t sound_nominal_clip_dist=1000.0;
|
vec_t sound_nominal_clip_dist = 1000.0;
|
||||||
|
|
||||||
int soundtime; // sample PAIRS
|
int soundtime; // sample PAIRS
|
||||||
int paintedtime; // sample PAIRS
|
int paintedtime; // sample PAIRS
|
||||||
|
@ -86,11 +86,15 @@ sfx_t *ambient_sfx[NUM_AMBIENTS];
|
||||||
int desired_speed = 11025;
|
int desired_speed = 11025;
|
||||||
int desired_bits = 16;
|
int desired_bits = 16;
|
||||||
|
|
||||||
int sound_started=0;
|
int sound_started = 0;
|
||||||
|
|
||||||
cvar_t *bgmvolume;
|
cvar_t *bgmvolume;
|
||||||
cvar_t *volume;
|
cvar_t *volume;
|
||||||
|
|
||||||
|
cvar_t *snd_device;
|
||||||
|
cvar_t *snd_rate;
|
||||||
|
cvar_t *snd_bits;
|
||||||
|
cvar_t *snd_stereo;
|
||||||
cvar_t *nosound;
|
cvar_t *nosound;
|
||||||
cvar_t *precache;
|
cvar_t *precache;
|
||||||
cvar_t *loadas8bit;
|
cvar_t *loadas8bit;
|
||||||
|
@ -120,34 +124,36 @@ qboolean fakedma = false;
|
||||||
int fakedma_updates = 15;
|
int fakedma_updates = 15;
|
||||||
|
|
||||||
|
|
||||||
void S_AmbientOff (void)
|
void
|
||||||
|
S_AmbientOff (void)
|
||||||
{
|
{
|
||||||
snd_ambient = false;
|
snd_ambient = false;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
void S_AmbientOn (void)
|
void
|
||||||
|
S_AmbientOn (void)
|
||||||
{
|
{
|
||||||
snd_ambient = true;
|
snd_ambient = true;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
void S_SoundInfo_f(void)
|
void
|
||||||
|
S_SoundInfo_f (void)
|
||||||
{
|
{
|
||||||
if (!sound_started || !shm)
|
if (!sound_started || !shm) {
|
||||||
{
|
|
||||||
Con_Printf ("sound system not started\n");
|
Con_Printf ("sound system not started\n");
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
Con_Printf("%5d stereo\n", shm->channels - 1);
|
Con_Printf ("%5d stereo\n", shm->channels - 1);
|
||||||
Con_Printf("%5d samples\n", shm->samples);
|
Con_Printf ("%5d samples\n", shm->samples);
|
||||||
Con_Printf("%5d samplepos\n", shm->samplepos);
|
Con_Printf ("%5d samplepos\n", shm->samplepos);
|
||||||
Con_Printf("%5d samplebits\n", shm->samplebits);
|
Con_Printf ("%5d samplebits\n", shm->samplebits);
|
||||||
Con_Printf("%5d submission_chunk\n", shm->submission_chunk);
|
Con_Printf ("%5d submission_chunk\n", shm->submission_chunk);
|
||||||
Con_Printf("%5d speed\n", shm->speed);
|
Con_Printf ("%5d speed\n", shm->speed);
|
||||||
Con_Printf("0x%x dma buffer\n", shm->buffer);
|
Con_Printf ("0x%x dma buffer\n", (int) shm->buffer);
|
||||||
Con_Printf("%5d total_channels\n", total_channels);
|
Con_Printf ("%5d total_channels\n", total_channels);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
@ -157,21 +163,20 @@ S_Startup
|
||||||
================
|
================
|
||||||
*/
|
*/
|
||||||
|
|
||||||
void S_Startup (void)
|
void
|
||||||
|
S_Startup (void)
|
||||||
{
|
{
|
||||||
int rc;
|
int rc;
|
||||||
|
|
||||||
if (!snd_initialized)
|
if (!snd_initialized)
|
||||||
return;
|
return;
|
||||||
|
|
||||||
if (!fakedma)
|
if (!fakedma) {
|
||||||
{
|
rc = SNDDMA_Init ();
|
||||||
rc = SNDDMA_Init();
|
|
||||||
|
|
||||||
if (!rc)
|
if (!rc) {
|
||||||
{
|
|
||||||
#ifndef _WIN32
|
#ifndef _WIN32
|
||||||
Con_Printf("S_Startup: SNDDMA_Init failed.\n");
|
Con_Printf ("S_Startup: SNDDMA_Init failed.\n");
|
||||||
#endif
|
#endif
|
||||||
sound_started = 0;
|
sound_started = 0;
|
||||||
return;
|
return;
|
||||||
|
@ -187,41 +192,55 @@ void S_Startup (void)
|
||||||
S_Init
|
S_Init
|
||||||
================
|
================
|
||||||
*/
|
*/
|
||||||
void S_Init (void)
|
void
|
||||||
|
S_Init (void)
|
||||||
{
|
{
|
||||||
|
|
||||||
Con_Printf("\nSound Initialization\n");
|
Con_Printf ("\nSound Initialization\n");
|
||||||
|
|
||||||
Cmd_AddCommand("play", S_Play);
|
Cmd_AddCommand ("play", S_Play);
|
||||||
Cmd_AddCommand("playvol", S_PlayVol);
|
Cmd_AddCommand ("playvol", S_PlayVol);
|
||||||
Cmd_AddCommand("stopsound", S_StopAllSoundsC);
|
Cmd_AddCommand ("stopsound", S_StopAllSoundsC);
|
||||||
Cmd_AddCommand("soundlist", S_SoundList);
|
Cmd_AddCommand ("soundlist", S_SoundList);
|
||||||
Cmd_AddCommand("soundinfo", S_SoundInfo_f);
|
Cmd_AddCommand ("soundinfo", S_SoundInfo_f);
|
||||||
|
|
||||||
nosound = Cvar_Get("nosound", "0", CVAR_NONE, "None");
|
snd_device = Cvar_Get ("snd_device", "", CVAR_ROM,
|
||||||
volume = Cvar_Get("volume", "0.7", CVAR_ARCHIVE, "None");
|
"sound device. \"\" is system default");
|
||||||
precache = Cvar_Get("precache", "1", CVAR_NONE, "None");
|
snd_rate = Cvar_Get ("snd_rate", "0", CVAR_ROM,
|
||||||
loadas8bit = Cvar_Get("loadas8bit", "0", CVAR_NONE, "None");
|
"sound playback rate. 0 is system default");
|
||||||
bgmvolume = Cvar_Get("bgmvolume", "1", CVAR_ARCHIVE, "None");
|
snd_bits = Cvar_Get ("snd_bits", "0", CVAR_ROM,
|
||||||
bgmbuffer = Cvar_Get("bgmbuffer", "4096", CVAR_NONE, "None");
|
"sound sample depth. 0 is system default");
|
||||||
ambient_level = Cvar_Get("ambient_level", "0.3", CVAR_NONE, "None");
|
snd_stereo = Cvar_Get ("snd_stereo", "1", CVAR_ROM,
|
||||||
ambient_fade = Cvar_Get("ambient_fade", "100", CVAR_NONE, "None");
|
"sound stereo output");
|
||||||
snd_noextraupdate = Cvar_Get("snd_noextraupdate", "0", CVAR_NONE, "None");
|
nosound = Cvar_Get ("nosound", "0", CVAR_NONE, "None");
|
||||||
snd_show = Cvar_Get("snd_show", "0", CVAR_NONE, "None");
|
volume = Cvar_Get ("volume", "0.7", CVAR_ARCHIVE, "None");
|
||||||
