nuq/source/gib.c

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#ifdef HAVE_CONFIG_H
# include <config.h>
#endif
#include <string.h>
#include <ctype.h>
#include "cvar.h"
#include "console.h"
#include "qargs.h"
#include "cmd.h"
#include "zone.h"
#include "quakefs.h"
#include "gib.h"
#include "gib_instructions.h"
#include "gib_interpret.h"
#include "gib_modules.h"
#include "gib_parse.h"
#include "gib_vars.h"
//static char *gib_args;
// Standard cvars
void GIB_Init (void)
{
Cmd_AddCommand("gibload", GIB_Load_f);
Cmd_AddCommand("gibstats", GIB_Stats_f);
Cmd_AddCommand("gib", GIB_Gib_f);
GIB_Init_Instructions ();
}
void GIB_Gib_f (void)
{
gib_sub_t *sub;
gib_module_t *mod;
int i, ret;
if (!(mod = GIB_Get_ModSub_Mod(Cmd_Argv(1))))
{
Con_Printf("Module not found!\n");
return;
}
if (!(sub = GIB_Get_ModSub_Sub(Cmd_Argv(1))))
Con_Printf("Subroutine not found!\n");
else
{
GIB_SUBARGC = Cmd_Argc() - 1;
GIB_SUBARGV[0] = sub->name;
for (i = 1; i <= GIB_SUBARGC; i++)
GIB_SUBARGV[i] = Cmd_Argv(i + 1);
ret = GIB_Run_Sub(mod, sub);
if (ret != 0)
Con_Printf("Error in execution of %s!\nError code: %i\n", Cmd_Argv(1), ret);
}
}
void GIB_Load_f (void)
{
char filename[256];
FILE *f;
sprintf(filename, "%s/%s.gib", com_gamedir, Cmd_Argv(1));
f = fopen(filename, "r");
if (f)
{
GIB_Module_Load(Cmd_Argv(1), f);
fclose(f);
}
else
Con_Printf("gibload: File not found.\n");
}