mirror of
https://git.code.sf.net/p/quake/newtree
synced 2024-11-30 07:41:56 +00:00
43b5a87fbd
server doesn't get linked with the network libs yet. .gitignore: add quakeforge-*.tar.gz (I'm tired of seeing that with ? :) include/Makefile.am: forgot to add the new x11 related headers source/makefile.am: move snd_dma.c from cient sources to snd lib and add snd_null.c source/cl_sys_unix.c: replace FNDELAY with O_NONBLOCK
118 lines
2.1 KiB
C
118 lines
2.1 KiB
C
/*
|
|
snd_null.c
|
|
|
|
include this instead of all the other snd_* files to have no sound
|
|
code whatsoever
|
|
|
|
Copyright (C) 1996-1997 Id Software, Inc.
|
|
Copyright (C) 1999,2000 contributors of the QuakeForge project
|
|
Please see the file "AUTHORS" for a list of contributors
|
|
|
|
This program is free software; you can redistribute it and/or
|
|
modify it under the terms of the GNU General Public License
|
|
as published by the Free Software Foundation; either version 2
|
|
of the License, or (at your option) any later version.
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
|
|
|
See the GNU General Public License for more details.
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
along with this program; if not, write to:
|
|
|
|
Free Software Foundation, Inc.
|
|
59 Temple Place - Suite 330
|
|
Boston, MA 02111-1307, USA
|
|
|
|
$Id$
|
|
*/
|
|
|
|
#include <qtypes.h>
|
|
#include <sound.h>
|
|
|
|
// =======================================================================
|
|
// Various variables also defined in snd_dma.c
|
|
// FIXME - should be put in one place
|
|
// =======================================================================
|
|
channel_t channels[MAX_CHANNELS];
|
|
int total_channels;
|
|
volatile dma_t *shm = 0;
|
|
cvar_t *loadas8bit;
|
|
int paintedtime; // sample PAIRS
|
|
|
|
|
|
cvar_t *bgmvolume;
|
|
cvar_t *volume;
|
|
|
|
|
|
void S_Init (void)
|
|
{
|
|
}
|
|
|
|
void S_AmbientOff (void)
|
|
{
|
|
}
|
|
|
|
void S_AmbientOn (void)
|
|
{
|
|
}
|
|
|
|
void S_Shutdown (void)
|
|
{
|
|
}
|
|
|
|
void S_TouchSound (char *sample)
|
|
{
|
|
}
|
|
|
|
void S_ClearBuffer (void)
|
|
{
|
|
}
|
|
|
|
void S_StaticSound (sfx_t *sfx, vec3_t origin, float vol, float attenuation)
|
|
{
|
|
}
|
|
|
|
void S_StartSound (int entnum, int entchannel, sfx_t *sfx, vec3_t origin, float fvol, float attenuation)
|
|
{
|
|
}
|
|
|
|
void S_StopSound (int entnum, int entchannel)
|
|
{
|
|
}
|
|
|
|
sfx_t *S_PrecacheSound (char *sample)
|
|
{
|
|
return NULL;
|
|
}
|
|
|
|
void S_ClearPrecache (void)
|
|
{
|
|
}
|
|
|
|
void S_Update (vec3_t origin, vec3_t v_forward, vec3_t v_right, vec3_t v_up)
|
|
{
|
|
}
|
|
|
|
void S_StopAllSounds (qboolean clear)
|
|
{
|
|
}
|
|
|
|
void S_BeginPrecaching (void)
|
|
{
|
|
}
|
|
|
|
void S_EndPrecaching (void)
|
|
{
|
|
}
|
|
|
|
void S_ExtraUpdate (void)
|
|
{
|
|
}
|
|
|
|
void S_LocalSound (char *s)
|
|
{
|
|
}
|
|
|