snd_interp = Cvar_Get("snd_interp", "1", CVAR_ARCHIVE, "control sample interpolation");
|
precache = Cvar_Get ("precache", "1", CVAR_NONE, "None");
|
||||||
snd_phasesep = Cvar_Get("snd_phasesep", "0.0", CVAR_ARCHIVE, "max stereo phase separation in ms. 0.6 is for 20cm head");
|
loadas8bit = Cvar_Get ("loadas8bit", "0", CVAR_NONE, "None");
|
||||||
snd_volumesep = Cvar_Get("snd_volumesep", "1.0", CVAR_ARCHIVE, "max stereo volume separation in ms. 1.0 is max");
|
bgmvolume = Cvar_Get ("bgmvolume", "1", CVAR_ARCHIVE, "None");
|
||||||
_snd_mixahead = Cvar_Get("_snd_mixahead", "0.1", CVAR_ARCHIVE, "None");
|
bgmbuffer = Cvar_Get ("bgmbuffer", "4096", CVAR_NONE, "None");
|
||||||
|
ambient_level = Cvar_Get ("ambient_level", "0.3", CVAR_NONE, "None");
|
||||||
|
ambient_fade = Cvar_Get ("ambient_fade", "100", CVAR_NONE, "None");
|
||||||
|
snd_noextraupdate = Cvar_Get ("snd_noextraupdate", "0", CVAR_NONE, "None");
|
||||||
|
snd_show = Cvar_Get ("snd_show", "0", CVAR_NONE, "None");
|
||||||
|
snd_interp =
|
||||||
|
Cvar_Get ("snd_interp", "1", CVAR_ARCHIVE,
|
||||||
|
"control sample interpolation");
|
||||||
|
snd_phasesep =
|
||||||
|
Cvar_Get ("snd_phasesep", "0.0", CVAR_ARCHIVE,
|
||||||
|
"max stereo phase separation in ms. 0.6 is for 20cm head");
|
||||||
|
snd_volumesep =
|
||||||
|
Cvar_Get ("snd_volumesep", "1.0", CVAR_ARCHIVE,
|
||||||
|
"max stereo volume separation in ms. 1.0 is max");
|
||||||
|
_snd_mixahead = Cvar_Get ("_snd_mixahead", "0.1", CVAR_ARCHIVE, "None");
|
||||||
|
|
||||||
if (COM_CheckParm("-nosound"))
|
if (COM_CheckParm ("-nosound"))
|
||||||
return;
|
return;
|
||||||
|
|
||||||
if (COM_CheckParm("-simsound"))
|
if (COM_CheckParm ("-simsound"))
|
||||||
fakedma = true;
|
fakedma = true;
|
||||||
|
|
||||||
if (host_parms.memsize < 0x800000)
|
if (host_parms.memsize < 0x800000) {
|
||||||
{
|
Cvar_Set (loadas8bit, "1");
|
||||||
Cvar_Set(loadas8bit, "1");
|
|
||||||
Con_Printf ("loading all sounds as 8bit\n");
|
Con_Printf ("loading all sounds as 8bit\n");
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -236,14 +255,14 @@ void S_Init (void)
|
||||||
|
|
||||||
SND_InitScaletable ();
|
SND_InitScaletable ();
|
||||||
|
|
||||||
known_sfx = Hunk_AllocName (MAX_SFX*sizeof(sfx_t), "sfx_t");
|
known_sfx = Hunk_AllocName (MAX_SFX * sizeof (sfx_t), "sfx_t");
|
||||||
|
|
||||||
num_sfx = 0;
|
num_sfx = 0;
|
||||||
|
|
||||||
// create a piece of DMA memory
|
// create a piece of DMA memory
|
||||||
|
|
||||||
if (fakedma)
|
if (fakedma) {
|
||||||
{
|
shm = (void *) Hunk_AllocName (sizeof (*shm), "shm");
|
||||||
shm = (void *) Hunk_AllocName(sizeof(*shm), "shm");
|
|
||||||
shm->splitbuffer = 0;
|
shm->splitbuffer = 0;
|
||||||
shm->samplebits = 16;
|
shm->samplebits = 16;
|
||||||
shm->speed = 22050;
|
shm->speed = 22050;
|
||||||
|
@ -253,7 +272,7 @@ void S_Init (void)
|
||||||
shm->soundalive = true;
|
shm->soundalive = true;
|
||||||
shm->gamealive = true;
|
shm->gamealive = true;
|
||||||
shm->submission_chunk = 1;
|
shm->submission_chunk = 1;
|
||||||
shm->buffer = Hunk_AllocName(1<<16, "shmbuf");
|
shm->buffer = Hunk_AllocName (1 << 16, "shmbuf");
|
||||||
}
|
}
|
||||||
|
|
||||||
Con_Printf ("Sound sampling rate: %i\n", shm->speed);
|
Con_Printf ("Sound sampling rate: %i\n", shm->speed);
|
||||||
|
@ -274,7 +293,8 @@ void S_Init (void)
|
||||||
// Shutdown sound engine
|
// Shutdown sound engine
|
||||||
// =======================================================================
|
// =======================================================================
|
||||||
|
|
||||||
void S_Shutdown(void)
|
void
|
||||||
|
S_Shutdown (void)
|
||||||
{
|
{
|
||||||
|
|
||||||
if (!sound_started)
|
if (!sound_started)
|
||||||
|
@ -286,9 +306,8 @@ void S_Shutdown(void)
|
||||||
shm = 0;
|
shm = 0;
|
||||||
sound_started = 0;
|
sound_started = 0;
|
||||||
|
|
||||||
if (!fakedma)
|
if (!fakedma) {
|
||||||
{
|
SNDDMA_Shutdown ();
|
||||||
SNDDMA_Shutdown();
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -303,7 +322,8 @@ S_FindName
|
||||||
|
|
||||||
==================
|
==================
|
||||||
*/
|
*/
|
||||||
sfx_t *S_FindName (char *name)
|
sfx_t *
|
||||||
|
S_FindName (char *name)
|
||||||
{
|
{
|
||||||
int i;
|
int i;
|
||||||
sfx_t *sfx;
|
sfx_t *sfx;
|
||||||
|
@ -311,13 +331,12 @@ sfx_t *S_FindName (char *name)
|
||||||
if (!name)
|
if (!name)
|
||||||
Sys_Error ("S_FindName: NULL\n");
|
Sys_Error ("S_FindName: NULL\n");
|
||||||
|
|
||||||
if (strlen(name) >= MAX_QPATH)
|
if (strlen (name) >= MAX_QPATH)
|
||||||
Sys_Error ("Sound name too long: %s", name);
|
Sys_Error ("Sound name too long: %s", name);
|
||||||
|
|
||||||
// see if already loaded
|
// see if already loaded
|
||||||
for (i=0 ; i < num_sfx ; i++)
|
for (i = 0; i < num_sfx; i++)
|
||||||
if (!strcmp(known_sfx[i].name, name))
|
if (!strcmp (known_sfx[i].name, name)) {
|
||||||
{
|
|
||||||
return &known_sfx[i];
|
return &known_sfx[i];
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -339,7 +358,8 @@ S_TouchSound
|
||||||
|
|
||||||
==================
|
==================
|
||||||
*/
|
*/
|
||||||
void S_TouchSound (char *name)
|
void
|
||||||
|
S_TouchSound (char *name)
|
||||||
{
|
{
|
||||||
sfx_t *sfx;
|
sfx_t *sfx;
|
||||||
|
|
||||||
|
@ -356,7 +376,8 @@ S_PrecacheSound
|
||||||
|
|
||||||
==================
|
==================
|
||||||
