mirror of
https://git.code.sf.net/p/quake/newtree
synced 2024-11-29 15:23:02 +00:00
b8a92f28dc
I'm tempted to pull Endy's CVS write abilitys until he promices to make sure major changes at least COMPILE before he commits them. (=:]
207 lines
6 KiB
C
207 lines
6 KiB
C
/*
|
|
hl_wad.c
|
|
|
|
WAD loading support for WAD3 texture wads. By LordHavoc
|
|
|
|
Copyright (C) 1996-1997 Id Software, Inc.
|
|
|
|
This program is free software; you can redistribute it and/or
|
|
modify it under the terms of the GNU General Public License
|
|
as published by the Free Software Foundation; either version 2
|
|
of the License, or (at your option) any later version.
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
|
|
|
See the GNU General Public License for more details.
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
along with this program; if not, write to:
|
|
|
|
Free Software Foundation, Inc.
|
|
59 Temple Place - Suite 330
|
|
Boston, MA 02111-1307, USA
|
|
|
|
$Id$
|
|
*/
|
|
|
|
|
|
#ifdef HAVE_CONFIG_H
|
|
# include <config.h>
|
|
#endif
|
|
#include <stdlib.h>
|
|
|
|
#include "sys.h"
|
|
#include "wad.h"
|
|
#include "quakefs.h"
|
|
#include "qendian.h"
|
|
#include "console.h"
|
|
|
|
|
|
#define TEXWAD_MAXIMAGES 8192
|
|
typedef struct
|
|
{
|
|
char name[16];
|
|
FILE *file;
|
|
int position;
|
|
} texwadlump_t;
|
|
extern int image_width, image_height;
|
|
texwadlump_t texwadlump[TEXWAD_MAXIMAGES];
|
|
|
|
/*
|
|
====================
|
|
W_LoadTextureWadFile
|
|
====================
|
|
*/
|
|
void W_LoadTextureWadFile (char *filename, int complain)
|
|
{
|
|
lumpinfo_t *lumps, *lump_p;
|
|
wadinfo_t header;
|
|
unsigned i, j;
|
|
int infotableofs;
|
|
FILE *file;
|
|
int numlumps;
|
|
|
|
|
|
COM_FOpenFile (filename, &file);
|
|
if (!file)
|
|
{
|
|
if (complain)
|
|
Con_Printf ("W_LoadTextureWadFile: couldn't find %s", filename);
|
|
return;
|
|
}
|
|
|
|
if (fread(&header, sizeof(wadinfo_t), 1, file) != 1)
|
|
{Con_Printf ("W_LoadTextureWadFile: unable to read wad header");return;}
|
|
|
|
if(header.identification[0] != 'W'
|
|
|| header.identification[1] != 'A'
|
|
|| header.identification[2] != 'D'
|
|
|| header.identification[3] != '3')
|
|
{Con_Printf ("W_LoadTextureWadFile: Wad file %s doesn't have WAD3 id\n",filename);return;}
|
|
|
|
numlumps = LittleLong(header.numlumps);
|
|
if (numlumps < 1 || numlumps > TEXWAD_MAXIMAGES)
|
|
{Con_Printf ("W_LoadTextureWadFile: invalid number of lumps (%i)\n", numlumps);return;}
|
|
infotableofs = LittleLong(header.infotableofs);
|
|
if (fseek(file, infotableofs, SEEK_SET))
|
|
{Con_Printf ("W_LoadTextureWadFile: unable to seek to lump table");return;}
|
|
if (!(lumps = malloc(sizeof(lumpinfo_t)*numlumps)))
|
|
{Con_Printf ("W_LoadTextureWadFile: unable to allocate temporary memory for lump table");return;}
|
|
|
|
if (fread(lumps, sizeof(lumpinfo_t), numlumps, file) != numlumps)
|
|
{Con_Printf ("W_LoadTextureWadFile: unable to read lump table");return;}
|
|
|
|
for (i=0, lump_p = lumps ; i<numlumps ; i++,lump_p++)
|
|
{
|
|
W_CleanupName (lump_p->name, lump_p->name);
|
|
for (j = 0;j < TEXWAD_MAXIMAGES;j++)
|
|
{
|
|
if (texwadlump[j].name[0]) // occupied slot, check the name
