mirror of
https://git.code.sf.net/p/quake/nuq
synced 2025-03-13 06:12:25 +00:00
sprite model code merge done. model_sprite.c is the common code while
gl_model_sprite.c and sw_model_sprite are just the gl/sw specific code (Mod_LoadSpriteFrame).
This commit is contained in:
parent
1ab1dd2683
commit
69706f997e
4 changed files with 180 additions and 266 deletions
|
@ -48,7 +48,8 @@ sound_ASM= snd_mixa.S
|
|||
common_ASM= sys_ia32.S worlda.S $(math_ASM)
|
||||
#endif
|
||||
|
||||
common_SOURCES= crc.c cvar.c cmd.c mathlib.c wad.c world.c model.c \
|
||||
common_SOURCES= crc.c cvar.c cmd.c mathlib.c wad.c world.c \
|
||||
model.c model_sprite.c \
|
||||
msg.c r_part.c sizebuf.c qendian.c qargs.c quakefs.c \
|
||||
va.c quakeio.c link.c com.c \
|
||||
zone.c $(common_ASM)
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
/*
|
||||
gl_model.c
|
||||
gl_model_sprite.c
|
||||
|
||||
model loading and caching
|
||||
|
||||
|
@ -26,9 +26,6 @@
|
|||
$Id$
|
||||
*/
|
||||
|
||||
// models are the only shared resource between a client and server running
|
||||
// on the same machine.
|
||||
|
||||
#ifdef HAVE_CONFIG_H
|
||||
# include "config.h"
|
||||
#endif
|
||||
|
@ -82,132 +79,3 @@ void * Mod_LoadSpriteFrame (void * pin, mspriteframe_t **ppframe, int framenum)
|
|||
|
||||
return (void *)((byte *)pinframe + sizeof (dspriteframe_t) + size);
|
||||
}
|
||||
|
||||
|
||||
/*
|
||||
=================
|
||||
Mod_LoadSpriteGroup
|
||||
=================
|
||||
*/
|
||||
void * Mod_LoadSpriteGroup (void * pin, mspriteframe_t **ppframe, int framenum)
|
||||
{
|
||||
dspritegroup_t *pingroup;
|
||||
mspritegroup_t *pspritegroup;
|
||||
int i, numframes;
|
||||
dspriteinterval_t *pin_intervals;
|
||||
float *poutintervals;
|
||||
void *ptemp;
|
||||
|
||||
pingroup = (dspritegroup_t *)pin;
|
||||
|
||||
numframes = LittleLong (pingroup->numframes);
|
||||
|
||||
pspritegroup = Hunk_AllocName (sizeof (mspritegroup_t) +
|
||||
(numframes - 1) * sizeof (pspritegroup->frames[0]), loadname);
|
||||
|
||||
pspritegroup->numframes = numframes;
|
||||
|
||||
*ppframe = (mspriteframe_t *)pspritegroup;
|
||||
|
||||
pin_intervals = (dspriteinterval_t *)(pingroup + 1);
|
||||
|
||||
poutintervals = Hunk_AllocName (numframes * sizeof (float), loadname);
|
||||
|
||||
pspritegroup->intervals = poutintervals;
|
||||
|
||||
for (i=0 ; i<numframes ; i++)
|
||||
{
|
||||
*poutintervals = LittleFloat (pin_intervals->interval);
|
||||
if (*poutintervals <= 0.0)
|
||||
Sys_Error ("Mod_LoadSpriteGroup: interval<=0");
|
||||
|
||||
poutintervals++;
|
||||
pin_intervals++;
|
||||
}
|
||||
|
||||
ptemp = (void *)pin_intervals;
|
||||
|
||||
for (i=0 ; i<numframes ; i++)
|
||||
{
|
||||
ptemp = Mod_LoadSpriteFrame (ptemp, &pspritegroup->frames[i], framenum * 100 + i);
|
||||
}
|
||||
|
||||
return ptemp;
|
||||
}
|
||||
|
||||
|
||||
/*
|
||||
=================
|
||||
Mod_LoadSpriteModel
|
||||
=================
|
||||
*/
|
||||