*/
|
*/
|
||||||
sfx_t *S_PrecacheSound (char *name)
|
sfx_t *
|
||||||
|
S_PrecacheSound (char *name)
|
||||||
{
|
{
|
||||||
sfx_t *sfx;
|
sfx_t *sfx;
|
||||||
|
|
||||||
|
@ -380,7 +401,8 @@ sfx_t *S_PrecacheSound (char *name)
|
||||||
SND_PickChannel
|
SND_PickChannel
|
||||||
=================
|
=================
|
||||||
*/
|
*/
|
||||||
channel_t *SND_PickChannel(int entnum, int entchannel)
|
channel_t *
|
||||||
|
SND_PickChannel (int entnum, int entchannel)
|
||||||
{
|
{
|
||||||
int ch_idx;
|
int ch_idx;
|
||||||
int first_to_die;
|
int first_to_die;
|
||||||
|
@ -389,22 +411,27 @@ channel_t *SND_PickChannel(int entnum, int entchannel)
|
||||||
// Check for replacement sound, or find the best one to replace
|
// Check for replacement sound, or find the best one to replace
|
||||||
first_to_die = -1;
|
first_to_die = -1;
|
||||||
life_left = 0x7fffffff;
|
life_left = 0x7fffffff;
|
||||||
for (ch_idx=NUM_AMBIENTS ; ch_idx < NUM_AMBIENTS + MAX_DYNAMIC_CHANNELS ; ch_idx++)
|
for (ch_idx = NUM_AMBIENTS; ch_idx < NUM_AMBIENTS + MAX_DYNAMIC_CHANNELS;
|
||||||
{
|
ch_idx++) {
|
||||||
if (entchannel != 0 // channel 0 never overrides
|
if (entchannel != 0 // channel 0 never overrides
|
||||||
&& channels[ch_idx].entnum == entnum
|
&& channels[ch_idx].entnum == entnum
|
||||||
&& (channels[ch_idx].entchannel == entchannel || entchannel == -1) )
|
&& (channels[ch_idx].entchannel == entchannel || entchannel == -1)) { // always
|
||||||
{ // allways override sound from same entity
|
//
|
||||||
|
//
|
||||||
|
// override
|
||||||
|
// sound
|
||||||
|
// from
|
||||||
|
// same
|
||||||
|
// entity
|
||||||
first_to_die = ch_idx;
|
first_to_die = ch_idx;
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
|
||||||
// don't let monster sounds override player sounds
|
// don't let monster sounds override player sounds
|
||||||
if (channels[ch_idx].entnum == cl.viewentity && entnum != cl.viewentity && channels[ch_idx].sfx)
|
if (channels[ch_idx].entnum == cl.viewentity && entnum != cl.viewentity
|
||||||
|
&& channels[ch_idx].sfx)
|
||||||
continue;
|
continue;
|
||||||
|
|
||||||
if (channels[ch_idx].end - paintedtime < life_left)
|
if (channels[ch_idx].end - paintedtime < life_left) {
|
||||||
{
|
|
||||||
life_left = channels[ch_idx].end - paintedtime;
|
life_left = channels[ch_idx].end - paintedtime;
|
||||||
first_to_die = ch_idx;
|
first_to_die = ch_idx;
|
||||||
}
|
}
|
||||||
|
@ -424,7 +451,8 @@ channel_t *SND_PickChannel(int entnum, int entchannel)
|
||||||
SND_Spatialize
|
SND_Spatialize
|
||||||
=================
|
=================
|
||||||
*/
|
*/
|
||||||
void SND_Spatialize(channel_t *ch)
|
void
|
||||||
|
SND_Spatialize (channel_t *ch)
|
||||||
{
|
{
|
||||||
vec_t dot;
|
vec_t dot;
|
||||||
vec_t dist;
|
vec_t dist;
|
||||||
|
@ -433,32 +461,27 @@ void SND_Spatialize(channel_t *ch)
|
||||||
vec3_t source_vec;
|
vec3_t source_vec;
|
||||||
sfx_t *snd;
|
sfx_t *snd;
|
||||||
|
|
||||||
// anything coming from the view entity will allways be full volume
|
// anything coming from the view entity will always be full volume
|
||||||
if (ch->entnum == cl.viewentity)
|
if (ch->entnum == cl.viewentity) {
|
||||||
{
|
|
||||||
ch->leftvol = ch->master_vol;
|
ch->leftvol = ch->master_vol;
|
||||||
ch->rightvol = ch->master_vol;
|
ch->rightvol = ch->master_vol;
|
||||||
ch->phase = 0;
|
ch->phase = 0;
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
// calculate stereo seperation and distance attenuation
|
// calculate stereo seperation and distance attenuation
|
||||||
|
|
||||||
snd = ch->sfx;
|
snd = ch->sfx;
|
||||||
VectorSubtract(ch->origin, listener_origin, source_vec);
|
VectorSubtract (ch->origin, listener_origin, source_vec);
|
||||||
|
|
||||||
dist = VectorNormalize(source_vec) * ch->dist_mult;
|
dist = VectorNormalize (source_vec) * ch->dist_mult;
|
||||||
|
|
||||||
dot = DotProduct(listener_right, source_vec);
|
dot = DotProduct (listener_right, source_vec);
|
||||||
|
|
||||||
if (shm->channels == 1)
|
if (shm->channels == 1) {
|
||||||
{
|
|
||||||
rscale = 1.0;
|
rscale = 1.0;
|
||||||
lscale = 1.0;
|
lscale = 1.0;
|
||||||
phase = 0;
|
phase = 0;
|
||||||
}
|
} else {
|
||||||
else
|
|
||||||
{
|
|
||||||
rscale = 1.0 + dot * snd_volumesep->value;
|
rscale = 1.0 + dot * snd_volumesep->value;
|
||||||
lscale = 1.0 - dot * snd_volumesep->value;
|
lscale = 1.0 - dot * snd_volumesep->value;
|
||||||
phase = snd_phasesep->value * 0.001 * shm->speed * dot;
|
phase = snd_phasesep->value * 0.001 * shm->speed * dot;
|
||||||
|
@ -483,7 +506,9 @@ void SND_Spatialize(channel_t *ch)
|
||||||
// Start a sound effect
|
// Start a sound effect
|
||||||
// =======================================================================
|
// =======================================================================
|
||||||
|
|
||||||
void S_StartSound(int entnum, int entchannel, sfx_t *sfx, vec3_t origin, float fvol, float attenuation)
|
void
|
||||||
|
S_StartSound (int entnum, int entchannel, sfx_t *sfx, vec3_t origin,
|
||||||
|
float fvol, float attenuation)
|
||||||
{
|
{
|
||||||
channel_t *target_chan, *check;
|
channel_t *target_chan, *check;
|
||||||
sfxcache_t *sc;
|
sfxcache_t *sc;
|
||||||
|
@ -500,21 +525,21 @@ void S_StartSound(int entnum, int entchannel, sfx_t *sfx, vec3_t origin, float f
|
||||||
if (nosound->int_val)
|
if (nosound->int_val)
