an even better fix (thanks, LordHavoc)

This commit is contained in:
Bill Currie 2000-08-28 02:03:55 +00:00
parent 64b7080691
commit 53ddca7a8e

View file

@ -348,7 +348,7 @@ CL_UpdateTEnts
*/ */
void CL_UpdateTEnts (void) void CL_UpdateTEnts (void)
{ {
int i,j; int i;
beam_t *b; beam_t *b;
vec3_t dist, org; vec3_t dist, org;
float d; float d;
@ -407,8 +407,7 @@ void CL_UpdateTEnts (void)
ent->angles[1] = yaw; ent->angles[1] = yaw;
ent->angles[2] = rand()%360; ent->angles[2] = rand()%360;
for (j=0 ; j<3 ; j++) VectorMA(org, 30, dist, org);
org[j] += dist[j]*30;
d -= 30; d -= 30;
} }
} }