void Mod_LoadSpriteModel (model_t *mod, void *buffer)
|
||||
{
|
||||
int i;
|
||||
int version;
|
||||
dsprite_t *pin;
|
||||
msprite_t *psprite;
|
||||
int numframes;
|
||||
int size;
|
||||
dspriteframetype_t *pframetype;
|
||||
|
||||
pin = (dsprite_t *)buffer;
|
||||
|
||||
version = LittleLong (pin->version);
|
||||
if (version != SPRITE_VERSION)
|
||||
Sys_Error ("%s has wrong version number "
|
||||
"(%i should be %i)", mod->name, version, SPRITE_VERSION);
|
||||
|
||||
numframes = LittleLong (pin->numframes);
|
||||
|
||||
size = sizeof (msprite_t) + (numframes - 1) * sizeof (psprite->frames);
|
||||
|
||||
psprite = Hunk_AllocName (size, loadname);
|
||||
|
||||
mod->cache.data = psprite;
|
||||
|
||||
psprite->type = LittleLong (pin->type);
|
||||
psprite->maxwidth = LittleLong (pin->width);
|
||||
psprite->maxheight = LittleLong (pin->height);
|
||||
psprite->beamlength = LittleFloat (pin->beamlength);
|
||||
mod->synctype = LittleLong (pin->synctype);
|
||||
psprite->numframes = numframes;
|
||||
|
||||
mod->mins[0] = mod->mins[1] = -psprite->maxwidth/2;
|
||||
mod->maxs[0] = mod->maxs[1] = psprite->maxwidth/2;
|
||||
mod->mins[2] = -psprite->maxheight/2;
|
||||
mod->maxs[2] = psprite->maxheight/2;
|
||||
|
||||
//
|
||||
// load the frames
|
||||
//
|
||||
if (numframes < 1)
|
||||
Sys_Error ("Mod_LoadSpriteModel: Invalid # of frames: %d\n", numframes);
|
||||
|
||||
mod->numframes = numframes;
|
||||
|
||||
pframetype = (dspriteframetype_t *)(pin + 1);
|
||||
|
||||
for (i=0 ; i<numframes ; i++)
|
||||
{
|
||||
spriteframetype_t frametype;
|
||||
|
||||
frametype = LittleLong (pframetype->type);
|
||||
psprite->frames[i].type = frametype;
|
||||
|
||||
if (frametype == SPR_SINGLE)
|
||||
{
|
||||
pframetype = (dspriteframetype_t *)
|
||||
Mod_LoadSpriteFrame (pframetype + 1,
|
||||
&psprite->frames[i].frameptr, i);
|
||||
}
|
||||
else
|
||||
{
|
||||
pframetype = (dspriteframetype_t *)
|
||||
Mod_LoadSpriteGroup (pframetype + 1,
|
||||
&psprite->frames[i].frameptr, i);
|
||||
}
|
||||
}
|
||||
|
||||
mod->type = mod_sprite;
|
||||
}
|
||||
|
|
175
source/model_sprite.c
Normal file
175
source/model_sprite.c
Normal file
|
@ -0,0 +1,175 @@
|
|||
/*
|
||||
model_sprite.c
|
||||
|
||||
sprite model loading and caching
|
||||
|
||||
Copyright (C) 1996-1997 Id Software, Inc.
|
||||
|
||||
This program is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU General Public License
|
||||
as published by the Free Software Foundation; either version 2
|
||||
of the License, or (at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
||||
|
||||
See the GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program; if not, write to:
|
||||
|
||||
Free Software Foundation, Inc.
|
||||
59 Temple Place - Suite 330
|
||||
Boston, MA 02111-1307, USA
|
||||
|
||||
$Id$
|
||||
*/
|
||||
|
||||
// models are the only shared resource between a client and server running
|
||||
// on the same machine.