|
||||||
return;
|
return;
|
||||||
|
|
||||||
vol = fvol*255;
|
vol = fvol * 255;
|
||||||
|
|
||||||
// pick a channel to play on
|
// pick a channel to play on
|
||||||
target_chan = SND_PickChannel(entnum, entchannel);
|
target_chan = SND_PickChannel (entnum, entchannel);
|
||||||
if (!target_chan)
|
if (!target_chan)
|
||||||
return;
|
return;
|
||||||
|
|
||||||
// spatialize
|
// spatialize
|
||||||
memset (target_chan, 0, sizeof(*target_chan));
|
memset (target_chan, 0, sizeof (*target_chan));
|
||||||
VectorCopy(origin, target_chan->origin);
|
VectorCopy (origin, target_chan->origin);
|
||||||
target_chan->dist_mult = attenuation / sound_nominal_clip_dist;
|
target_chan->dist_mult = attenuation / sound_nominal_clip_dist;
|
||||||
target_chan->master_vol = vol;
|
target_chan->master_vol = vol;
|
||||||
target_chan->entnum = entnum;
|
target_chan->entnum = entnum;
|
||||||
target_chan->entchannel = entchannel;
|
target_chan->entchannel = entchannel;
|
||||||
SND_Spatialize(target_chan);
|
SND_Spatialize (target_chan);
|
||||||
target_chan->oldphase = target_chan->phase;
|
target_chan->oldphase = target_chan->phase;
|
||||||
|
|
||||||
if (!target_chan->leftvol && !target_chan->rightvol)
|
if (!target_chan->leftvol && !target_chan->rightvol)
|
||||||
|
@ -522,8 +547,7 @@ void S_StartSound(int entnum, int entchannel, sfx_t *sfx, vec3_t origin, float f
|
||||||
|
|
||||||
// new channel
|
// new channel
|
||||||
sc = S_LoadSound (sfx);
|
sc = S_LoadSound (sfx);
|
||||||
if (!sc)
|
if (!sc) {
|
||||||
{
|
|
||||||
target_chan->sfx = NULL;
|
target_chan->sfx = NULL;
|
||||||
return; // couldn't load the sound's data
|
return; // couldn't load the sound's data
|
||||||
}
|
}
|
||||||
|
@ -535,13 +559,12 @@ void S_StartSound(int entnum, int entchannel, sfx_t *sfx, vec3_t origin, float f
|
||||||
// if an identical sound has also been started this frame, offset the pos
|
// if an identical sound has also been started this frame, offset the pos
|
||||||
// a bit to keep it from just making the first one louder
|
// a bit to keep it from just making the first one louder
|
||||||
check = &channels[NUM_AMBIENTS];
|
check = &channels[NUM_AMBIENTS];
|
||||||
for (ch_idx=NUM_AMBIENTS ; ch_idx < NUM_AMBIENTS + MAX_DYNAMIC_CHANNELS ; ch_idx++, check++)
|
for (ch_idx = NUM_AMBIENTS; ch_idx < NUM_AMBIENTS + MAX_DYNAMIC_CHANNELS;
|
||||||
{
|
ch_idx++, check++) {
|
||||||
if (check == target_chan)
|
if (check == target_chan)
|
||||||
continue;
|
continue;
|
||||||
if (check->sfx == sfx && !check->pos)
|
if (check->sfx == sfx && !check->pos) {
|
||||||
{
|
skip = rand () % (int) (0.1 * shm->speed);
|
||||||
skip = rand () % (int)(0.1*shm->speed);
|
|
||||||
if (skip >= target_chan->end)
|
if (skip >= target_chan->end)
|
||||||
skip = target_chan->end - 1;
|
skip = target_chan->end - 1;
|
||||||
target_chan->pos += skip;
|
target_chan->pos += skip;
|
||||||
|
@ -552,15 +575,14 @@ void S_StartSound(int entnum, int entchannel, sfx_t *sfx, vec3_t origin, float f
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void S_StopSound(int entnum, int entchannel)
|
void
|
||||||
|
S_StopSound (int entnum, int entchannel)
|
||||||
{
|
{
|
||||||
int i;
|
int i;
|
||||||
|
|
||||||
for (i=0 ; i<MAX_DYNAMIC_CHANNELS ; i++)
|
for (i = 0; i < MAX_DYNAMIC_CHANNELS; i++) {
|
||||||
{
|
|
||||||
if (channels[i].entnum == entnum
|
if (channels[i].entnum == entnum
|
||||||
&& channels[i].entchannel == entchannel)
|
&& channels[i].entchannel == entchannel) {
|
||||||
{
|
|
||||||
channels[i].end = 0;
|
channels[i].end = 0;
|
||||||
channels[i].sfx = NULL;
|
channels[i].sfx = NULL;
|
||||||
return;
|
return;
|
||||||
|
@ -568,7 +590,8 @@ void S_StopSound(int entnum, int entchannel)
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void S_StopAllSounds(qboolean clear)
|
void
|
||||||
|
S_StopAllSounds (qboolean clear)
|
||||||
{
|
{
|
||||||
int i;
|
int i;
|
||||||
|
|
||||||
|
@ -577,22 +600,24 @@ void S_StopAllSounds(qboolean clear)
|
||||||
|
|
||||||
total_channels = MAX_DYNAMIC_CHANNELS + NUM_AMBIENTS; // no statics
|
total_channels = MAX_DYNAMIC_CHANNELS + NUM_AMBIENTS; // no statics
|
||||||
|
|
||||||
for (i=0 ; i<MAX_CHANNELS ; i++)
|
for (i = 0; i < MAX_CHANNELS; i++)
|
||||||
if (channels[i].sfx)
|
if (channels[i].sfx)
|
||||||
channels[i].sfx = NULL;
|
channels[i].sfx = NULL;
|
||||||
|
|
||||||
memset(channels, 0, MAX_CHANNELS * sizeof(channel_t));
|
memset (channels, 0, MAX_CHANNELS * sizeof (channel_t));
|
||||||
|
|
||||||
if (clear)
|
if (clear)
|
||||||
S_ClearBuffer ();
|
S_ClearBuffer ();
|
||||||
}
|
}
|
||||||
|
|
||||||
void S_StopAllSoundsC (void)
|
void
|
||||||
|
S_StopAllSoundsC (void)
|
||||||
{
|
{
|
||||||
S_StopAllSounds (true);
|
S_StopAllSounds (true);
|
||||||
}
|
}
|
||||||
|
|
||||||
void S_ClearBuffer (void)
|
void
|
||||||
|
S_ClearBuffer (void)
|
||||||
{
|
{
|
||||||
int clear;
|
int clear;
|
||||||
|
|
||||||
|
@ -609,8 +634,7 @@ void S_ClearBuffer (void)
|
||||||
clear = 0;
|
clear = 0;
|
||||||
|
|
||||||
#ifdef _WIN32
|
#ifdef _WIN32
|
||||||
if (pDSBuf)
|
if (pDSBuf) {
|
||||||
{
|
|
||||||
DWORD dwSize;
|
DWORD dwSize;
|
||||||
DWORD *pData;
|
DWORD *pData;
|
||||||
int reps;
|
int reps;
|
||||||
|
@ -618,32 +642,31 @@ void S_ClearBuffer (void)
|
||||||
|
|
||||||
reps = 0;
|
reps = 0;
|
||||||
|
|
||||||
