newtree/include/win32
Jeff Teunissen fc005fc215 Cleanup of extensions, they are no longer defined in glquake.h. In
addition, removed support (for now) for SGIS and EXT multitexture. It
allowed me to enhance support for ARB multitexture, which is better anyway
(especially for Radeon, but that won't get special support yet until we
need a third texture pass).

Updated the Unix 8-bit GL code to be more like the Windows version, which
may work better. It still defaults off, because many drivers have bugs in
their handling of the shared texture palette extension.
2001-01-06 07:29:17 +00:00
..
bc Added #define ZERO_ARRAY_LENGTH 2001-01-05 15:25:20 +00:00
mingw Added #define ZERO_ARRAY_LENGTH 2001-01-05 15:25:20 +00:00
resources Merged two resource.h files into one. 2000-11-02 19:16:57 +00:00
vc Cleanup of extensions, they are no longer defined in glquake.h. In 2001-01-06 07:29:17 +00:00
fnmatch.h Header addons for win32 2000-05-21 11:29:27 +00:00
version.h goofed on this one 2000-11-09 00:53:18 +00:00
version.h.in Minor fixes. 2000-05-27 04:33:09 +00:00