|
||||
|
||||
#ifdef HAVE_CONFIG_H
|
||||
# include "config.h"
|
||||
#endif
|
||||
|
||||
#include "r_local.h"
|
||||
#include "sys.h"
|
||||
#include "console.h"
|
||||
#include "qendian.h"
|
||||
#include "checksum.h"
|
||||
#include "glquake.h"
|
||||
|
||||
extern char loadname[];
|
||||
extern model_t *loadmodel;
|
||||
|
||||
void * Mod_LoadSpriteFrame (void * pin, mspriteframe_t **ppframe, int framenum);
|
||||
|
||||
/*
|
||||
=================
|
||||
Mod_LoadSpriteGroup
|
||||
=================
|
||||
*/
|
||||
void * Mod_LoadSpriteGroup (void * pin, mspriteframe_t **ppframe, int framenum)
|
||||
{
|
||||
dspritegroup_t *pingroup;
|
||||
mspritegroup_t *pspritegroup;
|
||||
int i, numframes;
|
||||
dspriteinterval_t *pin_intervals;
|
||||
float *poutintervals;
|
||||
void *ptemp;
|
||||
|
||||
pingroup = (dspritegroup_t *)pin;
|
||||
|
||||
numframes = LittleLong (pingroup->numframes);
|
||||
|
||||
pspritegroup = Hunk_AllocName (sizeof (mspritegroup_t) +
|
||||
(numframes - 1) * sizeof (pspritegroup->frames[0]), loadname);
|
||||
|
||||
pspritegroup->numframes = numframes;
|
||||
|
||||
*ppframe = (mspriteframe_t *)pspritegroup;
|
||||
|
||||
pin_intervals = (dspriteinterval_t *)(pingroup + 1);
|
||||
|
||||
poutintervals = Hunk_AllocName (numframes * sizeof (float), loadname);
|
||||
|
||||
pspritegroup->intervals = poutintervals;
|
||||
|
||||
for (i=0 ; i<numframes ; i++)
|
||||
{
|
||||
*poutintervals = LittleFloat (pin_intervals->interval);
|
||||
if (*poutintervals <= 0.0)
|
||||
Sys_Error ("Mod_LoadSpriteGroup: interval<=0");
|
||||
|
||||
poutintervals++;
|
||||
pin_intervals++;
|
||||
}
|
||||
|
||||
ptemp = (void *)pin_intervals;
|
||||
|
||||
for (i=0 ; i<numframes ; i++)
|
||||
{
|
||||
ptemp = Mod_LoadSpriteFrame (ptemp, &pspritegroup->frames[i], framenum * 100 + i);
|
||||
}
|
||||
|
||||
return ptemp;
|
||||
}
|
||||
|
||||
|
||||
/*
|
||||
=================
|
||||
Mod_LoadSpriteModel
|
||||
=================
|
||||
*/
|
||||
void Mod_LoadSpriteModel (model_t *mod, void *buffer)
|
||||
{
|
||||
int i;
|
||||
int version;
|
||||
dsprite_t *pin;
|
||||
msprite_t *psprite;
|
||||
int numframes;
|
||||
int size;
|
||||
dspriteframetype_t *pframetype;
|
||||
|
||||
pin = (dsprite_t *)buffer;
|
||||
|
||||
version = LittleLong (pin->version);
|
||||
if (version != SPRITE_VERSION)
|
||||
Sys_Error ("%s has wrong version number "
|
||||
"(%i should be %i)", mod->name, version, SPRITE_VERSION);
|
||||
|
||||
numframes = LittleLong (pin->numframes);
|
||||
|
||||
size = sizeof (msprite_t) + (numframes - 1) * sizeof (psprite->frames);
|
||||
|
||||
psprite = Hunk_AllocName (size, loadname);
|
||||
|
||||
mod->cache.data = psprite;
|
||||
|
||||
psprite->type = LittleLong (pin->type);
|
||||
psprite->maxwidth = LittleLong (pin->width);
|
||||