while ((hresult = pDSBuf->lpVtbl->Lock(pDSBuf, 0, gSndBufSize, &pData, &dwSize, NULL, NULL, 0)) != DS_OK)
|
while (
|
||||||
{
|
(hresult =
|
||||||
if (hresult != DSERR_BUFFERLOST)
|
pDSBuf->lpVtbl->Lock (pDSBuf, 0, gSndBufSize, &pData, &dwSize,
|
||||||
{
|
NULL, NULL, 0)) != DS_OK) {
|
||||||
|
if (hresult != DSERR_BUFFERLOST) {
|
||||||
Con_Printf ("S_ClearBuffer: DS::Lock Sound Buffer Failed\n");
|
Con_Printf ("S_ClearBuffer: DS::Lock Sound Buffer Failed\n");
|
||||||
S_Shutdown ();
|
S_Shutdown ();
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (++reps > 10000)
|
if (++reps > 10000) {
|
||||||
{
|
|
||||||
Con_Printf ("S_ClearBuffer: DS: couldn't restore buffer\n");
|
Con_Printf ("S_ClearBuffer: DS: couldn't restore buffer\n");
|
||||||
S_Shutdown ();
|
S_Shutdown ();
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
memset(pData, clear, shm->samples * shm->samplebits/8);
|
memset (pData, clear, shm->samples * shm->samplebits / 8);
|
||||||
|
|
||||||
pDSBuf->lpVtbl->Unlock(pDSBuf, pData, dwSize, NULL, 0);
|
pDSBuf->lpVtbl->Unlock (pDSBuf, pData, dwSize, NULL, 0);
|
||||||
|
|
||||||
}
|
} else
|
||||||
else
|
|
||||||
#endif
|
#endif
|
||||||
{
|
{
|
||||||
memset(shm->buffer, clear, shm->samples * shm->samplebits/8);
|
memset (shm->buffer, clear, shm->samples * shm->samplebits / 8);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -653,7 +676,8 @@ void S_ClearBuffer (void)
|
||||||
S_StaticSound
|
S_StaticSound
|
||||||
=================
|
=================
|
||||||
*/
|
*/
|
||||||
void S_StaticSound (sfx_t *sfx, vec3_t origin, float vol, float attenuation)
|
void
|
||||||
|
S_StaticSound (sfx_t *sfx, vec3_t origin, float vol, float attenuation)
|
||||||
{
|
{
|
||||||
channel_t *ss;
|
channel_t *ss;
|
||||||
sfxcache_t *sc;
|
sfxcache_t *sc;
|
||||||
|
@ -661,8 +685,7 @@ void S_StaticSound (sfx_t *sfx, vec3_t origin, float vol, float attenuation)
|
||||||
if (!sfx)
|
if (!sfx)
|
||||||
return;
|
return;
|
||||||
|
|
||||||
if (total_channels == MAX_CHANNELS)
|
if (total_channels == MAX_CHANNELS) {
|
||||||
{
|
|
||||||
Con_Printf ("total_channels == MAX_CHANNELS\n");
|
Con_Printf ("total_channels == MAX_CHANNELS\n");
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
@ -674,8 +697,7 @@ void S_StaticSound (sfx_t *sfx, vec3_t origin, float vol, float attenuation)
|
||||||
if (!sc)
|
if (!sc)
|
||||||
return;
|
return;
|
||||||
|
|
||||||
if (sc->loopstart == -1)
|
if (sc->loopstart == -1) {
|
||||||
{
|
|
||||||
Con_Printf ("Sound %s not looped\n", sfx->name);
|
Con_Printf ("Sound %s not looped\n", sfx->name);
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
@ -683,7 +705,7 @@ void S_StaticSound (sfx_t *sfx, vec3_t origin, float vol, float attenuation)
|
||||||
ss->sfx = sfx;
|
ss->sfx = sfx;
|
||||||
VectorCopy (origin, ss->origin);
|
VectorCopy (origin, ss->origin);
|
||||||
ss->master_vol = vol;
|
ss->master_vol = vol;
|
||||||
ss->dist_mult = (attenuation/64) / sound_nominal_clip_dist;
|
ss->dist_mult = (attenuation / 64) / sound_nominal_clip_dist;
|
||||||
ss->end = paintedtime + sc->length;
|
ss->end = paintedtime + sc->length;
|
||||||
|
|
||||||
SND_Spatialize (ss);
|
SND_Spatialize (ss);
|
||||||
|
@ -698,7 +720,8 @@ void S_StaticSound (sfx_t *sfx, vec3_t origin, float vol, float attenuation)
|
||||||
S_UpdateAmbientSounds
|
S_UpdateAmbientSounds
|
||||||
===================
|
===================
|
||||||
*/
|
*/
|
||||||
void S_UpdateAmbientSounds (void)
|
void
|
||||||
|
S_UpdateAmbientSounds (void)
|
||||||
{
|
{
|
||||||
mleaf_t *l;
|
mleaf_t *l;
|
||||||
float vol;
|
float vol;
|
||||||
|
@ -713,15 +736,14 @@ void S_UpdateAmbientSounds (void)
|
||||||
return;
|
return;
|
||||||
|
|
||||||
l = Mod_PointInLeaf (listener_origin, cl.worldmodel);
|
l = Mod_PointInLeaf (listener_origin, cl.worldmodel);
|
||||||
if (!l || !ambient_level->value)
|
if (!l || !ambient_level->value) {
|
||||||
{
|
for (ambient_channel = 0; ambient_channel < NUM_AMBIENTS;
|
||||||
for (ambient_channel = 0 ; ambient_channel< NUM_AMBIENTS ; ambient_channel++)
|
ambient_channel++)
|
||||||
channels[ambient_channel].sfx = NULL;
|
channels[ambient_channel].sfx = NULL;
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
for (ambient_channel = 0 ; ambient_channel< NUM_AMBIENTS ; ambient_channel++)
|
for (ambient_channel = 0; ambient_channel < NUM_AMBIENTS; ambient_channel++) {
|
||||||
{
|
|
||||||
chan = &channels[ambient_channel];
|
chan = &channels[ambient_channel];
|
||||||
chan->sfx = ambient_sfx[ambient_channel];
|
chan->sfx = ambient_sfx[ambient_channel];
|
||||||
|
|
||||||
|
@ -730,14 +752,11 @@ void S_UpdateAmbientSounds (void)
|
||||||
vol = 0;
|
vol = 0;
|
||||||
|
|
||||||
// don't adjust volume too fast
|
// don't adjust volume too fast
|
||||||
if (chan->master_vol < vol)
|
if (chan->master_vol < vol) {
|
||||||
{
|
|
||||||
chan->master_vol += host_frametime * ambient_fade->value;
|
chan->master_vol += host_frametime * ambient_fade->value;
|
||||||
if (chan->master_vol > vol)
|
if (chan->master_vol > vol)
|
||||||
chan->master_vol = vol;
|
chan->master_vol = vol;
|
||||||
}
|
} else if (chan->master_vol > vol) {
|
||||||
else if (chan->master_vol > vol)
|
|
||||||
{
|
|
||||||
chan->master_vol -= host_frametime * ambient_fade->value;
|
chan->master_vol -= host_frametime * ambient_fade->value;
|
||||||
if (chan->master_vol < vol)
|
if (chan->master_vol < vol)
|
||||||
chan->master_vol = vol;
|
chan->master_vol = vol;
|
||||||
|
@ -755,7 +774,8 @@ S_Update
|
||||||
Called once each time through the main loop
|
Called once each time through the main loop
|
||||||
============
|
============
|
||||||
*/
|
*/
|
||||||
void S_Update(vec3_t origin, vec3_t forward, vec3_t right, vec3_t up)
|
void
|
||||||
|
S_Update (vec3_t origin, vec3_t forward, vec3_t right, vec3_t up)
|
||||||
{
|
{
|
||||||
int i, j;
|
int i, j;
|
||||||
int total;
|
int total;
|
||||||
|
@ -765,10 +785,10 @@ void S_Update(vec3_t origin, vec3_t forward, vec3_t right, vec3_t up)
|
||||||
if (!sound_started || (snd_blocked > 0))
|
if (!sound_started || (snd_blocked > 0))
|
||||||
return;
|
return;
|
||||||
|
|
||||||
VectorCopy(origin, listener_origin);
|
VectorCopy (origin, listener_origin);
|
||||||
VectorCopy(forward, listener_forward);
|
VectorCopy (forward, listener_forward);
|
||||||
VectorCopy(right, listener_right);
|
VectorCopy (right, listener_right);
|
||||||
VectorCopy(up, listener_up);
|
VectorCopy (up, listener_up);
|
||||||
|
|
||||||
// update general area ambient sound sources
|
// update general area ambient sound sources
|
||||||
S_UpdateAmbientSounds ();
|
S_UpdateAmbientSounds ();
|
||||||
|
@ -776,43 +796,37 @@ void S_Update(vec3_t origin, vec3_t forward, vec3_t right, vec3_t up)
|
||||||
combine = NULL;
|
combine = NULL;
|
||||||
|
|
||||||
// update spatialization for static and dynamic sounds
|
// update spatialization for static and dynamic sounds
|
||||||
ch = channels+NUM_AMBIENTS;
|
ch = channels + NUM_AMBIENTS;
|
||||||
for (i=NUM_AMBIENTS ; i<total_channels; i++, ch++)
|
for (i = NUM_AMBIENTS; i < total_channels; i++, ch++) {
|
||||||
{
|
|
||||||
if (!ch->sfx)
|
if (!ch->sfx)
|
||||||
continue;
|
continue;
|
||||||
ch->oldphase = ch->phase; // prepare to lerp from prev to next phase
|
ch->oldphase = ch->phase; // prepare to lerp from prev to next
|
||||||
SND_Spatialize(ch); // respatialize channel
|
// phase
|
||||||
|
SND_Spatialize (ch); // respatialize channel
|
||||||
if (!ch->leftvol && !ch->rightvol)
|
if (!ch->leftvol && !ch->rightvol)
|
||||||
continue;
|
continue;
|
||||||
|
|
||||||
// try to combine static sounds with a previous channel of the same
|
// try to combine static sounds with a previous channel of the same
|
||||||
// sound effect so we don't mix five torches every frame
|
// sound effect so we don't mix five torches every frame
|
||||||
|
|
||||||
if (i >= MAX_DYNAMIC_CHANNELS + NUM_AMBIENTS)
|
if (i >= MAX_DYNAMIC_CHANNELS + NUM_AMBIENTS) {
|
||||||
{
|
|
||||||
// see if it can just use the last one
|
// see if it can just use the last one
|
||||||
if (combine && combine->sfx == ch->sfx)
|
if (combine && combine->sfx == ch->sfx) {
|
||||||
{
|
|
||||||
combine->leftvol += ch->leftvol;
|
combine->leftvol += ch->leftvol;
|
||||||
combine->rightvol += ch->rightvol;
|
combine->rightvol += ch->rightvol;
|
||||||
ch->leftvol = ch->rightvol = 0;
|
ch->leftvol = ch->rightvol = 0;
|
||||||
continue;
|
continue;
|
||||||
}
|
}
|
||||||
// search for one
|
// search for one
|
||||||
combine = channels+MAX_DYNAMIC_CHANNELS + NUM_AMBIENTS;
|
combine = channels + MAX_DYNAMIC_CHANNELS + NUM_AMBIENTS;
|
||||||
for (j=MAX_DYNAMIC_CHANNELS + NUM_AMBIENTS ; j<i; j++, combine++)
|
for (j = MAX_DYNAMIC_CHANNELS + NUM_AMBIENTS; j < i; j++, combine++)
|
||||||
if (combine->sfx == ch->sfx)
|
if (combine->sfx == ch->sfx)
|
||||||
break;
|
break;
|
||||||
|
|
||||||
if (j == total_channels)
|
if (j == total_channels) {
|
||||||
{
|
|
||||||
combine = NULL;
|
combine = NULL;
|
||||||
}
|
} else {
|
||||||
else
|
if (combine != ch) {
|
||||||
{
|
|
||||||
if (combine != ch)
|
|
||||||
{
|
|
||||||
combine->leftvol += ch->leftvol;
|
combine->leftvol += ch->leftvol;
|
||||||
combine->rightvol += ch->rightvol;
|
combine->rightvol += ch->rightvol;
|
||||||
ch->leftvol = ch->rightvol = 0;
|
ch->leftvol = ch->rightvol = 0;
|
||||||
|
@ -827,25 +841,24 @@ void S_Update(vec3_t origin, vec3_t forward, vec3_t right, vec3_t up)
|
||||||
//
|
//
|
||||||
// debugging output
|
// debugging output
|
||||||
//
|
//
|
||||||
if (snd_show->int_val)
|
if (snd_show->int_val) {
|
||||||
{
|
|
||||||
total = 0;
|
total = 0;
|
||||||
ch = channels;
|
ch = channels;
|
||||||
for (i=0 ; i<total_channels; i++, ch++)
|
for (i = 0; i < total_channels; i++, ch++)
|
||||||
if (ch->sfx && (ch->leftvol || ch->rightvol) )
|
if (ch->sfx && (ch->leftvol || ch->rightvol)) {
|
||||||
{
|
// Con_Printf ("%3i %3i %s\n", ch->leftvol, ch->rightvol,
|
||||||
//Con_Printf ("%3i %3i %s\n", ch->leftvol, ch->rightvol, ch->sfx->name);
|
// ch->sfx->name);
|
||||||
total++;
|
total++;
|
||||||
}
|
}
|
||||||
|
|
||||||
Con_Printf ("----(%i)----\n", total);
|
Con_Printf ("----(%i)----\n", total);
|
||||||
}
|
}
|
||||||
|
|
||||||
// mix some sound
|
// mix some sound
|
||||||
S_Update_();
|
S_Update_ ();
|
||||||
}
|
}
|
||||||
|
|
||||||
void GetSoundtime(void)
|
void
|
||||||
|
GetSoundtime (void)
|
||||||
{
|
{
|
||||||
int samplepos;
|
int samplepos;
|
||||||
static int buffers;
|
static int buffers;
|
||||||
|
@ -857,17 +870,16 @@ void GetSoundtime(void)
|
||||||
// it is possible to miscount buffers if it has wrapped twice between
|
// it is possible to miscount buffers if it has wrapped twice between
|
||||||
// calls to S_Update. Oh well.
|
// calls to S_Update. Oh well.
|
||||||
#ifdef __sun__
|
#ifdef __sun__
|
||||||
soundtime = SNDDMA_GetSamples();
|
soundtime = SNDDMA_GetSamples ();
|
||||||
#else
|
#else
|
||||||
samplepos = SNDDMA_GetDMAPos();
|
samplepos = SNDDMA_GetDMAPos ();
|
||||||
|
|
||||||
|
|
||||||
if (samplepos < oldsamplepos)
|
if (samplepos < oldsamplepos) {
|
||||||
{
|
|
||||||
buffers++; // buffer wrapped
|
buffers++; // buffer wrapped
|
||||||
|
|
||||||
if (paintedtime > 0x40000000)
|
if (paintedtime > 0x40000000) { // time to chop things off to avoid
|
||||||
{ // time to chop things off to avoid 32 bit limits
|
// 32 bit limits
|
||||||
buffers = 0;
|
buffers = 0;
|
||||||
paintedtime = fullsamples;
|
paintedtime = fullsamples;
|
||||||
S_StopAllSounds (true);
|
S_StopAllSounds (true);
|
||||||
|
@ -875,11 +887,12 @@ void GetSoundtime(void)
|
||||||
}
|
}
|
||||||
oldsamplepos = samplepos;
|
oldsamplepos = samplepos;
|
||||||
|
|
||||||
soundtime = buffers*fullsamples + samplepos/shm->channels;
|
soundtime = buffers * fullsamples + samplepos / shm->channels;
|
||||||
#endif
|
#endif
|
||||||
}
|
}
|
||||||
|
|
||||||
void S_ExtraUpdate (void)
|
void
|
||||||
|
S_ExtraUpdate (void)
|
||||||
{
|
{
|
||||||
|
|
||||||
#ifdef _WIN32
|
#ifdef _WIN32
|
||||||
|
@ -888,10 +901,11 @@ void S_ExtraUpdate (void)
|
||||||
|
|
||||||
if (snd_noextraupdate->int_val)
|
if (snd_noextraupdate->int_val)
|
||||||
return; // don't pollute timings
|
return; // don't pollute timings
|
||||||
S_Update_();
|
S_Update_ ();
|
||||||
}
|
}
|
||||||
|
|
||||||
void S_Update_(void)
|
void
|
||||||
|
S_Update_ (void)
|
||||||
{
|
{
|
||||||
unsigned endtime;
|
unsigned endtime;
|
||||||
int samps;
|
int samps;
|
||||||
|
@ -900,18 +914,16 @@ void S_Update_(void)
|
||||||
return;
|
return;
|
||||||
|
|
||||||
// Updates DMA time
|
// Updates DMA time
|
||||||
GetSoundtime();
|
GetSoundtime ();
|
||||||
|
|
||||||
// check to make sure that we haven't overshot
|
// check to make sure that we haven't overshot
|
||||||
if (paintedtime < soundtime)
|
if (paintedtime < soundtime) {
|
||||||
{
|
// Con_Printf ("S_Update_ : overflow\n");
|
||||||
//Con_Printf ("S_Update_ : overflow\n");
|
|
||||||
paintedtime = soundtime;
|
paintedtime = soundtime;
|
||||||
}
|
}
|
||||||
|
|
||||||
// mix ahead of current position
|
// mix ahead of current position
|
||||||
endtime = soundtime + _snd_mixahead->value * shm->speed;
|
endtime = soundtime + _snd_mixahead->value * shm->speed;
|
||||||
samps = shm->samples >> (shm->channels-1);
|
samps = shm->samples >> (shm->channels - 1);
|
||||||
if (endtime - soundtime > samps)
|
if (endtime - soundtime > samps)
|
||||||
endtime = soundtime + samps;
|
endtime = soundtime + samps;
|
||||||
|
|
||||||
|
@ -920,8 +932,7 @@ void S_Update_(void)
|
||||||
{
|
{
|
||||||
DWORD dwStatus;
|
DWORD dwStatus;
|
||||||
|
|
||||||
if (pDSBuf)
|
if (pDSBuf) {
|
||||||
{
|
|
||||||
if (pDSBuf->lpVtbl->GetStatus (pDSBuf, &dwStatus) != DD_OK)
|
if (pDSBuf->lpVtbl->GetStatus (pDSBuf, &dwStatus) != DD_OK)
|
||||||
Con_Printf ("Couldn't get sound buffer status\n");
|
Con_Printf ("Couldn't get sound buffer status\n");
|
||||||
|
|
||||||
|
@ -929,7 +940,7 @@ void S_Update_(void)
|
||||||
pDSBuf->lpVtbl->Restore (pDSBuf);
|
pDSBuf->lpVtbl->Restore (pDSBuf);
|
||||||
|
|
||||||
if (!(dwStatus & DSBSTATUS_PLAYING))
|
if (!(dwStatus & DSBSTATUS_PLAYING))
|
||||||
pDSBuf->lpVtbl->Play(pDSBuf, 0, 0, DSBPLAY_LOOPING);
|
pDSBuf->lpVtbl->Play (pDSBuf, 0, 0, DSBPLAY_LOOPING);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
#endif
|
#endif
|
||||||
|
@ -947,55 +958,52 @@ console functions
|
||||||
===============================================================================
|
===============================================================================
|
||||||
*/
|
*/
|
||||||
|
|
||||||
void S_Play(void)
|
void
|
||||||
|
S_Play (void)
|
||||||
{
|
{
|
||||||
static int hash=345;
|
static int hash = 345;
|
||||||
int i;
|
int i;
|
||||||
char name[256];
|
char name[256];
|
||||||
sfx_t *sfx;
|
sfx_t *sfx;
|
||||||
|
|
||||||
i = 1;
|
i = 1;
|
||||||
while (i<Cmd_Argc())
|
while (i < Cmd_Argc ()) {
|
||||||
{
|
if (!strrchr (Cmd_Argv (i), '.')) {
|
||||||
if (!strrchr(Cmd_Argv(i), '.'))
|
strcpy (name, Cmd_Argv (i));
|
||||||
{
|
strcat (name, ".wav");
|
||||||
strcpy(name, Cmd_Argv(i));
|
} else
|
||||||
strcat(name, ".wav");
|
strcpy (name, Cmd_Argv (i));
|
||||||
}
|
sfx = S_PrecacheSound (name);
|
||||||
else
|
S_StartSound (hash++, 0, sfx, listener_origin, 1.0, 1.0);
|
||||||
strcpy(name, Cmd_Argv(i));
|
|
||||||
sfx = S_PrecacheSound(name);
|
|
||||||
S_StartSound(hash++, 0, sfx, listener_origin, 1.0, 1.0);
|
|
||||||
i++;
|
i++;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void S_PlayVol(void)
|
void
|
||||||
|
S_PlayVol (void)
|
||||||
{
|
{
|
||||||
static int hash=543;
|
static int hash = 543;
|
||||||
int i;
|
int i;
|
||||||
float vol;
|
float vol;
|
||||||
char name[256];
|
char name[256];
|
||||||
sfx_t *sfx;
|
sfx_t *sfx;
|
||||||
|
|
||||||
i = 1;
|
i = 1;
|
||||||
while (i<Cmd_Argc())
|
while (i < Cmd_Argc ()) {
|
||||||
{
|
if (!strrchr (Cmd_Argv (i), '.')) {
|
||||||
if (!strrchr(Cmd_Argv(i), '.'))
