..
win32
Minor change for some borland defs.
2000-05-28 13:29:55 +00:00
.gitignore
add Makefile
2000-05-18 02:24:33 +00:00
adivtab.h
Fix comments
2000-05-22 08:40:21 +00:00
anorm_dots.h
Fix comments
2000-05-22 08:40:21 +00:00
anorms.h
Fix comments
2000-05-22 08:40:21 +00:00
asm_draw.h
Fix comments
2000-05-22 08:40:21 +00:00
asm_i386.h
Fix comments
2000-05-22 08:40:21 +00:00
block8.h
Fix comments
2000-05-22 08:40:21 +00:00
block16.h
Fix comments
2000-05-22 08:40:21 +00:00
bothdefs.h
Fix comments
2000-05-22 08:40:21 +00:00
bspfile.h
Fix comments
2000-05-22 08:40:21 +00:00
buildnum.h
Fix comments
2000-05-22 08:40:21 +00:00
cdaudio.h
Fix comments
2000-05-22 08:40:21 +00:00
checksum.h
Fix comments
2000-05-22 08:40:21 +00:00
cl_slist.h
Rename all Server_List_* to SL_* as well as some code cleanup. Does not fix
2000-05-25 01:38:52 +00:00
client.h
Explosions are temporarily PURPLE, deal with it.
2000-05-24 23:55:43 +00:00
cmd.h
Fix comments
2000-05-22 08:40:21 +00:00
commdef.h
host_frametime --> sv_frametime for server;
2000-06-09 19:22:30 +00:00
compat.h
If we have stdarg.h and sys/types.h we include them here.
2000-05-31 22:51:53 +00:00
console.h
Console editing stuff
2000-05-22 09:24:07 +00:00
context_x11.h
bring across the VID and IN modules for svga, x11 and glx from OT.
2000-05-23 06:36:33 +00:00
crc.h
Fix comments
2000-05-22 08:40:21 +00:00
cvar.h
Seems to fix the DGA issue. Mouse cursor doesn't get hidden if we're in
2000-05-29 13:42:33 +00:00
d_iface.h
Cvar fixups...
2000-05-24 02:07:53 +00:00
d_ifacea.h
Fix comments
2000-05-22 08:40:21 +00:00
d_local.h
Cvar fixups...
2000-05-24 02:07:53 +00:00
dga_check.h
bring across the VID and IN modules for svga, x11 and glx from OT.
2000-05-23 06:36:33 +00:00
draw.h
Draw_Character -> Draw_Character8
2000-06-05 01:05:25 +00:00
gl_warp_sin.h
Fix comments
2000-05-22 08:40:21 +00:00
glquake.h
GL_Bind () wanted to be tied up and spanked. Since QuakeForge is a nice,
2000-06-11 07:00:01 +00:00
hl.h
Woops, frogot to cvs add this one on the HL fix..
2000-06-10 21:48:01 +00:00
in_win.h
Fix comments
2000-05-22 08:40:21 +00:00
info.h
Newtree compiles again, no promices that it will work though..
2000-06-10 21:40:31 +00:00
input.h
bring across the VID and IN modules for svga, x11 and glx from OT.
2000-05-23 06:36:33 +00:00
keys.h
Before I can fix the (MANY!) problems with newtree, I have to fix the
2000-05-22 21:16:22 +00:00
link.h
Fix comments
2000-05-22 08:40:21 +00:00
Makefile.am
some fixes to make quakeforge build on solaris. not quite done yet as the
2000-05-25 05:01:20 +00:00
mathlib.h
Make sure math.h is included before M_PI is tested
2000-05-25 06:08:12 +00:00
mdfour.h
added uniform #ifdef _xxx_H encapsulation and appropriate includes to avoid header dependencies and circular conflicts
2000-05-19 06:44:56 +00:00
menu.h
white space cleanup for last checkin
2000-05-22 08:44:34 +00:00
model.h
Half-Life BSP support, and fixed that idiotic WGL multitexture crash. I don't know and don't care if other targets are also screwed this way :)
2000-06-10 03:36:28 +00:00
modelgen.h
white space cleanup for last checkin
2000-05-22 08:44:34 +00:00
msg.h
white space cleanup for last checkin
2000-05-22 08:44:34 +00:00
net.h
white space cleanup for last checkin
2000-05-22 08:44:34 +00:00
pmove.h
white space cleanup for last checkin
2000-05-22 08:44:34 +00:00
pr_comp.h
white space cleanup for last checkin
2000-05-22 08:44:34 +00:00
progdefs.h
white space cleanup for last checkin
2000-05-22 08:44:34 +00:00
progs.h
white space cleanup for last checkin
2000-05-22 08:44:34 +00:00
protocol.h
white space cleanup for last checkin
2000-05-22 08:44:34 +00:00
qargs.h
port in q* from OT, and split of other things in prep for removing common.*
2000-05-20 09:42:02 +00:00
qdefs.h
port in q* from OT, and split of other things in prep for removing common.*
2000-05-20 09:42:02 +00:00
qendian.h
port in q* from OT, and split of other things in prep for removing common.*
2000-05-20 09:42:02 +00:00
qstructs.h
Remove all remaining references to cachedir.
2000-05-24 10:44:29 +00:00
qtypes.h
Arm byte typedef with ifndef _DEF_BYTE_.
2000-05-21 18:36:30 +00:00
quakeasm.h
white space cleanup for last checkin
2000-05-22 08:44:34 +00:00
quakedef.h
host_frametime --> sv_frametime for server;
2000-06-09 19:22:30 +00:00
quakefs.h
Before I can fix the (MANY!) problems with newtree, I have to fix the
2000-05-22 21:16:22 +00:00
quakeio.h
Before I can fix the (MANY!) problems with newtree, I have to fix the
2000-05-22 21:16:22 +00:00
r_local.h
Cvar fixups...
2000-05-24 02:07:53 +00:00
r_shared.h
Cvar fixups...
2000-05-24 02:07:53 +00:00
render.h
Newtree compiles again, no promices that it will work though..
2000-06-10 21:40:31 +00:00
resource.h
white space cleanup for last checkin
2000-05-22 08:44:34 +00:00
sbar.h
white space cleanup for last checkin
2000-05-22 08:44:34 +00:00
screen.h
Cvar fixups...
2000-05-24 02:07:53 +00:00
server.h
host_frametime --> sv_frametime for server;
2000-06-09 19:22:30 +00:00
sizebuf.h
white space cleanup for last checkin
2000-05-22 08:44:34 +00:00
sound.h
alsa sound support is alive and kicking
2000-05-24 06:52:19 +00:00
spritegn.h
white space cleanup for last checkin
2000-05-22 08:44:34 +00:00
sys.h
bring across the VID and IN modules for svga, x11 and glx from OT.
2000-05-23 06:36:33 +00:00
uint32.h
SOLID_BSP fix (I hope)
2000-05-20 05:35:20 +00:00
vid.h
white space cleanup for last checkin
2000-05-22 08:44:34 +00:00
view.h
white space cleanup for last checkin
2000-05-22 08:44:34 +00:00
wad.h
white space cleanup for last checkin
2000-05-22 08:44:34 +00:00
winquake.h
white space cleanup for last checkin
2000-05-22 08:44:34 +00:00
world.h
white space cleanup for last checkin
2000-05-22 08:44:34 +00:00
zone.h
white space cleanup for last checkin
2000-05-22 08:44:34 +00:00