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win32
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Minor change for some borland defs.
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2000-05-28 13:29:55 +00:00 |
.gitignore
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add Makefile
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2000-05-18 02:24:33 +00:00 |
adivtab.h
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Fix comments
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2000-05-22 08:40:21 +00:00 |
anorm_dots.h
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Fix comments
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2000-05-22 08:40:21 +00:00 |
anorms.h
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Fix comments
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2000-05-22 08:40:21 +00:00 |
asm_draw.h
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Fix comments
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2000-05-22 08:40:21 +00:00 |
asm_i386.h
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Fix comments
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2000-05-22 08:40:21 +00:00 |
block8.h
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Fix comments
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2000-05-22 08:40:21 +00:00 |
block16.h
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Fix comments
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2000-05-22 08:40:21 +00:00 |
bothdefs.h
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Fix comments
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2000-05-22 08:40:21 +00:00 |
bspfile.h
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Fix comments
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2000-05-22 08:40:21 +00:00 |
buildnum.h
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Fix comments
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2000-05-22 08:40:21 +00:00 |
cdaudio.h
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Fix comments
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2000-05-22 08:40:21 +00:00 |
checksum.h
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Fix comments
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2000-05-22 08:40:21 +00:00 |
cl_slist.h
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Rename all Server_List_* to SL_* as well as some code cleanup. Does not fix
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2000-05-25 01:38:52 +00:00 |
client.h
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Explosions are temporarily PURPLE, deal with it.
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2000-05-24 23:55:43 +00:00 |
cmd.h
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Fix comments
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2000-05-22 08:40:21 +00:00 |
commdef.h
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host_frametime --> sv_frametime for server;
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2000-06-09 19:22:30 +00:00 |
compat.h
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If we have stdarg.h and sys/types.h we include them here.
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2000-05-31 22:51:53 +00:00 |
console.h
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Console editing stuff
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2000-05-22 09:24:07 +00:00 |
context_x11.h
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bring across the VID and IN modules for svga, x11 and glx from OT.
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2000-05-23 06:36:33 +00:00 |
crc.h
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Fix comments
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2000-05-22 08:40:21 +00:00 |
cvar.h
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Seems to fix the DGA issue. Mouse cursor doesn't get hidden if we're in
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2000-05-29 13:42:33 +00:00 |
d_iface.h
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Cvar fixups...
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2000-05-24 02:07:53 +00:00 |
d_ifacea.h
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Fix comments
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2000-05-22 08:40:21 +00:00 |
d_local.h
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Cvar fixups...
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2000-05-24 02:07:53 +00:00 |
dga_check.h
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bring across the VID and IN modules for svga, x11 and glx from OT.
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2000-05-23 06:36:33 +00:00 |
draw.h
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Draw_Character -> Draw_Character8
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2000-06-05 01:05:25 +00:00 |
gl_warp_sin.h
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Fix comments
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2000-05-22 08:40:21 +00:00 |
glquake.h
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Skyboxes fixed, blending fixed, cleaned out some of the old sky cruft..
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2000-06-12 01:00:29 +00:00 |
hl.h
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Woops, frogot to cvs add this one on the HL fix..
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2000-06-10 21:48:01 +00:00 |
in_win.h
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Fix comments
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2000-05-22 08:40:21 +00:00 |
info.h
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Newtree compiles again, no promices that it will work though..
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2000-06-10 21:40:31 +00:00 |
input.h
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bring across the VID and IN modules for svga, x11 and glx from OT.