|
|
{
|
|
if (!strcmp(lump_p->name, texwadlump[j].name)) // name match, replace old one
|
|
break;
|
|
}
|
|
else // empty slot
|
|
break;
|
|
}
|
|
if (j >= TEXWAD_MAXIMAGES)
|
|
break; // abort loading
|
|
W_CleanupName (lump_p->name, texwadlump[j].name);
|
|
texwadlump[j].file = file;
|
|
texwadlump[j].position = LittleLong(lump_p->filepos);
|
|
}
|
|
free(lumps);
|
|
// leaves the file open
|
|
}
|
|
|
|
byte *W_GetTexture(char *name, int matchwidth, int matchheight)
|
|
{
|
|
int i, c, datasize;
|
|
short colorcount;
|
|
FILE *file;
|
|
struct
|
|
{
|
|
char name[16];
|
|
int width;
|
|
int height;
|
|
int ofs[4];
|
|
} t;
|
|
byte pal[256][3], *indata, *outdata, *data;
|
|
for (i = 0;i < TEXWAD_MAXIMAGES;i++)
|
|
{
|
|
if (texwadlump[i].name[0])
|
|
{
|
|
if (!strcmp(name, texwadlump[i].name)) // found it
|
|
{
|
|
file = texwadlump[i].file;
|
|
if (fseek(file, texwadlump[i].position, SEEK_SET))
|
|
{Con_Printf("W_GetTexture: corrupt WAD3 file");return false;}
|
|
if (fread(&t, sizeof(t), 1, file) != 1)
|
|
{Con_Printf("W_GetTexture: corrupt WAD3 file");return false;}
|
|
image_width = LittleLong(t.width);
|
|
image_height = LittleLong(t.height);
|
|
if (matchwidth && image_width != matchwidth)
|
|
continue;
|
|
if (matchheight && image_height != matchheight)
|
|
continue;
|
|
if (image_width & 15 || image_height & 15)
|
|
{Con_Printf("W_GetTexture: corrupt WAD3 file");return false;}
|
|
|
|
// allocate space for expanded image,
|
|
// and load incoming image into upper area (overwritten as it expands)
|
|
if (!(data = outdata = malloc(image_width*image_height*4)))
|
|
{Con_Printf("W_GetTexture: out of memory");return false;}
|
|
indata = outdata + image_width*image_height*3;
|
|
datasize = image_width*image_height*85/64;
|
|
|
|
// read the image data
|
|
if (fseek(file, texwadlump[i].position + sizeof(t), SEEK_SET))
|
|
{Con_Printf("W_GetTexture: corrupt WAD3 file");return false;}
|
|
if (fread(indata, 1, image_width*image_height, file) != image_width*image_height)
|
|
{Con_Printf("W_GetTexture: corrupt WAD3 file");return false;}
|
|
|
|
// read the number of colors used (always 256)
|
|
if (fseek(file, texwadlump[i].position + sizeof(t) + datasize, SEEK_SET))
|
|
{Con_Printf("W_GetTexture: corrupt WAD3 file");return false;}
|
|
if (fread(&colorcount, 2, 1, file) != 1)
|
|
{Con_Printf("W_GetTexture: corrupt WAD3 file");return false;}
|
|
colorcount = LittleShort(colorcount);
|
|
|
|
// sanity checking
|
|
if (colorcount < 0) colorcount = 0;
|
|
if (colorcount > 256) colorcount = 256;
|
|
|
|
// read the palette
|
|
if (fread(&pal, 3, colorcount, file) != colorcount)
|
|
{Con_Printf("W_GetTexture: corrupt WAD3 file");return false;}
|
|
|
|
// expand the image to 32bit RGBA
|
|
for (i = 0;i < image_width*image_height;i++)
|
|
{
|
|
c = *indata++;
|
|
if (c == 255) // transparent color
|
|
{
|
|
*outdata++ = 0;
|
|
*outdata++ = 0;
|
|
*outdata++ = 0;
|
|
*outdata++ = 0;
|
|
}
|
|
else
|
|
{
|
|
*outdata++ = pal[c][0];
|
|
*outdata++ = pal[c][1];
|
|
*outdata++ = pal[c][2];
|
|
*outdata++ = 255;
|
|
}
|
|
}
|
|
return data;
|
|
}
|
|
}
|
|
else
|
|
break;
|
|
}
|
|
image_width = image_height = 0;
|
|
return NULL;
|
|
}
|