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forgot to update the model code for the glmesh fixes
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c9ef370e77
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3 changed files with 3 additions and 4 deletions
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@ -252,7 +252,6 @@ extern lpSelTexFUNC qglSelectTexture;
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extern qboolean gl_mtexable;
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void GL_SubdivideSurface (msurface_t *fa);
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void GL_MakeAliasModelDisplayLists (model_t *m, aliashdr_t *hdr);
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void GL_DisableMultitexture(void);
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void GL_EnableMultitexture(void);
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@ -43,7 +43,7 @@ extern char loadname[];
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extern model_t *loadmodel;
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void *Mod_LoadAllSkins (int numskins, daliasskintype_t *pskintype, int *pskinindex);
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void GL_MakeAliasModelDisplayLists (model_t *m, aliashdr_t *hdr);
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void GL_MakeAliasModelDisplayLists (model_t *m, aliashdr_t *hdr, void *model, int size);
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/*
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==============================================================================
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@ -218,7 +218,7 @@ void Mod_LoadAliasModel (model_t *mod, void *buffer)
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//
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// build the draw lists
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//
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GL_MakeAliasModelDisplayLists (mod, pheader);
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GL_MakeAliasModelDisplayLists (mod, pheader, buffer, com_filesize);
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//
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// move the complete, relocatable alias model to the cache
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@ -153,7 +153,7 @@ void *Mod_LoadAllSkins (int numskins, daliasskintype_t *pskintype, int *pskinind
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return pskintype;
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}
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void GL_MakeAliasModelDisplayLists (model_t *m, aliashdr_t *hdr)
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void GL_MakeAliasModelDisplayLists (model_t *m, aliashdr_t *hdr, void *_m, int _s)
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{
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int i, j;
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stvert_t *pstverts;
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