..
win32
Behold, the great state audit, and a few other things.
2000-09-26 09:03:21 +00:00
.gitignore
add Makefile
2000-05-18 02:24:33 +00:00
adivtab.h
Fix comments
2000-05-22 08:40:21 +00:00
anorm_dots.h
Fix comments
2000-05-22 08:40:21 +00:00
anorms.h
Fix comments
2000-05-22 08:40:21 +00:00
asm_draw.h
Fix comments
2000-05-22 08:40:21 +00:00
asm_i386.h
Fix comments
2000-05-22 08:40:21 +00:00
block8.h
Fix comments
2000-05-22 08:40:21 +00:00
block16.h
Fix comments
2000-05-22 08:40:21 +00:00
bothdefs.h
Fix comments
2000-05-22 08:40:21 +00:00
bspfile.h
First off in gl_draw.c we have some nice cleanup code for the upload
2000-09-22 09:08:08 +00:00
buildnum.h
Fix comments
2000-05-22 08:40:21 +00:00
cdaudio.h
Fix comments
2000-05-22 08:40:21 +00:00
checksum.h
First off in gl_draw.c we have some nice cleanup code for the upload
2000-09-22 09:08:08 +00:00
cl_slist.h
Rename all Server_List_* to SL_* as well as some code cleanup. Does not fix
2000-05-25 01:38:52 +00:00
client.h
fix for Bug #105221 though it seems repeats were ignored anyway. this was done
2000-09-24 03:43:06 +00:00
cmd.h
Add $-expansion code.
2000-06-11 02:57:08 +00:00
commdef.h
add format checking to our printf style functions and correct the consequences
2000-06-17 12:27:59 +00:00
compat.h
Fixed min and max redefinition complaint on win32.
2000-06-26 12:31:47 +00:00
console.h
add format checking to our printf style functions and correct the consequences
2000-06-17 12:27:59 +00:00
context_x11.h
fix for Bug #105221 though it seems repeats were ignored anyway. this was done
2000-09-24 03:43:06 +00:00
crc.h
Fix comments
2000-05-22 08:40:21 +00:00
cvar.h
port over int_val from nuq. much better for integer cvars
2000-09-26 03:17:09 +00:00
d_iface.h
gl bmodel fullbrights implemented. I hope. I'll find out for sure when I get
2000-09-20 23:06:26 +00:00
d_ifacea.h
Fix comments
2000-05-22 08:40:21 +00:00
d_local.h
First off in gl_draw.c we have some nice cleanup code for the upload
2000-09-22 09:08:08 +00:00
dga_check.h
fix for Bug #105221 though it seems repeats were ignored anyway. this was done
2000-09-24 03:43:06 +00:00
draw.h
Old draw cleanups, frogot I had them around..
2000-08-14 04:53:45 +00:00
gcc_attr.h
add format checking to our printf style functions and correct the consequences
2000-06-17 12:27:59 +00:00
gl_warp_sin.h
Fix comments
2000-05-22 08:40:21 +00:00
glquake.h
Behold, the great state audit, and a few other things.
2000-09-26 09:03:21 +00:00
hl.h
Woops, frogot to cvs add this one on the HL fix..
2000-06-10 21:48:01 +00:00
in_win.h
Fix comments
2000-05-22 08:40:21 +00:00
info.h
We need a slightly larger MAX_INFO_STRING, boosted to 512.
2000-08-15 02:41:36 +00:00
input.h
fix for Bug #105221 though it seems repeats were ignored anyway. this was done
2000-09-24 03:43:06 +00:00
joystick.h
Joystick support generalized, autoconfiscated. Systems without joystick
2000-09-26 14:16:09 +00:00
keys.h
Before I can fix the (MANY!) problems with newtree, I have to fix the
2000-05-22 21:16:22 +00:00
link.h
Fix comments
2000-05-22 08:40:21 +00:00
Makefile.am
Add teamplay.[ch] to makefiles, also found some necessary files that would
2000-08-02 22:49:41 +00:00
mathlib.h
Make sure math.h is included before M_PI is tested
2000-05-25 06:08:12 +00:00
mdfour.h
added uniform #ifdef _xxx_H encapsulation and appropriate includes to avoid header dependencies and circular conflicts
2000-05-19 06:44:56 +00:00
menu.h
white space cleanup for last checkin
2000-05-22 08:44:34 +00:00
model.h
fix alias model loading for when the model has groups. gdbinit added to ease
2000-09-24 02:34:35 +00:00
modelgen.h
include/modelgen.h include/spritegn.h:
2000-06-26 03:25:31 +00:00
msg.h
white space cleanup for last checkin
2000-05-22 08:44:34 +00:00
net.h
add format checking to our printf style functions and correct the consequences
2000-06-17 12:27:59 +00:00
pmove.h
white space cleanup for last checkin
2000-05-22 08:44:34 +00:00
pr_comp.h
white space cleanup for last checkin
2000-05-22 08:44:34 +00:00
progdefs.h
white space cleanup for last checkin
2000-05-22 08:44:34 +00:00
progs.h
EndFrame function by FrikaC/Maddes
2000-08-20 19:47:37 +00:00
protocol.h
Fixed up Endy's EXTEND support - everything should work now.
2000-07-01 04:56:13 +00:00
qargs.h
port in q* from OT, and split of other things in prep for removing common.*
2000-05-20 09:42:02 +00:00
qdefs.h
port in q* from OT, and split of other things in prep for removing common.*
2000-05-20 09:42:02 +00:00
qendian.h
port in q* from OT, and split of other things in prep for removing common.*
2000-05-20 09:42:02 +00:00
qstructs.h
Remove all remaining references to cachedir.
2000-05-24 10:44:29 +00:00
qtypes.h
Arm byte typedef with ifndef _DEF_BYTE_.
2000-05-21 18:36:30 +00:00
quakeasm.h
white space cleanup for last checkin
2000-05-22 08:44:34 +00:00
quakedef.h
add format checking to our printf style functions and correct the consequences
2000-06-17 12:27:59 +00:00
quakefs.h
Before I can fix the (MANY!) problems with newtree, I have to fix the
2000-05-22 21:16:22 +00:00
quakeio.h
add format checking to our printf style functions and correct the consequences
2000-06-17 12:27:59 +00:00
r_local.h
Another include fix for software... (ugh)
2000-06-30 23:15:16 +00:00
r_shared.h
Cvar fixups...
2000-05-24 02:07:53 +00:00
render.h
Fixed up Endy's EXTEND support - everything should work now.
2000-07-01 04:56:13 +00:00
resource.h
white space cleanup for last checkin
2000-05-22 08:44:34 +00:00
sbar.h
white space cleanup for last checkin
2000-05-22 08:44:34 +00:00
screen.h
Cvar fixups...
2000-05-24 02:07:53 +00:00
server.h
First off in gl_draw.c we have some nice cleanup code for the upload
2000-09-22 09:08:08 +00:00
sizebuf.h
white space cleanup for last checkin
2000-05-22 08:44:34 +00:00
sound.h
The end of Z_*!!
2000-06-29 05:46:15 +00:00
spritegn.h
include/modelgen.h include/spritegn.h:
2000-06-26 03:25:31 +00:00
sys.h
add format checking to our printf style functions and correct the consequences
2000-06-17 12:27:59 +00:00
teamplay.h
cl_parsesay --- parse $\ (fake); $[, $]; $R $G $B $Y (ocrana leds);
2000-08-22 18:54:01 +00:00
uint32.h
SOLID_BSP fix (I hope)
2000-05-20 05:35:20 +00:00
vid.h
First off in gl_draw.c we have some nice cleanup code for the upload
2000-09-22 09:08:08 +00:00
view.h
gl_screen.c: Minor tweaks, contrast gets clamped to 0.1-1 instead of 0.2-1
2000-09-20 04:06:12 +00:00
wad.h
white space cleanup for last checkin
2000-05-22 08:44:34 +00:00
winquake.h
white space cleanup for last checkin
2000-05-22 08:44:34 +00:00
world.h
white space cleanup for last checkin
2000-05-22 08:44:34 +00:00
zone.h
Clean up after myself in the Z_* purge..
2000-06-29 23:30:21 +00:00