psprite->maxheight = LittleLong (pin->height);
|
||||
psprite->beamlength = LittleFloat (pin->beamlength);
|
||||
mod->synctype = LittleLong (pin->synctype);
|
||||
psprite->numframes = numframes;
|
||||
|
||||
mod->mins[0] = mod->mins[1] = -psprite->maxwidth/2;
|
||||
mod->maxs[0] = mod->maxs[1] = psprite->maxwidth/2;
|
||||
mod->mins[2] = -psprite->maxheight/2;
|
||||
mod->maxs[2] = psprite->maxheight/2;
|
||||
|
||||
//
|
||||
// load the frames
|
||||
//
|
||||
if (numframes < 1)
|
||||
Sys_Error ("Mod_LoadSpriteModel: Invalid # of frames: %d\n", numframes);
|
||||
|
||||
mod->numframes = numframes;
|
||||
mod->flags = 0;
|
||||
|
||||
pframetype = (dspriteframetype_t *)(pin + 1);
|
||||
|
||||
for (i=0 ; i<numframes ; i++)
|
||||
{
|
||||
spriteframetype_t frametype;
|
||||
|
||||
frametype = LittleLong (pframetype->type);
|
||||
psprite->frames[i].type = frametype;
|
||||
|
||||
if (frametype == SPR_SINGLE)
|
||||
{
|
||||
pframetype = (dspriteframetype_t *)
|
||||
Mod_LoadSpriteFrame (pframetype + 1,
|
||||
&psprite->frames[i].frameptr, i);
|
||||
}
|
||||
else
|
||||
{
|
||||
pframetype = (dspriteframetype_t *)
|
||||
Mod_LoadSpriteGroup (pframetype + 1,
|
||||
&psprite->frames[i].frameptr, i);
|
||||
}
|
||||
}
|
||||
|
||||
mod->type = mod_sprite;
|
||||
}
|
|
@ -1,5 +1,5 @@
|
|||
/*
|
||||
model.c
|
||||
sw_model_sprite.c
|
||||
|
||||
model loading and caching
|
||||
|
||||
|
@ -43,7 +43,7 @@ extern char loadname[];
|
|||
Mod_LoadSpriteFrame
|
||||
=================
|
||||
*/
|
||||
void * Mod_LoadSpriteFrame (void * pin, mspriteframe_t **ppframe)
|
||||
void * Mod_LoadSpriteFrame (void * pin, mspriteframe_t **ppframe, int framenum)
|
||||
{
|
||||
dspriteframe_t *pinframe;
|
||||
mspriteframe_t *pspriteframe;
|
||||
|
@ -93,133 +93,3 @@ void * Mod_LoadSpriteFrame (void * pin, mspriteframe_t **ppframe)
|
|||
|
||||
return (void *)((byte *)pinframe + sizeof (dspriteframe_t) + size);
|
||||
}
|
||||
|
||||
|
||||
/*
|
||||
=================
|
||||
Mod_LoadSpriteGroup
|
||||
=================
|
||||
*/
|
||||
void * Mod_LoadSpriteGroup (void * pin, mspriteframe_t **ppframe)
|
||||
{
|
||||
dspritegroup_t *pingroup;
|
||||
mspritegroup_t *pspritegroup;
|
||||
int i, numframes;
|
||||
dspriteinterval_t *pin_intervals;
|
||||
float *poutintervals;
|
||||
void *ptemp;
|
||||
|
||||
pingroup = (dspritegroup_t *)pin;
|
||||
|
||||
numframes = LittleLong (pingroup->numframes);
|
||||
|
||||
pspritegroup = Hunk_AllocName (sizeof (mspritegroup_t) +
|
||||
(numframes - 1) * sizeof (pspritegroup->frames[0]), loadname);
|
||||
|
||||
pspritegroup->numframes = numframes;
|
||||
|
||||
*ppframe = (mspriteframe_t *)pspritegroup;
|
||||
|
||||
pin_intervals = (dspriteinterval_t *)(pingroup + 1);
|
||||
|
||||
poutintervals = Hunk_AllocName (numframes * sizeof (float), loadname);