|
strcpy (name, Cmd_Argv (i));
|
||||||
{
|
strcat (name, ".wav");
|
||||||
strcpy(name, Cmd_Argv(i));
|
} else
|
||||||
strcat(name, ".wav");
|
strcpy (name, Cmd_Argv (i));
|
||||||
}
|
sfx = S_PrecacheSound (name);
|
||||||
else
|
vol = atof (Cmd_Argv (i + 1));
|
||||||
strcpy(name, Cmd_Argv(i));
|
S_StartSound (hash++, 0, sfx, listener_origin, vol, 1.0);
|
||||||
sfx = S_PrecacheSound(name);
|
i += 2;
|
||||||
vol = atof(Cmd_Argv(i+1));
|
|
||||||
S_StartSound(hash++, 0, sfx, listener_origin, vol, 1.0);
|
|
||||||
i+=2;
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void S_SoundList(void)
|
void
|
||||||
|
S_SoundList (void)
|
||||||
{
|
{
|
||||||
int i;
|
int i;
|
||||||
sfx_t *sfx;
|
sfx_t *sfx;
|
||||||
|
@ -1003,24 +1011,24 @@ void S_SoundList(void)
|
||||||
int size, total;
|
int size, total;
|
||||||
|
|
||||||
total = 0;
|
total = 0;
|
||||||
for (sfx=known_sfx, i=0 ; i<num_sfx ; i++, sfx++)
|
for (sfx = known_sfx, i = 0; i < num_sfx; i++, sfx++) {
|
||||||
{
|
|
||||||
sc = Cache_Check (&sfx->cache);
|
sc = Cache_Check (&sfx->cache);
|
||||||
if (!sc)
|
if (!sc)
|
||||||
continue;
|
continue;
|
||||||
size = sc->length*sc->width*(sc->stereo+1);
|
size = sc->length * sc->width * (sc->stereo + 1);
|
||||||
total += size;
|
total += size;
|
||||||
if (sc->loopstart >= 0)
|
if (sc->loopstart >= 0)
|
||||||
Con_Printf ("L");
|
Con_Printf ("L");
|
||||||
else
|
else
|
||||||
Con_Printf (" ");
|
Con_Printf (" ");
|
||||||
Con_Printf("(%2db) %6i : %s\n",sc->width*8, size, sfx->name);
|
Con_Printf ("(%2db) %6i : %s\n", sc->width * 8, size, sfx->name);
|
||||||
}
|
}
|
||||||
Con_Printf ("Total resident: %i\n", total);
|
Con_Printf ("Total resident: %i\n", total);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
void S_LocalSound (char *sound)
|
void
|
||||||
|
S_LocalSound (char *sound)
|
||||||
{
|
{
|
||||||
sfx_t *sfx;
|
sfx_t *sfx;
|
||||||
|
|
||||||
|
@ -1030,8 +1038,7 @@ void S_LocalSound (char *sound)
|
||||||
return;
|
return;
|
||||||
|
|
||||||
sfx = S_PrecacheSound (sound);
|
sfx = S_PrecacheSound (sound);
|
||||||
if (!sfx)
|
if (!sfx) {
|
||||||
{
|
|
||||||
Con_Printf ("S_LocalSound: can't cache %s\n", sound);
|
Con_Printf ("S_LocalSound: can't cache %s\n", sound);
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
@ -1039,17 +1046,19 @@ void S_LocalSound (char *sound)
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
void S_ClearPrecache (void)
|
void
|
||||||
|
S_ClearPrecache (void)
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
void S_BeginPrecaching (void)
|
void
|
||||||
|
S_BeginPrecaching (void)
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
void S_EndPrecaching (void)
|
void
|
||||||
|
S_EndPrecaching (void)
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -29,6 +29,12 @@
|
||||||
#ifdef HAVE_CONFIG_H
|
#ifdef HAVE_CONFIG_H
|
||||||
# include "config.h"
|
# include "config.h"
|
||||||
#endif
|
#endif
|
||||||
|
#ifdef HAVE_STRING_H
|
||||||
|
#include <string.h>
|
||||||
|
#endif
|
||||||
|
#ifdef HAVE_STRINGS_H
|
||||||
|
#include <strings.h>
|
||||||
|
#endif
|
||||||
|
|
||||||
#include "sound.h"
|
#include "sound.h"
|
||||||
#include "compat.h"
|
#include "compat.h"
|
||||||
|
|
|
@ -352,7 +352,7 @@ Shared_Init8bitPalette()
|
||||||
}
|
}
|
||||||
is8bit = true;
|
is8bit = true;
|
||||||
|
|
||||||
if strstr(gl_renderer, "Mesa Glide") {
|
if (strstr(gl_renderer, "Mesa Glide")) {
|
||||||
#ifdef HAVE_TDFXGL
|
#ifdef HAVE_TDFXGL
|
||||||
load_texture(GL_SHARED_TEXTURE_PALETTE_EXT, GL_RGB, 256, GL_RGB, GL_UNSIGNED_BYTE, (void *) thePalette);
|
load_texture(GL_SHARED_TEXTURE_PALETTE_EXT, GL_RGB, 256, GL_RGB, GL_UNSIGNED_BYTE, (void *) thePalette);
|
||||||
#endif
|
#endif
|
||||||
|
|
|
@ -35,6 +35,12 @@
|
||||||
# include <config.h>
|
# include <config.h>
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
|
#ifdef HAVE_STRING_H
|
||||||
|
# include <string.h>
|
||||||
|
#endif
|
||||||
|
#ifdef HAVE_STRINGS_H
|
||||||
|
# include <strings.h>
|
||||||
|
#endif
|
||||||
#include <stdlib.h>
|
#include <stdlib.h>
|
||||||
#ifdef HAVE_UNISTD_H
|
#ifdef HAVE_UNISTD_H
|
||||||
#include <unistd.h>
|
#include <unistd.h>
|
||||||
|
|
|
@ -29,6 +29,12 @@
|
||||||
#ifdef HAVE_CONFIG_H
|
#ifdef HAVE_CONFIG_H
|
||||||
# include "config.h"
|
# include "config.h"
|
||||||
#endif
|
#endif
|
||||||
|
#ifdef HAVE_STRING_H
|
||||||
|
#include <string.h>
|
||||||
|
#endif
|
||||||
|
#ifdef HAVE_STRINGS_H
|
||||||
|
#include <strings.h>
|
||||||
|
#endif
|
||||||
|
|
||||||
#include "qendian.h"
|
#include "qendian.h"
|
||||||
#include "wad.h"
|
#include "wad.h"
|
||||||
|
|
Loading…
Reference in a new issue