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2000-05-23 06:36:33 +00:00 |
keys.h
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Before I can fix the (MANY!) problems with newtree, I have to fix the
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2000-05-22 21:16:22 +00:00 |
link.h
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Fix comments
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2000-05-22 08:40:21 +00:00 |
Makefile.am
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some fixes to make quakeforge build on solaris. not quite done yet as the
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2000-05-25 05:01:20 +00:00 |
mathlib.h
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Make sure math.h is included before M_PI is tested
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2000-05-25 06:08:12 +00:00 |
mdfour.h
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added uniform #ifdef _xxx_H encapsulation and appropriate includes to avoid header dependencies and circular conflicts
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2000-05-19 06:44:56 +00:00 |
menu.h
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white space cleanup for last checkin
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2000-05-22 08:44:34 +00:00 |
model.h
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Half-Life BSP support, and fixed that idiotic WGL multitexture crash. I don't know and don't care if other targets are also screwed this way :)
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2000-06-10 03:36:28 +00:00 |
modelgen.h
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white space cleanup for last checkin
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2000-05-22 08:44:34 +00:00 |
msg.h
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white space cleanup for last checkin
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2000-05-22 08:44:34 +00:00 |
net.h
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white space cleanup for last checkin
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2000-05-22 08:44:34 +00:00 |
pmove.h
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white space cleanup for last checkin
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2000-05-22 08:44:34 +00:00 |
pr_comp.h
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white space cleanup for last checkin
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2000-05-22 08:44:34 +00:00 |
progdefs.h
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white space cleanup for last checkin
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2000-05-22 08:44:34 +00:00 |
progs.h
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white space cleanup for last checkin
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2000-05-22 08:44:34 +00:00 |
protocol.h
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white space cleanup for last checkin
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2000-05-22 08:44:34 +00:00 |
qargs.h
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port in q* from OT, and split of other things in prep for removing common.*
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2000-05-20 09:42:02 +00:00 |
qdefs.h
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port in q* from OT, and split of other things in prep for removing common.*
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2000-05-20 09:42:02 +00:00 |
qendian.h
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port in q* from OT, and split of other things in prep for removing common.*
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2000-05-20 09:42:02 +00:00 |
qstructs.h
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Remove all remaining references to cachedir.
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2000-05-24 10:44:29 +00:00 |
qtypes.h
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Arm byte typedef with ifndef _DEF_BYTE_.
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2000-05-21 18:36:30 +00:00 |
quakeasm.h
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white space cleanup for last checkin
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2000-05-22 08:44:34 +00:00 |
quakedef.h
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host_frametime --> sv_frametime for server;
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2000-06-09 19:22:30 +00:00 |
quakefs.h
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Before I can fix the (MANY!) problems with newtree, I have to fix the
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2000-05-22 21:16:22 +00:00 |
quakeio.h
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Before I can fix the (MANY!) problems with newtree, I have to fix the
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2000-05-22 21:16:22 +00:00 |
r_local.h
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Cvar fixups...
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2000-05-24 02:07:53 +00:00 |
r_shared.h
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Cvar fixups...
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2000-05-24 02:07:53 +00:00 |
render.h
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Newtree compiles again, no promices that it will work though..
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2000-06-10 21:40:31 +00:00 |
resource.h
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white space cleanup for last checkin
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2000-05-22 08:44:34 +00:00 |
sbar.h
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white space cleanup for last checkin
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2000-05-22 08:44:34 +00:00 |
screen.h
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Cvar fixups...
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2000-05-24 02:07:53 +00:00 |
server.h
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host_frametime --> sv_frametime for server;
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2000-06-09 19:22:30 +00:00 |
sizebuf.h
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white space cleanup for last checkin
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2000-05-22 08:44:34 +00:00 |
sound.h
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alsa sound support is alive and kicking
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2000-05-24 06:52:19 +00:00 |
spritegn.h
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white space cleanup for last checkin
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2000-05-22 08:44:34 +00:00 |
sys.h
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bring across the VID and IN modules for svga, x11 and glx from OT.
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2000-05-23 06:36:33 +00:00 |
uint32.h
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SOLID_BSP fix (I hope)
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2000-05-20 05:35:20 +00:00 |
vid.h
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white space cleanup for last checkin
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2000-05-22 08:44:34 +00:00 |
view.h
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white space cleanup for last checkin
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2000-05-22 08:44:34 +00:00 |
wad.h
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white space cleanup for last checkin
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2000-05-22 08:44:34 +00:00 |
winquake.h
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white space cleanup for last checkin
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2000-05-22 08:44:34 +00:00 |
world.h
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white space cleanup for last checkin
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2000-05-22 08:44:34 +00:00 |
zone.h
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white space cleanup for last checkin
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2000-05-22 08:44:34 +00:00 |