|
||||
|
||||
pspritegroup->intervals = poutintervals;
|
||||
|
||||
for (i=0 ; i<numframes ; i++)
|
||||
{
|
||||
*poutintervals = LittleFloat (pin_intervals->interval);
|
||||
if (*poutintervals <= 0.0)
|
||||
Sys_Error ("Mod_LoadSpriteGroup: interval<=0");
|
||||
|
||||
poutintervals++;
|
||||
pin_intervals++;
|
||||
}
|
||||
|
||||
ptemp = (void *)pin_intervals;
|
||||
|
||||
for (i=0 ; i<numframes ; i++)
|
||||
{
|
||||
ptemp = Mod_LoadSpriteFrame (ptemp, &pspritegroup->frames[i]);
|
||||
}
|
||||
|
||||
return ptemp;
|
||||
}
|
||||
|
||||
|
||||
/*
|
||||
=================
|
||||
Mod_LoadSpriteModel
|
||||
=================
|
||||
*/
|
||||
void Mod_LoadSpriteModel (model_t *mod, void *buffer)
|
||||
{
|
||||
int i;
|
||||
int version;
|
||||
dsprite_t *pin;
|
||||
msprite_t *psprite;
|
||||
int numframes;
|
||||
int size;
|
||||
dspriteframetype_t *pframetype;
|
||||
|
||||
pin = (dsprite_t *)buffer;
|
||||
|
||||
version = LittleLong (pin->version);
|
||||
if (version != SPRITE_VERSION)
|
||||
Sys_Error ("%s has wrong version number "
|
||||
"(%i should be %i)", mod->name, version, SPRITE_VERSION);
|
||||
|
||||
numframes = LittleLong (pin->numframes);
|
||||
|
||||
size = sizeof (msprite_t) + (numframes - 1) * sizeof (psprite->frames);
|
||||
|
||||
psprite = Hunk_AllocName (size, loadname);
|
||||
|
||||
mod->cache.data = psprite;
|
||||
|
||||
psprite->type = LittleLong (pin->type);
|
||||
psprite->maxwidth = LittleLong (pin->width);
|
||||
psprite->maxheight = LittleLong (pin->height);
|
||||
psprite->beamlength = LittleFloat (pin->beamlength);
|
||||
mod->synctype = LittleLong (pin->synctype);
|
||||
psprite->numframes = numframes;
|
||||
|
||||
mod->mins[0] = mod->mins[1] = -psprite->maxwidth/2;
|
||||
mod->maxs[0] = mod->maxs[1] = psprite->maxwidth/2;
|
||||
mod->mins[2] = -psprite->maxheight/2;
|
||||
mod->maxs[2] = psprite->maxheight/2;
|
||||
|
||||
//
|
||||
// load the frames
|
||||
//
|
||||
if (numframes < 1)
|
||||
Sys_Error ("Mod_LoadSpriteModel: Invalid # of frames: %d\n", numframes);
|
||||
|
||||
mod->numframes = numframes;
|
||||
mod->flags = 0;
|
||||
|
||||
pframetype = (dspriteframetype_t *)(pin + 1);
|
||||
|
||||
for (i=0 ; i<numframes ; i++)
|
||||
{
|
||||
spriteframetype_t frametype;
|
||||
|
||||
frametype = LittleLong (pframetype->type);
|
||||
psprite->frames[i].type = frametype;
|
||||
|
||||
if (frametype == SPR_SINGLE)
|
||||
{
|
||||
pframetype = (dspriteframetype_t *)
|
||||
Mod_LoadSpriteFrame (pframetype + 1,
|
||||
&psprite->frames[i].frameptr);
|
||||
}
|
||||
else
|
||||
{
|
||||
pframetype = (dspriteframetype_t *)
|
||||
Mod_LoadSpriteGroup (pframetype + 1,
|
||||
&psprite->frames[i].frameptr);
|
||||
}
|
||||
}
|
||||
|
||||
mod->type = mod_sprite;
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue